
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]80/100[/h1] [h1]心有余而力不足。[/h1] 前期几章挺有创意的,到后面城堡解密开始就有点为了解密而解密,为了难而难了,有些字句根本不是很通顺但是也会成功,而且挺费眼睛,如果不是手机拍下来(蛇咬牙,成语转圈等等)找的话估计要累死啦!!! 一共八个章节,真结局也打了,呃呃呃感觉有点自我感动是怎么回事?不过真结局挺升华了挺好,跳出了稀松平常的勇士打败魔龙拯救公主的“童话故事”~
好玩
之前破關忙著寫指南,寫到一半就忘了這回事,趁年底趕緊補完指南再補寫評論。 很喜歡這樣的遊戲,可以用自己的母語體驗一次花式玩語言的遊戲真的讓人非常感動,雖然有些謎題過於牽強,實際遊玩也不是過度燒腦的解謎遊戲,但整個劇情真的出乎意料、一點都不是表面上「勇者拯救公主」的無趣王道故事,這點只要看過真結局就能心領神會。 音樂超級好聽,畫面雖然陽春但有不少有趣的小細節,例如文字走路時候的動態(真是可愛)。另外,遊戲開發語言就是繁體中文這點,更讓遊戲內增添了親切感!這不只是「能夠看懂語言」,而是具有更深一層的含意:我們擁有同樣的文化背景和成長經歷。其中有些讓人會心一笑的小細節,就是只有同樣在台灣成長的玩家才能領會並出現共鳴的小彩蛋。 總結來說,能夠玩到這樣的遊戲真的太棒了QQ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $4.1M | 15.5K | 83% | $14.99 | |
| $4.1M | 9.7K | 75% | $19.99 | |
| $4.1M | 4.3K | 76% | $49.99 | |
| $4.1M | 5.2K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.5K | 75 | 91% | $34.99 | |
| $0 | 4.6K | 99% | Free | |
| $0 | 79 | 97% | Free | |
| $13.3K | 483 | 97% | $1.99 | |
| $7.1K | 33 | 97% | $8.99 | |
| $8K | 46 | 93% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优秀作品,我很喜欢
前面的谜题说实在不太适合我,但最后几章的演出是真滴牛逼
很精彩。
是我头一次看到正式运用在游戏当中的动画效果,还有一些类似复古游戏那种想象的力量(脑补
第一次给游戏评论 说真的不管是玩法还是剧情都惊艳到我了
好痒,要长脑子了
这个游戏再一次刷新了我对文字所能表达和传递出的力量的看法,文字活起来来表达场景的震撼在想象力的加持下也不亚于影视作品。 我也是词穷,玩到最后的时候只有感动和鼓掌的份,脑子里只有卧槽,这个游戏也太棒了吧!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.