
World War Z is a heart-pounding coop third-person shooter for up to 4 players featuring massive swarms of hundreds of zombies, focused on fast-paced, gruesomely spectacular action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 10 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
World War Z is a heart-pounding co-op third-person shooter for up to 4 players featuring swarms of hundreds of zombies that has now captivated over 25 million players. Based on the Paramount Pictures film, World War Z focuses on fast-paced gameplay while exploring new storylines from around the world.
Humanity is on the brink of extinction. From New York to Moscow to Japan and Jerusalem, the undead apocalypse continues to spread. As the end looms, a hardened few band together to defeat the horde and outlive the dead.
Battle swarms of hundreds of zombies
The Swarm Engine™ seamlessly renders hordes of zombies in incredible firefights. Advanced gore systems offer gruesomely satisfying action. In-game Zombie Hordes behave like real crowds, getting stuck in narrow corridors and climbing on top of each other to reach players on higher levels. Hordes become increasingly more difficult to defeat and behave like single entity bosses as players progress through the game.
Coop story-driven campaigns
Survive around the world, as unique groups tell their stories of perseverance.
Choose Your Class
Level up to 8 unique classes – Gunslinger, Hellraiser, Slasher, Medic, Fixer, Exterminator, Dronemaster and the new Vanguard class in WWZ: Aftermath – each with their own unique perks and play styles.
Deep Progression
Grow stronger – unlock powerful weapon upgrades and level your character class to take on greater challenges.
PVPVZ
Fight other players for survival – several intense Player vs Player vs Zombies game modes complement the coop campaigns.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 32.7Kreviews | 82% | — | $13.7M |
| $29.99 | 23.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1665 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo até que é legal, mas só nas primeiras horas, depois ele fica meio repetitivo
jxtym [jhjifz buhf
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #37, worst JP #85 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English*, Spanish - Spain, Traditional Chinese, French, Italian, German, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Arkadaşlar oyunu oynamış ve dlc hariç bütün bölümlerini bitirmiş birisi olarak sizlere deneyimlerimi sunayım ve incelememi yazayım. 1.Oyun zombi oyunu genelde multiplayer oyunlarda zombi oyunları çok kaliteli ve sadık bir kitlesi vardır insanlar zombi vururken biraz olsun hayatın stresinden yaşadığı acı ve zorluklardan ve maddı problemlerinden kafa olarak uzaklaşabiliyor bunun en güzel örneklerinden birisi ise left 4 dead 2 oyunu left 4 dead 1 gibi 20 yılı aşkın süre önce çıkmasına rağmen hala güncel ve geniş oynayan kitlesi bulunan oyunlardır bu oyun ise geçmişten günümüze gelen değişimlere rağmen daha farklı bir tarzla bizim karşımıza çıkıyor oynarken aldığım keyif ve kalite seviyesi oldukça üst noktada yani beni çok memnun bıraktı. 2.Oyunda oynanabilir sınıfların farklı ve kendine has özellikleri var her sınıfın kaliteli ve eğlenceli noktası oluyor ve zorluk seviyesini yüksek seviyelerde tuttuğunuz zaman doğru sınıf kombinasyonu ve takım oyununa iyi seviyede ihtiyaç duyuyor ne kadar kötü kombinasyon yaparsanız takımınızdaki sınıf seçiminde oyun o noktada yüksek zorluk seviyesinde size baya zorluk çıkarıyor ama gerçekten çok çeşitli ve kaliteli sınıflar var ve onların üzerine farklı buildler ve tasarımlar ile ekibinizi oldukça kaliteli hale getirebiliyorsunuz. 3.Oyundaki harita ve map tasarımları oldukça kaliteli ve güzel olmuş farklı zombi tipleri var aynı zamanda üzerinize gelen yaratık dalgalarının fazlalığı üstün derecede sizi oyunun içine çeken görev sistemi ve oynarken her an bir takım ve aile hissini yaşamanıza olanak sağlayan durumları oldukça fazla ve eğlenceli haritalar ve çevresel efektler o kadar iyi olmuş ki japonya haritasındaki evlerin tasarımından tutunda nehirlerin tasarımı ya da sokakların tasarımı her birini sanki gerçek hayatta o şehri geziyor ya da keşfediyor gibi hissetmenize neden oluyor. 4.Çok fazla silah çeşidi ve farklı savaşma mekaniklerine sahip taaruz tüfekleri ile oynayabilir aynı zamanda makineli tüfekler , sniperlar , pompalı tüfekler , bazuka ya da rpg gibi her türden ve farklı çeşitten silahlara sahip istediğinizi oynamanıza olanak tanıyor bir haritaya girdiğiniz o silahla sürekli oynamak zorunda değilsiniz nasıl ki pubg loot sistemi var burada loot sisteminde karşınıza farklı oynanabilir silahlar çıkabiliyor canını doldurmanız için medkit , bandaj , adrenalin gibi sağlık eşyalarına sahip olabiliyorsunuz 5.Oyunun eşleştirme sistemi beni en çok etkileyen şeylerden biri oldu saatlerce çinli insanların lobisinde 250 ping ile oynadım fakatr oynarken mekaniklerimde en ufak geçikme ya da en ufak donma hissetmedim her an ve dakikada o oyunu fazlası ile hissetim serverlerde dunyanın her yerinden insanlara denk gelebilirsiniz korkunç fark yoksa aranızda oynanışta ve aldığınız keyifte size bir engel tanımıyor istediğiniz saatlerde oynayan aktif bir kitlesi var arkadaşım yok ama oynamak istiyorum derseniz alıp mevcut online lobilerde insanlarla oynayarak keyif alıp tadını çıkarabilirsin dlc halini almanızı önerirm dlc olmayınca 4 bölüm açık ben de dlc alacağım şimdiden herkese öneriyorum iyi eğlenceler
This is probably the worst game I've ever played. You will constantly be "pinned", which means you can perform no actions and do nothing but sit and watch your health slowly go from full to zero. It will happen completely out of no where with no counter play because the game has decided you're done now. It will happen from rats that you can't see two floors below you, any random normal zombies you're killing, or sometimes it will happen from special zombies that are HP sponges and you have no chance of stopping anyway. It probably could have been a good game because it has some decent depth to it but that would never happen with the current gameplay. Do yourself a favor if you're looking at this "game" and keep on looking for something worth your time.
