
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 4 → 2/day in the week after.
About
Featuring the GRAMMY® Award-winning score by Winifred Phillips!
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.
The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans.
Dungeon Crawling, Deluxe
Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself.
Commitment to Accuracy
Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play.
Challenge Without Hassle
While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.
A Legend Reborn
If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 1.3Kreviews | 77% | — | $1.1M |
| $39.99 | 882ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
j'aimerais bien comprendre pourquoi les ennemi peuvent se battre au corps à corps sur 2 lignes et ce sans arme d'hast, alors que nos pauvre personnage eux en sont incapable. le niveau de difficulté me semble un peu exagérer , mais bon ca c'est trop grave et impossible de refaire ses touche ca c''est lamentable...
Super
The tumblr looking character portraits are kinda funny, but this is an excellent and faithful remake of the original full of accessibility settings for you to enjoy it as you please.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $34.99 |
| 345ratings |
| 54% |
| — |
| not modelled |
| $13.99−65% | 221ratings | 84% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Epic old school dungeon crawling.
ドラクエ気分で迷宮に入ると序盤から苦労します。中盤からは少しの失敗で全滅の恐れから戦闘毎に緊張感。最後の地下10階では震えながら戦う事となります。こんな気持ちにしてくれるのは珍しい。おすすめです。 ---変えられる設定--- ・セーブデータは複製可能 ・一部マップの変更(Apple II版が楽) ・キャラ制作時のボーナス値を固定か変動 ・キャラの名前や画像の途中からの変更 ・レベルアップ時の数値上げを好みかランダム ・キャラの年齢の有無 ・敵キャラを調べる事で高速戦闘 ・全滅時の悲劇(救出に時間が掛かると死体が消滅) ・レベル降下時の寺院での回復 ・先制攻撃時の呪文の有無、ハマンの効果 ・後衛盗賊や忍者からの攻撃(弱すぎて無い方が楽) ・叙勲時の装備没収や何度も経験値の有無 マーフィーズ・ゴーストの実績が取れない時は戦闘前から高速戦闘を切れば取る事ができます。地下1階のマーフィーズで経験値、地下7階のドラゴンで装備を揃える展開となります。後衛全員に全ての魔法と呪文を覚えさせると楽になります。
This game is one of those games that you just can't forget. This game was my first experience into these ball-crushingly hard games, and I loved every single second of it. From crushing Orcs and Life-Stealer's Skulls, to wiping an army of Ninjas wit TILTOWAIT, to the very last confrontation with Werdna himself. I humbly request to try and play this game despite the price tag. Truly, a classic from 1981.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 19 | 100% | $10.49 | |
| — | 0 | — | — | |
| $1.3M | 3.6K | 94% | $14.99 | |
| $33.9K | 63 | 83% | $11.99 | |
| $4K | 13 | 46% | $11.99 | |
| $3.9K | 28 | 39% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 6.3K | 91% | $16.99 | |
| $1.1M | 2.3K | 86% | $9.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 1.6K | 85% | $19.99 |