
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我喜欢这个故事
我是文盲(?)
好玩好玩,除了双头怪物最后忏悔哪里的解密体感上有点奇怪之外没有大问题。 游戏给了双结局,对于我这种非常喜欢新波斯王子的剧情的人来说很爽。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 33.1K | 80% | $5.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 16.5K | 90% | $14.99 | |
| $4.1M | 5.2K | 76% | $19.99 | |
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 6.8K | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.5K | 75 | 91% | $34.99 | |
| $0 | 4.6K | 99% | Free | |
| $0 | 79 | 97% | Free | |
| $13.3K | 483 | 97% | $1.99 | |
| $7.9K | 37 | 97% | $8.99 | |
| $8K | 46 | 93% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
每每卡关的时候我都尽量多加思考而不去看提示,最后总能得出答案,这真是献给中文文字的一封情书,用繁体字比用简体字游戏体验要好很多
只能说中规中矩,试玩是最有意思的。
非常值得一品的佳作,中文文字的巧思玩法,三圣器让人会心一笑的能力表现形式,更别提后续文字和“文字”的精彩演出牢牢抓住了人心,一次次的推进和变更总是意料之外合理之中。 防剧透:[spoiler]是否过度解读见仁见智,最后一转现实与父女对应虽是这类相对常见的方式,比如蜿蜒楼道对应蛇,高大书柜为双头巨人,但是反而因为现实故事结合得很好让人回味,龍盖上了宝盖头就是寵,我+鸟就是鹅,一般人对文字形体敏感度恰恰是在小朋友认字时期中最敏感,为什么故事本身是与字关系如此密切?因为父母跟孩子简单的交流往往都是念故事书,故事中更是父女一起想过完成的故事,勇者公主恶龙,小朋友能理解世界的方式以及美好的愿景[/spoiler]
所以说汉字是世界上最有魅力的文字
非常好游戏,爱来自请流
豪玩,游戏创意顶尖,越到后面越精彩,彩蛋十分满意。
解脱了,全成就花了10个小时,非常充实,现在给我滚去仓库吃灰吧
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.