
X-POINT is an uncompromising RTS and a 3rd-person simulator. Total control: from satellite maps to managing infantry, tanks, and carriers. Looking for an easy game? This isn’t for you. Will you quit after the first losses, or prove you can win? See you on the satellite map.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
⚠️ IMPORTANT WARNING
X-POINT IS NOT A CASUAL GAME.
• There is no simplified tutorial.
• There are no easy victories.
• There is no "press a button to win" mechanic.
• Every mistake carries fatal consequences.
If you are not ready to put in the effort to learn, this game is not for you.
🗺️ ABOUT X-POINT
X-POINT is a deep, hardcore hybrid of global RTS and third-person simulation. Take command from a satellite view, or drop down to control units on land, in the air, and at sea with realistic physics and a unique "war correspondent" camera mode.
❌ WHAT TO EXPECT
• Not a casual shooter or quick-session game.
• A steep learning curve.
• A challenging, uncompromising experience.
✔️ WHO THIS GAME IS FOR
Built for players who demand:
• Complex strategic systems.
• High-stakes, irreversible decisions.
• Deep tactical mechanics.
If you enjoy overcoming steep challenges, this is for you.
📈 PROJECT PHILOSOPHY
A niche, intentionally demanding game designed for ultimate strategic depth and scale.
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Много возможностей, много техники, можно еще и в каждую вселяться. Понравилось!
Плюси + Гравець може переміститися в будь-яку техніку або солдата, що миттєво змінює гру з стратегії на екшен. + Оточуючий світ постійно змінюється – зміна сезонів, погоди та часу доби. Погода може створювати труднощі у виконанні завдань. + Великий відкритий світ, гравець має у своєму розпорядженні 7 000 квадратних кілометрів світу, де він вільний у своїх рішеннях і може займатися чим завгодно. Мінуси - Треба довго розбиратись в ігроладі щоб розуміти як зібрать свій загін та (в мене на це пішло більше години). - Не дуже сподобалася корекція кольору, зелено жовта димка яка була в мене на протягу всіеї гри дуже милила око. - Пустуватий світ.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гарно
Супер гра!
UPDATE: The suggestions I made like controlling both teams and being able to choose day and night were implemented in roughly two weeks. The Dev made videos and kept me informed throughout the implementation of the features. This developer is absolutely fantastic. I'm marking this as recommended but make no mistake, buying this game will lead to serious confusion on what you're getting into and thus may make you look the other way. I believe this could be something great, but right now it seems to be stuck in a strange direction. To begin with, there is no campaign missions and don't expect any instant action in the conquest mode. The tutorial is confusing but legible however it will probably leave you more confused than before you started. Where this game does shine is the sheer amount of units and their abilities. Despite this, the amount of negatives that follows from this is unfortunate. For example, something simple like infantry units DO NOT have ammunition and can't reload. You can even shoot when your gun is not in the ready position and since there is no ammunition, you have an unlimited no clip weapon. The fact it's been out since 2019 yet doesn't have a basic feature like this is beyond silly. the AI is also either brilliant or abysmal (tanks and jets work brilliant while infantry and naval vessels have trouble) It seems sometimes there's more focused on half naked strippers which can be found in the game (not against it, just very odd) meaning the tone of the game is absolutely all over the place. There is a SANDBOX mode which let's you spawn in units and this is where the game should shine. If I was the developer, I'd put more focus on the sandbox mode and let players create and orchestrate their own battles with the insane amount of units. If you try to do this in sandbox now, you will find some maps have random units standing around as well as objectives which you can't complete while some maps are completely empty (ALL of them should be empty in sandbox) You can't even control enemy units in sandbox meaning that if you want to have a battle, you MUST spawn either your units or enemy units next to eachother making large battles impossible as you CAN'T disable ai. There really should be an ability to control both factions and disable ai to allow you to set up units and watch them fight (you can control any units too which is a hugely awesome idea but again, it doesn't work) The dev must be congratulated, the guy seems to be a solo developer and despite the language barrier, he answers almost every question, makes videos for people and is incredibly active. He seems to be incredibly friendly and very dedicated to making this game. This is what a true Dev should be and he's a shining example of what developers should be. And that's the main reason I'm recommending. I can see this morph into something akin to Ultimate epic battle simulator or ARMA editor mixed with red alert and grant players a fantastic toy box of great strategy, overpowered units and huge battles. Unfortunately right now it's very broken, but i'm praying the developer listens to my issues and recommendations and continues with the good work!
Нишевая! Но интересная! Пользуйтесь F1! Там вот прям всё!
Game is just bad I mean really bad
Маст хев! Ждём выхода из раннего доступа! Особенно сюжетку!
X-POINT — это топовая смесь Battlefield и “Генералов” с офигенным чувством юмора Короче могу сказать одно — это прям кайф. Представьте себе, что взяли мясной шутер в стиле старого доброго Battlefield, добавили туда стратегию как в Generals, приправили всё это тактической свободой и сверху насыпали щепотку военного угара и иронии. Вот вам и X-POINT.
I'm enjoying the game so far, i really like how all the units look and all the variety in unit types. I only have two issues with the game so far, the lack of more settings to make the game run smoother, and the UI. Aside from that, the game is really enjoyable!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| $12.7K | 50 | 34% | $7.99 | |
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| $12.7K | 331 | 95% | $1.99 | |
| $12.6K | 194 | 95% | $4.99 | |
| $12.7K | 95 | 83% | $4.99 |