
Wonderia's an open-world, manga-art adventure just waiting to be explored. It's got sci-fi sim elements, deep dungeons, and you can even morph into alien form! Grab up to 7 friends to mine, craft, battle, and level—or farm and fish the day away, if that's more your tempo. There's so much to do!
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About
Explore 'Wonderia', a unique open-world game set on an alien planet. Your journey combines survival, creativity, and exploration in a dynamic, procedurally generated environment.
Discover a vast, ever-changing sandbox world. Uncover resources and secrets hidden across diverse landscapes, each offering unique challenges and opportunities.
Build and customize homes for space travelers, influencing them to make this world their new home. Your constructions directly affect the planet's landscape and ecosystem.

Delve into mysterious dungeons scattered across the planet. Navigate through complex labyrinths and uncover hidden treasures in these subterranean realms.
Cultivate an alien garden, planting seeds collected on your travels. Delve into the art of fishing, capturing exotic aquatic species in hidden nooks of the planet.
Experiment with your harvests and catches in the kitchen, concocting culinary creations that offer surprising benefits.
Enjoy 'Wonderia' solo or with up to 7 others in multiplayer mode. Work together or compete in constructing, exploring, and surviving on this alien planet.
'Wonderia' offers a blend of adventure and creativity, where your decisions shape the world and your experience in this alien landscape.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我本身是对沙盒游戏不感冒的,经朋友推荐入库了怪奇,然后就真香定律了。我喜欢它的画风,它的配乐,它的文字。打开游戏,有种轻风拂过的舒心,也有对战未知的紧张与刺激。本游戏的亮点之一是时不时出现的神庙,本解密玩家狂喜!劳碌一天后打开怪奇,看着自己种的田,建的房子,招来的“朋友”,驯养的宠物,淘来的战利品和物资(当然联机时从朋友那里copy更为美味,那些疲惫都被BGM轻轻吹走了
銅前期有礦堆,中期錫沒礦堆,後期赤鐵礦又有礦堆了,使中期技能點獲取跟耐久回復的吃不到。 電鑽太后期了吧,中期雖然有手搖鑽但效率嘛,挺坐牢的 最後大礦用電鑽挖會挖到沒喔,好像只有500左右。 赤鐵礦跟黃金都只找到一個大礦,沒了是不是就要從開檔再找==。 ps:先去洞穴地圖找小林再去沙漠,小林會賣製藥台。 進沙漠再去找據點有個飾品的製作書可以免疫沙漠的效果。
非常之好玩
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 310 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总体来说还行, 能玩, 但有几个很不爽的点 1. 各种配方和技能分布在世界各地, 这就逼你跑完所有地图, 单人玩起来会感觉比较累, 没法自由探索, 因为你不知道还有啥配方藏在你还没探的地方. 所以最后不管你世界怎么生成, 大概率都需要你全图跑完, 哪怕有一小块地没探, 可能在那就有一个关键的配方. (据我观察所有的配方都只有一份, 有些关键技能好像也没有重复的). 加上类似地心护核者的地图布局方式, 后续更新的区域只会越来越大, 每次都要跑完全图? 2. 由于第一点带来的另一个问题是玩家拿到技能的顺序是不确定的, 比如沙漠有一个炎热DEBUFF, 刚开始需要不停的喝药来探索, 但是有个技能叫"免疫炎热", 我也不知道是不是探索的顺序不对, 沙漠基本全探完了我才找到这个技能...像这种比较关键的是不是应该做到任务里面, 然后在地图上标记出来啊 3. 各种宝箱开的盔甲的实用价值基本为0, 因为不能修.... 而且出的很少, 有些我感觉全世界也只有一套, 所以最后全成了装饰品. 只能穿自己做的金属盔甲. 4. 箱子操作的快捷键居然是4个组合键, 还不能自己改, 我用鼠标点都比这快. 我没太搞懂制作组的逻辑, 明明其他的地方的快捷键都设计的挺不错的, 偏偏箱子要搞成组合键, 难道你们都不用箱子的么? 你们知道用WASD走路走过去开箱子然后要用SHIFT+Q来堆叠是个多么麻烦的操作么? 而且明明已经做了按键绑定的功能为啥就只有箱子的几个操作不能自己改啊?
