
In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.3Kreviews | 44% | — | $8.7M |
| $29.99 | 175ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bel gioco e non bisogna paragonarlo con la vecchia serie è totalmente diverso.Ora con la versione 4.3 rispetto alla sua uscita è migliorato tantissimo e si lascia giocare da Provare
别管其他的了,我没见过比这个游戏做的更糟糕的任务模型和手感了。简直傻逼,高速通道稍微碰一下就出来了。我对着高速通道开,不调整下姿势我进去就出来。我调整姿势然后稍微动一下也出来。然后高速通道还是雾状的,简直了。你来个自动导航也行啊。制作组你们真的有用过这个功能么。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.7M | 5K | 38% | $69.99 | |
| $8.6M | 18.2K | 88% | $17.99 | |
| $8.6M | 9.7K | 83% | $29.99 | |
| $8.7M | 18.9K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 86% | $15.99 | |
| — | 0 | — | — | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| $423.6K | 1.2K | 48% | $9.99 | |
| $52.6K | 296 | 76% | $4.99 |
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Italian, Russian, Simplified Chinese, Traditional Chinese, French*, Korean*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I went into this game looking for a Freelancer-like experience and thus focused on combat, exploration and the main story. From this perspective, I wasn’t too inconvenienced by the terrible UI and certain questionable design decisions. But let me be clear here: even with 45 bug-fix plus QoL mods to rid the game of pointless busywork, the interface was still borderline intolerable. Even a basic thing as navigating by using the map was anything but easy to use and straight-forward, and anything involving station management or global trade command was a ♥♥♥♥♥♥♥♥ nightmare! I did build only two stations in total, one of which is mandated by the story. Frustration was to be found, ranging from acquiring the required components (when most suppliers are hostile), personnel management, general and minute maintenance options as well as the game not teaching me a thing about any of this! Enjoy flying around blindly looking for a particular production specialist? Like pointless ferry missions? Not being able to cross-reference important information when setting up your station? Why are there so many different trade commodities and freighter types and which ones do I need? Why can the Albion Skunk only transport certain cargo? Oh, the architect can manage their building materials supply, but what’s involved to set it up? And did you know the station manager can buy their own drones, which are essential and cannot be equipped by default when setting up the construction site? It just happens to be buried in multiple menus and it super easy to overlook. These complaints extend to other aspects of the game. For instance, why does a shipyard allow me to order ships when they don’t have any drones in stock? Cannot function without cargo or mining drones at all! Getting and equipping drones after the fact is also a pain and didn’t even work for me. Ship in the same sector, in my squad, other shipyard had drones but still couldn’t equip. As is common in XR, there also wasn’t any contextual information about anything, such as error messages or other useful hints. Also, any ship movement takes a long time as even Out-of-Sector, docking & undocking is simulated for larger ships apparently. Many highways are one-way only, so there’s a lot of pointless looping involved for AI-controlled ships or the useless autopilot (it doesn’t use boost). Friendly wingman simply cannot keep up and are always miles behind. On the technical side, I did notice quite a few glitches with collision detection and other basics, but the game never hung or crashed on me, not even once. It has however not been prepared to be played at 4K… passable with some tweaking, but some parts of the interface simply do not scale. So yeah, this game certainly has problems. But since I tried to ignore trading for as much as possible, I still had a pretty decent time. XR looks stunning still, the soundscape was well-done and combat with mouse and keyboard worked really quite well… only wish there was more than one screen in the cockpit. Hard to see the radar when unimportant info (trade or reputation changes) get overlayed every 10 seconds or so. There’s plenty of random missions to do, though I did eventually tire of capital ship assault and the boarding mechanics. Fun enough to do the first couple of times (and an excellent source of income), but quickly turned into yet more busywork. Blasting fighter squadrons never got old. Exploration was okay too, but you really need both DLCs to get good mileage here. Sadly, these didn’t seem to tie into the main story at all (even when mentioning certain events or locales would have been logical). Even so, the overall story arc as well as voice acting was better executed than X3. My verdict: with some bugs and much of the busywork modded out, XR really wasn’t such a bad experience for me. But should you prefer trading and empire management over plain combat, better look to X4 instead! After all, the game did lay many of the foundations and one can see a direct lineage. Much of is is pretty rough here, though.
O jogo teve um lançamento ruim e muitos bugs, mas depois dos patches e da versão 4.0 em diante, tornou-se um representante digno da franquia X. Queira o jogador seguir o plot principal, se tornar um trader, construir sua estação ou aproveitar qualquer outro aspecto do sandbox, serão horas de diversão garantida, pra quem curte esse tipo de jogo. Em 2025, mesmo com o gráfico defasado na versão Vanilla, ainda é um jogo altamente indicado para fãs de jogos do tipo universe sandbox.
Es ist mit Abstand nicht das beste X, aber als Veteran muss man dem Teil lassen das er der beste einstieg in die doch sehr micromanaging reiche Reihe ist.
ok
Ce jeu est pourri, nul, buggé de ouf, injouable !!! Ne l'achetez PAS !!
Das Absolut schlechteste Spiel.was es jemals in der X serie gab, Lass mich Kreuzer usw fliegen.
Yani güzel gibi
什么鬼呀?刚启动就几个像电影LOGO一样的东西,然后就卡住了。根本玩不了哇 而且这游戏我删过一次了,没掉内存,下回来居然变成了双倍内存,希望这次删掉会掉
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.