
Ready for mayhem? Wreckfest is back, offering the best in full-contact racing with unrivaled destruction! Witness head-to-head battles as you tear apart rival vehicles bit by bit. Powered by the enhanced physics engine, developed by the creators of Wreckfest & FlatOut!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 8 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ascend to the throne of full-contact racing by breaking the rules - and everything else - on your way to victory! Developer Bugbear went all out, rebuilding its true-to-life physics simulation engine to take full advantage of modern hardware. Wreckfest 2 features even higher crash fidelity, more intricate component damage simulation and many more improvements across the board!
Get ready to witness the absolute best-in-class car destruction and truly epic moments of chaos, all with the signature vehicle handling from Wreckfest!
Destruction awaits on the ultimate driving playground!

Brace yourself for the most phenomenal full-contact racing action with no rules, just jaw dropping moments of chaos and destruction, powered by the overhauled physics engine. Race in intense head-to-head fights on courses featuring high-speed circuits, crazy courses with obstacles & jumps, intersections and oncoming traffic, or go for demolition domination in derby mode.
More and more tracks & arenas will be added during the Early Access phase.

Forget pristine supercars: Our cars are old, dented and patched together. Each of them tells a story, and you can tell your own by customizing your ride. Over the course of early access, more and more customization options will be added to the game. They will not only unlock your creative desires, but also contain new armor and component types that support certain playstyles. And later during Early Access, you can also share your designs with other racers and wreckers!

Launching into early access with the base game modes of Racing, Derby and multiplayer mode. During the Early Access phase, we will add a completely revamped career mode that adapts to your individual playstyle and guides you on your journey to become a true champion! For online racers there will be new skill-based matchmaking system and server queues coming as well!

Another highlight during the Early Access phase will be special challenges, putting you behind the steering wheel of unconventional vehicles that were definitely never supposed to end up on a racetrack! Various bite-sized scenarios will keep you hooked as you battle for the highest scores.

