
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容空洞的平庸之作; 基础的解密玩法毫无新意,整个流程充满无聊且啰嗦的对话; 想用演出和打破第四面墙作为噱头,却忽略了基础的地基; 玩完觉得浪费了好的创意
先夸一下,游戏创意、演出效果和部分谜题非常妙,玩得很爽。 但我实在无法理解也无法接受在真结局交代的背景之下还一直要强调“娶公主”,甚至有一个和公主结婚的结局,虽然只是一笔带过出现了该词,但这样更加没必要了吧?
本作的优缺点都极明显,评论区的其他高赞评测已经说的很详细了。我很难给出一个相对客观的分数,主观评价给8分吧。 创意这里绝对可以给满分,游玩过程中能发现很多巧妙的文字设计。但优点基本上也就仅限于此了。 与之相对的,剧情则有巨大硬伤。主线剧情相当的平庸寡淡,游戏流程中充斥着相当多的废话,让人简直没有玩下去的欲望。主线后期的改变世界线乍一看还不错,但根本经不起仔细推敲,只能不带大脑地去走完剧情。第8章现实世界的展开比较惊艳,但无论是在催泪上,还是“打破第四面墙”上,都远远比不上同类型的游戏。 再说回解密。我感觉整体上解密部分还是差强人意的,虽然几个工具的联动不多,但立意太好了,谜题大多还是很有意思。不过剧情越往后解密越开始无聊,演出也都是翻来覆去讲车轱辘话大道理。 综上所述,本作也就是个创意极佳的小品之作了,可以一试,但也没有很好。我个人感觉,本作的剧本真的对不起这个立意。如果像宅男的人间冒险一样,搞一个欢乐无厘头向的剧本更侧重解密,演出效果会更好许多。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 15.8K | 94% | $6.99 | |
| $4.1M | 16.5K | 90% | $14.99 | |
| $4.1M | 4.3K | 76% | $49.99 | |
| $4.1M | 5.2K | 76% | $19.99 | |
| $4.1M | 9.7K | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.5K | 74 | 91% | $34.99 | |
| $0 | 4.6K | 99% | Free | |
| $0 | 79 | 97% | Free | |
| $13.3K | 483 | 97% | $1.99 | |
| $7.9K | 37 | 97% | $8.99 | |
| $8K | 46 | 93% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首发附近(?)入库,在库里放了很久最近才下定决心玩,以为难度会很高,但其实难度还行,第一遍就打出了真结局以至于后面几个结局要打一遍只能重开新档,于是就决定看看别人实况得了。BTW我为自己一开始认为主角是个无脑的弱智感到抱歉,
玩法很新奇,但结尾剧情很俗套很无聊,强行升华自我感动。
总的来说还是很有意思的游戏,很大程度体现的汉字的可塑造性,整个流程里经常出现想到谜题答案后的那种兴奋感,但感觉部分解密有些强行,虽然说得通,但一下还真想不到这些文字组合,
从公主出现的那一刻,这个故事就已经成为神作
虽然是很老套的勇士救公主的剧情,但是作者总能 以他的方式赋予老套的剧情以新的生机 。 在这个只有文字的世界,贝克思贝斯之剑是你的武器,穿上上杜尔手套 ,戴上四目头盔,在全世界的帮助下,一步步找到方向,汲取经验。一路上 打败蛇妖和巨人,到最终与恶龙殊死一搏,只为了公主。 但是一知道公主的身上带着诅咒。一面是对你怀揣着希望的世界,一面是你心中完美无瑕 的公主,你不得不做出 抉择。为了自己的一己私欲,还是为了世界对你的希望与帮助。你知道做出那个 决定都是不是正确决定。 通过某种手段,你成为了作者,逆天改命。做出了保全世界 ,又不会失去她的决定。当你改变了自己的命运。离开了 电脑。看到的是 作者的家。这是他的一切。 当你看见他躺在温室里的女儿,或许能看见作者的心。面对女儿的病,他并没有消沉,为女儿种下了一大片花。“你也不希望醒来看到是的光秃秃的一片吧”简单的一句话,父子对女儿的情感表露无疑。这就是父爱。 致敬每一位伟大 的父亲,致敬 每一位独立游戏开发者 而作者你,才是真正的勇士
挺有意思
作为一款游戏,最重要的当然是好玩 这款游戏十分有趣,充分利用了中文的特殊性,并且埋藏了非常多的梗 虽然故事本身是一个十分老套的勇者斗恶龙的故事,但是新奇的玩法十分有趣 遗憾的是这是只有中文玩家才能体会到的
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.