
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有新意但不多,解密机制很多重复,语句也算不上特别通顺,开头2小时算是比较好玩有趣的,后面玩不下去了,太无聊了(剧情玩法都挺无聊……
游戏性和创意是神。让人十足感受到汉字强大的魅力
遊戲很有創意,展現了文字遊戲的有趣之處,製作也很有心思,但我不推薦正價入手。 我不能接受作為主打一個玩弄文字的遊戲會如此不自由。 我多次想出一個正確的打法卻不能通關,這很讓人氣憤。 例如蛇妖一關: 「註定是蛇蛇蛇投降的結局」「向勇者投降的蛇蛇蛇」「註定蛇蛇蛇是向勇者投降的結局」 我已經做出這類型的話,卻無法通關,做這種遊戲應該要是字義對就可以通關吧? 感覺就是判定做得不好,自由度不足,使遊戲體驗很差。 另外就是故事後半段拖沓感太重,完全不有趣。 有巧思但打磨不足。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩!玩法不用说了真的好玩,剧情上的勇者救公主的生硬到后面也能解释。无需多言,来玩!
直到今天才把这个游戏通关。不得不说用熟悉的语言文字作为解谜手法真的会给人更强烈的尤里卡时刻ww
很有意思,独树一帜的玩法加大分,就最后结局不太满意,更想看到单纯的he,挺好的。
好玩是好玩,但是没法加速剧情,显得游戏拖沓
总结:没有总结。 多的不谈,创意和游戏性拉满,流程丝滑,个人主观评价难度中上,大多数时候你需要的只是某个灵光一闪。 剧情上除了传统的勇者斗恶龙救公主,同时打破次元壁讲述了一个感人的故事(甚至可以说没完全打破,反正我的画面里从头到尾都是文字XD)。 成就方面没存档所以做起来略辛苦,但在过程中可以发现更多作者的巧思,所以并不无聊,还会有种幸好做了否则又少玩几块钱的感觉。 加油!期待续作!
虽说解密有些时候有点牵强,但是很震撼,推荐所有人玩
Good game but too expensive for what it is worth if you are buying in USD compared to other currency. TBH this is the most expensive game I bought on steam but not the one with the most content. Somehow kinda felt 被割(美区)韭菜了。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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