
Unique fusion of a top-down shooter and tower defense strategy. You are the invader! Use destructive weapons or lead your enemies into a maze of towers. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 6 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unique fusion of a top-down shooter and tower defense strategy. You are the X-Morph - an alien species that invades Earth to harvest its resources and terraform the surface. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle. Build mazes for incoming enemies in an environment that provides exceptional planning freedom. Tear down buildings and collapse bridges to support your defense or to simply indulge in a spectacle of unprecedented destruction. Possess a range of unique alien weapons and use defense strategies like you've never seen before in this genre.

Your goal is to defend the X-Morph harvesters from waves of incoming human forces. Each enemy wave is preceded by a setup phase in which the player can check what types of enemies are going to be attacking him and to observe their paths. There is no time limit for this phase, so the player can carefully plan his defenses or choose to start fighting immediately and place towers when needed during the battle. One of the game's key features is the ability to build towers virtually anywhere on the map and to shape enemy paths by connecting towers with laser fences. The player can choose between building long mazes out of basic towers or placing more advanced towers which are more effective at different types of incoming enemies. Advanced tower types specialize in dealing with specific enemy types e.g. flame towers are great for destroying fast moving ground units, artillery towers are best at countering large groups of slow enemies, anti-air laser is ideal for shooting down heavy bombers.
As the X-Morph fighter you can engage enemy units directly with a diverse arsenal of weapons. You can morph into four distinct forms which specialize in dealing with different kinds of threats. Each form has a basic attack and a special charged attack mode. The Plasma Fighter is the most universal form - good at destroying both air and ground units. The Dark Matter Bomber is great at decimating groups of ground units. It can also slow down time and release a dark matter bomb that can cut down buildings. The Shredder fighter is perfect for annihilating large numbers of human air units and clearing the sky. Finally, the Laser Destroyer is best for smelting large single units. It can also charge up a gravitational anomaly that sucks in smaller enemy units. A large variety of weapons and enemies along with a dynamic, fully destructible environment provides a rich arcade shooter experience.

The game's environments are constructed with a lot of attention to detail and they are almost completely destructible. From small picket fences to huge skyscrapers. Any bridge or building in the game can be collapsed and it's destruction is dynamically simulated using realistic physics. The destruction is not only a visual effect as it can significantly influence the layout of the battlefield. The combination of dynamic environments, laser fences and real-time calculated enemy paths creates unique gameplay scenarios.

Humans are desperate to defend their homeworld. They have created huge, building size, mechanical war machines to fight against each other, but now they will use them to destroy the X-Morph. Each boss fight is unique and heavily influences the gameplay environment. Entire cities will be destroyed.

X-Morph: Defence includes a split screen co-op mode. All missions have different gameplay scenarios designed specifically for co-op play. Enemies attack in larger numbers and from new directions making good cooperation essential to winning. In this mode the game can be played in many different ways, one player can focus on optimizing tower placement while the other shoots at enemies or they can both focus their firepower on the strongest attackers.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 4.2Kreviews | 91% | — | $174.6K |
| $19.99 | 1.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played plenty of tower defense types games throughout my life, but this one is kind of unique in that it allows your "ship" to also participate in the defense - kill, recover, build, etc. It is like adding a feature to let your cursor also be a weapon back in the original tower defense type games. That made the combat a little more unique in that I had to travel throughout the map to destroy the enemy that was weakened, but not destroyed, by my towers. Also, building "paths" with the towers and their fence allows you to steer the enemy where you want them to funnel, giving you more control of the map. Some of it is a little "rush, rush," but overall it felt fun and entertaining. So much more to explore in this game...
i got addicted to this game in 2023 and then at the final boss i decided to stop playing it and i came back now at the time of this review and finished the game. dont ask why the 3 year break because this game is really fun and surprisingly addictive. i hope the DLCs are as good
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil +1 more
| $19.99 |
| 284ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因为本作的独特性在早年间被吸引,虽然忘在记忆流了却依然回到这里。 视觉效果整体的给我的感觉是一种写实间又存有游戏感的体验,简单点形容就是看着装有科幻护甲的小车坦克什么的突然发出卟啉卟啉的光。不太会混淆的沉浸会于此默默发生。 作为本作游玩的主要特点,飞行射击+线路构建塔防总体来说是比较不错的融合。在一般的战机发子弹的基础上增加了与防御塔体系联动的幽灵模式,而这专职建造的形态又拥有着无敌和快速移动的能力。这样一来自机的战斗战术得到了和整体的塔防战略的交融,学习熟练之后我会很喜欢这样的格斗思维式的应变。 接下来玩家接触到的,自机武器和防御塔升级的系统则是在此基础上完成丰富度让上述这般想法成为真正好玩的作品的重要功臣。毕竟比起拿水枪滋水,拿炸弹切治疗车,用奇点帮自己在另一端暂时脱困,瞬时间黑鹰群的坠落,将敌军的狂风暴雨倾泻回去的等离子球,这样的场景才能体现出战斗的战术性。虽然激光塔是真的强力,但其他的防御塔依然存在其不可忽视的战略价值,火炮清理不知何处炮兵,防空塔击碎黑云般席卷来的空军蚊子。 敌人的配置也同样重要,虽然大部分时间它们都是我牙痒痒的凶手。得益于人类勇士顽强的抵抗,我被迫学会了怎样分配好资源和cd努力开荒。而当战胜如此强敌,迅速卸去的压力就将被自豪取代,尤其是点开统计数据界面的时候。虽然看着自己坠机的次数还是差劲依然挺难绷就是了( 本作的地形设计也是趣味的来源之一。可被破坏的桥梁是最明显的一处,从基底倒塌的建筑掩埋道路也能达到同样的效果,这些算是与防御塔电网的互文存在。 dlc方面,我更喜欢欧洲战场,毕竟新机制还是比看惯了的坦克群来的鲜嫩。而且邓肯将军有超级大跑车啊喂。 流程相对给人少的感受是本作的部分可能不尽完善之处,加上制作资源有限,沙漠大蝎子和龙装甲列车没出场也是遗憾。 不过x变体在隔壁银河破裂者也登场了啊啊啊。因为还有返场,未来的第二部和剧情中的不死鸟计划想必2有着落了罢(
why would i pay for it a second time is this some kind of scam
塔防元素深度不足,但是1折不亏。
I bought this on a steam sale for under $5 and I was absolutely blown away with how good this game is. I've played a lot of TD games and the story in this game is decent, the way you set up your defense is well thought out, and overall it's a very fun experience to play with a lot of variety in what you can do. I also play this entirely on the Steam Deck and - for a game on the Deck it's absolutely amazing. Had I known about this game sooner I would have purchased it earlier - it's well worth $20 in my opinion but on a sale it's an absolute STEAL. I finished the story and now I'm playing survival mode and it's still very fun. If you're a fan of TD games or even just dipping your feet in --- this is an excellent game overall and you should add this to your library.
no esperaba nada y quede enganchado, bastante recomendado si te gustan los de administracion, como frostpunk y diras, que tiene que ver, ps casi nada pero ta entretenido
Great game i absolutely love it
Интересное сочетание жанров, удивляет проработка движка - разрушаемость и расчет столкновений. Очень даже неплохо для проекта от небольшой студии.
It's a good straight forward no fluff tower defense that is quite well rounded. It doesn't have too much going on and could use a bit more tower types but what it does have it does well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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