两眼一闭一睁,不知不觉就从晚上8点玩到凌晨3点了—— 第一次看到这款游戏是在六月底深圳核聚变的IndieArk展台。起初我只是想把它当作一个打卡盖章的任务,随便试玩几款就敷衍了事。 结果“不小心”正好安排到了《怪奇漫游指南》的试玩区,我一回头就立刻把这款游戏加入了愿望单。 吸引我的理由很简单:不仅因为画风独特,带有鸟山明的风格,更因为它扎实的生存、建造、种田系统,以及类似“塞尔达”般的地牢和解谜玩法。 不拖泥带水,画面和操作都干净利落。直到现在EA版发售后,我的体验依然与当初在展会上试玩时的感受一致:好玩。 单人都如此玩的上头,那最多能承载8人体量的联机模式,想必会更加欢乐,难以想象其乐趣有多大。 变兔钻洞、变龟游泳....新颖的变身玩法与解谜元素相结合,为原本已经相当扎实的生存建造玩法增添了许多有趣的小巧思。 “怪奇”这一概念贯穿于游戏的各个设定层面:例如,这个庞大的外星世界本身就充满了“怪奇”色彩。而“怪奇”的不仅仅是盘踞在这里的各种奇特外星生物,还有扎根于此的人类与外星NPC们。他们的存在为故事和生存氛围增添了许多幽默诙谐的元素。 比如,一个名叫“萨鲁”的猴子会泡澡24小时,还有在外星世界当商人的人类等……当他们的好感度达到一定程度时,你就可以邀请他们入住你的居所,为你的家园增加人口,提升繁荣度,同时为家园带来更多新功能。 接下来,这个世界的生存方式确实倾向于“饥荒”式的随机生成。地形布局完全随机,玩家无法一览全图。自然地图的探索需要玩家自己揭开迷雾来发现,因此不可避免地会遭遇战斗和路上的精英怪袭击。从根本上来说,《怪奇漫游指南》的生存玩法核心依然是战斗,因为许多材料仍需通过击败怪物掉落来获取,用于制作各种物品。 当然,虽然《怪奇漫游指南》本身具有不错的基础,但现阶段EA版本仍存在诸多问题,尤其体现在多人联机方面。例如,游戏中的金钱和房屋权限并非所有玩家共享,很多人仿佛各自为战,互动点也仅限于单次使用。一个人完成交互后,其他玩家便无法体验,缺乏共同经营的感觉,导致许多玩家感觉自己像是在为房主打工。 ——最致命的问题是:储物箱不互通。 怪物数值平衡较差,加之装备耐久度消耗极快,导致前期很快就将一些低品质武器耗尽,而所需资源数量又较多,玩法较为繁琐——这两点问题直接影响游戏体验。 基本上什么都有,但有些方面不够全面,尤其是联机体验还不够完善。如果后续能够持续改进这个问题,那么《怪奇漫游指南》或许会成为我今年最喜欢的多人联机游戏之一。毕竟从底子来看的话我和小伙伴玩的还是挺开心的。 [quote] 欢迎关注[url=https://store.steampowered.com/curator/44917227/]游戏猫咖[/url],带给你最全面、最专业的游戏评测。 [/quote]
I love this game!! Almost everything is amazing, my only two complaints are that in order to craft from chests they have to be touching your workbenches, and i wanna be able to farm and not have to replant every time. But other then that great game!
Beautiful artwork, cool references to other games and anime. It just can be a little overwhelming at start due to the sheer amout of things to do, which in turn end up making the end game kinda boring because by the time you craft advanced equipment you kinda explored almost everything already. Still it is a nice game for its price.
好玩,一玩就是半天过去了 优点 1.新颖的变身系统 2.值得期待的建设内容 3.可爱的画风和独特的生态互动 缺点 1.移动方式过少,浪费大量时间在跑图上 2.商店物品的金钱数值过于膨胀没有足够的赚钱方式 3.比起地心护核者这样的游戏,没有足够丰富的内容支撑漫长的跑图过程,跑一段路只有一只手数得过来的可收集素材,让我感到疲惫 希望之后的自动化系统可以比地心护核者更丰富,现在这类游戏除去少数新的创意以外量大管饱是最关键的,哪怕质量差一点,只要量大就足够遮盖瑕疵
6 hours in i had the review page up ready to post a non reccomendation, ngl. Decided to give it another try ended up loosing track of time. Its a decent surivival with unique monsters with the ability to collect transformations to to fight, solve puzzles and travel across the map. build bridges to cross water, sail with makeshift boats, create a train system to zip through or fast travel and one of the many fast travel locations. i have very few issues with the game but they are as minor as wishing work stations were all connected to storage boxes. Birds that fight by puking rainbows makes me happy
nice game :)
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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