
World Alone is a single-player Backrooms experience focused on dreamlike liminal pools. The game features a narrative told through cinematic sequences and immersive environments. Feel the true essence of solitude in World Alone...
Modeled estimate, not a reported figure. How we estimate →
About
Description: "World Alone" is a single-player "Backrooms" experience focused on dreamlike liminal pools. The game features a narrative told through cinematic sequences and immersive environments. Feel the true essence of solitude in "World Alone"...
Story: You are a man named [REDACTED], age [REDACTED]. One day, in your bathroom, you discover a supernaturally perfect tunnel that leads to another bathroom, one that never existed there before. Curious, you decide to explore and record the place. But before you realize it, you're trapped. The tunnel is now blocked by debris and concrete, and the door in this mysterious bathroom is locked.
Desperate and hopeless, you sit in the corner, unsure of what to do… until you hear the sound of a door opening. Could someone else be here? Terrified, yet curious, you decide to search for the door that opened, and whoever opened it.
But there's no one. Only the bathroom door, now open. As you step outside, you're met with what looks like a complex of homes with pools. Your goal now is to find a way out of this place.
Welcome to the "Dreampools"...
Features and Concepts:
Interactions with the environment, such as opening doors, interacting with buttons (switches, levers, etc.).
VHS defines the game's visual style. Inspired by other Backrooms found footages, the visuals have a greenish tint, screen-wide noise, and blurred edges. These imperfections bring a sense of realism. The camera effects are based on both real VHS artifacts and more abstract effects.
Dreampools is the main theme of the game, a vast pool complex that includes houses, bathrooms, megastructures, and more. Explore and record everything you find.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ca faisait longtemps que je n'avais pas fais de nouveau jeu de Backroom walking simulator d'horreur psychologique. j'ai vue World Alone: Dreampools sur une liste de suggestion d'un autre développeur du genre. Je l'ai donc essayé. - On ne peut pas sauvegarder ses progrès, c'est toujours un gros turn off pour moi. - La qualité graphique est moyenne, même si (pas toujours bien) cachée avec un filtre VHS. + Bonne ambiance, très silencieuse. beaux jeux de lumières. Je ne l'ai pas terminé car je n'ai jamais le temps de de finir d'une traite, alors je dois recommancer chaque fois. J'aimerais bien que cet option soit ajoutée pour que j'y redonne une 2e chance.
not bad, hope devs will add some more gameplay to this game =)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es el peor juego que e jugado nide chiste puedo pasarlo es una porqueria
Dreampools isn't a long game or a huge world to explore [spoiler] since apparently World Alone: Backstage is the upcoming next chapter[/spoiler], but it captures the liminal experience well in the time you have with it. It's worth noting that the atmosphere here may be a little too subtle for some people when compared to a title like Pools with its huge, mind-boggling set pieces, but I think true liminal experiences often comprise "only just a [i]little[/i] bit off" things - odd walls that seem to serve a unique purpose but hold nothing but emptiness between them, carpeted hallways with long swimming pools, and the absence of people highlighted by the environment are what Dreampools has to offer. [spoiler]There is a moment at the end of the game that suggests that big set pieces will play a more prominent role or become more common in future chapters, as one of the final rooms is a large, multistory room with tons of (unopenable) doors. I look forward to seeing how the developer creates future liminal spaces.[/spoiler] In its current state, it lacks some important settings, like disabling headbob or adjusting mouse sensitivity, but at least the movement speed isn't too slow. What [i]is[/i] too slow is opening doors (which calls to mind Resident Evil's suspenseful door cutscenes but doesn't seem entirely necessary for the vibe) and some of the cutscenes, which tend to have the protagonist move extremely slowly. There's also no save feature, which isn't a huge deal due to the game's short length, but if you get lost and need to take a break, prepare to watch the slow cutscenes again later.
Muy buen juego, hay salida ánimo, the cake is a lie.
Beautiful and visually stunning, but short. Please present more of your work. I thoroughly enjoy exploring and desire for more.
Мне нравится, играя и хваля подобные игры, чувствовать себя эстетом, пьющим из бокала красное вино 15 летней выдержки, смотря в окно своего пентхауса, говорить всем, что эта игра просто алмаз игровой индустрии, а если вам не понравилось, вы просто не выкупили гениальную задумку. Ну а без шуток, люблю подобные игры про бекрумс, так что да, рекомендую)
A very short, but interesting experience. The rooms' architercture was nice. It could improve with more "nostalgic" places, and importantly, with a complete lack of story, I feel like games such as these should have no story input at all. Let the player fill the details and ask questions if there are. Overall, liked.
It was a decent walking simulator that had a handcrafted Backrooms and Poolrooms maze, that nailed the liminal feeling pretty well I think. It has no puzzles, monsters, jumpscares or collectibles. The game was quite short however. And it had my graphics card working very hard.
It's nice and relaxing to play. I don't know why you can't go past 1080p resolution. Be warned: There is no option to save in this game, so you will have to play it all in one shot. It is not long at all!
Players by region
Where this game's players are, estimated from review languages.
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