Firstly want to say to install onto a internal drive rather than an external drive if you plan to download and play, it will be unstable otherwise and introduce many issues such as improper cutscene timing The best analogy I can fathom is this is Left for Dead if it felt uninspired, not to discount the decent work by the voice actors and graphics teams. Soulless feels like too harsh of a word but it's what comes to mind. It doesn't support a proper singleplayer experience; there are bots but they are glorified mobile turrets at best and do not utilize player-placed utility and cannot be ordered around. There is no traditional 'tutorial' level that I could easily locate, and the game tries to let you figure out the mechanics yourself. First person mode seems to be locked behind the Aftermath upgrade, which when I tried it, still sends you into third person during various animations. Campaign is sectioned into chapter-style segments, and I had only played some of the first campaign listed, New York. The game suggests Easy difficulty at first, which I went along with since I was playing alone and haven't played before. My first experience with the horde mechanics were met with satisfaction. I came across a machine gun and used it to good effect to knock down the laddering Zekes. I then proceeded to be pummeled into the ground by the Charger from wish.com ( "The Bull" ) until the bots figured out I needed help. Outside of that, gunplay was not something that I found enjoyable in the game. Automatic weapons felt samey, burst weapons felt ineffective. There's an option for explosive rounds through the Fixer class but I was running Medic to limited effect. Because it was on easy difficulty, minimal damage was sustained and I felt like my class was doing little to nothing. The stim pistol mechanic was confusing as well; I thought the stims could only go to my own player before discovering that I had to HOLD the button I was using for them, see again my point about there being no tutorial. The game's play cycle seems overtly repetitive and I got quickly bored of it in my whopping one hour of playtime. Silenced pistol takedowns and melee on Zekes to prevent getting flooded by manageable hordes in the event the bots shoot loud weapons anyway. Mild spoilers for first two chapters of New York ahead. Level two has you take a needlessly risky detour instead of... the obvious path of walking atop the train to use it as a bridge to a platform on the other side. Not to mention that there was a fakeout with the train driver about to betray the group of survivors, before he relents nigh-immediately after the group moves to attack him. I presume that such things would be common throughout the entirety of the game but do not wish to find out if such is the case, thusly refunded after this point.
Este juego es lo que debería haber sido Back 4 Blood y lo mas cercano a un Left 4 Dead 3 Caos por doquier, dificultad elevada que recompensa al jugador que aprende las mecánicas de la clase seleccionada, una inmensa cantidad de zombies en pantalla, gran variedad de armas, mapas bien construidos y gráficos excelentes. Recomendado para comprar y jugar con amigos.
Saber who? Maybe they should replace their CEO with AI.
Gross, I stepped in Saber Interactive.
求生之路2000小时咸鱼,如果你是单机玩家,基于我游玩下来的以下几个感受,谨慎购买此游戏: 1.不论玩家几级,人机永远0级,没有额外属性 2.人机不会扔雷,不会布设陷阱,不会捡破门炸药,不会放置机枪,更不会使用机枪和迫击炮,他们只可能在你用机枪的时候挡在你面前 3.人机火力稀烂,压制力稀烂,他仨火力加一块抵我一个人是常态,我枪手职业开特感透视之后,这仨一局下来特感数加起来能抢我个零头,火力压制没有集火能力没有,没有玩家干涉,一头无畏能在他们面前活半分钟以上,看起来都很忙,但是不知道他们在忙些什么 4.人机顾头不顾腚,经常不跟玩家,然后玩家开一些机关的时候被迫落单,然后刷个特感单控到爽 5.最逆天的一点,人机不会捡包,不会给队友打包,甚至不会给自己打包,你必须跟在他们身后当医疗兵 总之这是我有史以来碰到过最恶劣的人机队友,这是开个普通难度都能让真人玩家汗流浃背的恐怖拖油瓶,带他们仨我宁愿带三条区,或者是继续滚回去玩求生之路
Я понимаю разработчиков! Но это уже подзаебало! Подстилки вы ебучие! Победа будет за Россией! Рашка вертела всех остальных на хую! Светлоликим эльфам, не одолеть справедливых Орков!) Потому что за нами дедушка Исус! Удачи вам господа)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 6 | 50% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.7M | 80.5K | 97% | $9.99 | |
| $13.8M | 39.6K | 96% | $19.99 | |
| $13.6M | 93.3K | 96% | $4.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.6M | 8.9K | 79% | $49.99 | |
| $13.8M | 11.5K | 94% | $59.99 |