During the Early Access phase, mod support will be added so you can really mess with this game by installing various mods from the Steam Workshop.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.8Kreviews | 74% | — | $5.3M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game, waiting for release
[h1]Excellente base, mais l'IA doit évoluer[/h1] J’adore la licence Wreckfest depuis le premier jeu, mais j’aimerais vraiment que l’IA évolue. Aujourd’hui, j’ai trop souvent l’impression que les 23 adversaires ne sont pas 23 pilotes indépendants qui veulent leur propre victoire, mais une seule IA centrale qui orchestre leurs comportements. Certains véhicules semblent uniquement exister pour m’emplafonner, pendant que d’autres profitent de l’ouverture pour passer. Ce sentiment d'IA "unique" brise aussi l'immersion : j'aimerais ressentir une vraie course, avec 23 adversaires qui jouent pour eux, pas un peloton orchestré autour du joueur. Je comprends parfaitement le choix technique derrière ce système : réduire les calculs, éviter de gérer 23 IA complexes en parallèle, et garder le jeu fluide. Mais le dosage actuel frustre plus souvent qu’il n’amuse. J’aimerais vraiment ressentir une IA plus indépendante, plus compétitive, où chaque véhicule a son propre objectif et sa propre personnalité, plutôt qu’une réaction collective centrée sur le joueur. Une option dans les réglages pour ajuster ce “dosage” d’agressivité ciblée serait idéale : - **Mode IA indépendante** (chaque adversaire joue pour sa victoire) - **Mode IA ciblée / agressive** (focus sur le joueur) - **Mode IA équilibrée** (entre les deux) Le jeu reste fun, mais avec une IA plus vivante et un réglage dédié, ce serait un chef‑d’œuvre. [hr][/hr] [h1]Great core gameplay, but the AI needs to evolve[/h1] I've loved the Wreckfest franchise since the first game, but I would really like to see the AI evolve. Right now, it too often feels like the 23 opponents aren't 23 independent drivers fighting for their own win, but rather a single hivemind AI orchestrating their behavior. Some vehicles seem to exist solely to ram into me, while others take advantage of the opening to pass by. This "hivemind" feeling also breaks immersion: I would like to feel a real race, with 23 opponents playing for themselves, not a pack orchestrated around the player. I completely understand the technical choice behind this system: reducing calculations, avoiding processing 23 complex AIs in parallel, and keeping the game smooth. However, the current tuning causes more frustration than fun. I would really like to feel a more independent, competitive AI where each vehicle has its own objective and personality, rather than a collective reaction centered around the player. A setting option to adjust this targeted aggressiveness would be ideal: - **Independent AI mode** (each opponent races for their own victory) - **Targeted / Aggressive AI mode** (focus on the player) - **Balanced AI mode** (a mix of both) The game is still a lot of fun, but with a more dynamic AI and dedicated settings, it could be a masterpiece.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 20.6K | 90% | $10.49 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 7.6K | 83% | $19.14 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 19.6K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.5K | 46% | $24.99 | |
| $244.8M | 419.5K | 97% | $24.99 | |
| $1.1M | 1.3K | 61% | $29.99 | |
| $573.9K | 1.3K | 85% | $14.99 | |
| $436.5K | 421 | 83% | $24.99 | |
| $55.9K | 89 | 62% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
Решил опробовать сие ЩИТДЕВЕР после сессий в новой Форзе. И что скажу? Это ****** товарищи, да игра в раннем доступе, НО.... Нет музыки, нет нормальной карьеры, только тупые испытания и режим "развлеки себя сам". Почему тупые испытания? Да все просто, возьмем в пример одно испытание- "Займи первое место на что-то типо гольфе, против европеек/америки с большим количеством лошадок и подобным, да и по гравию еще... ХМ, звучит интересно, А НА ДЕЛЕ? А НА ДЕЛЕ ТЫ ЕДЕШЬ НАУХ, ибо это мазахизм, я не буду говорить про физику(она прикольная), я скажу про ботов, нужно с самого старта вырвать дикий темп и зайти в сетку ниже 6 места и скрипя и пердя раммить легонько и молиться, что в очко не стучится бот, чтобы снести тебя, и ТОЛЬКО спустя 10-15 рестартов, получится победить. Как бы я не щелкал передачи, не заходил в повороты, не пытался биться бок о бок, у меня не получалось набрать темп равный Сереге терминатору на первом месте, игра не дает настроить своё ведро, чтобы я могу убрать плохие стороны этого ведра!!! Тоже самое в дерби гонках, ты получаешь урон от любой царапины, бот может двигаться по кайфу, подобное было и в первой части, но тут ИИ демонстрирует феноменальную выживаемость, даже т1000 в акуе с таких фокусов. ОООО, и да, оно лагает стабильно, но есть и плюсы, звуки кайф и проработка машин хороши, и все на этом.... 2 с лишним часа мать его, непонятно куда потрачено, не советую покупать этот ездец, первая часть была лучше, не смотря на тупые доп задания в гонках! Лучше сыграть в первую часть врекфеста(не флетаута) или флетаут карнейдж/2 не смотря на дебильные трюки.
awesome crashes recomend!!!!!!!!!
me and my monke
Несмотря на, пока что, меньшее количество активностей, чем в оригинальной части, здесь есть за что восхвалять игру! Управление машиной лучшее среди всех гоночных игр за последние 5 лет. Аудиодизайн игры на высоте, обещают сделать ещё детализированнее. И вся эта красота не сказать бы что много требует, и работает вполне хорошо на обычном компьютере.
game is really good but now I have weird line stretching out of cars it started a couple months ago and its still there when I can get past it its really better than the first one
You drive fast, crash a lot, and push other cars off the track. Dirty and ridiculous racing. The campaign isn't ready and I'd like to see a few more features before release (maybe enhanced damage modes, some more polish on car interiors, or even something real fancy like ray tracing or VR support if there's budget for it). But otherwise its worth the price already. I'm enjoying the challenges even more than the Wreckfest 1 Campaign. It looks awesome and runs great on a 9070 XT / 9800X3D. But it still looks good and runs well on the Steamdeck too. You can drive most tracks with half the cars racing the opposite direction. What more could you really want?
insane fun racing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.