
"Wizard's Guide" is a strategic RPG that combines "puzzle" and "rogue-lite" elements. Players act as a wizard who sets off with a magicbook to find a elf he enamored at. Core gameplay is the magic matrixs: activate them in various ways to release magic, defeat enemies, progress through storyline.
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About
"Wizard's Guide" is a strategic RPG that combines "puzzle" and "rogue-lite" elements. Players act as a novice wizard sets off with a magicbook in order to find the beautiful elf he enamored at. Core gameplay is the magic matrixs: activate them in various ways to release magic, defeat enemies, progress through maps and the storyline.
Game Features
1. Various Magic matrixs, elements and stigmas
Through the selection of different magic matrixs, combination of elements and stigmas, we can bring various of effects to enemies, not only burst damage and consist effects, but also defensive buffs. It requires a complete consideration of player and enemy's status, and makes proper decision and actions.
2. Dynamic Maps and Storyline
Map structure may dynamically changes based on player choices. Sometimes, players must explore back and forth between different areas of the stage to achieve certain goals; some maps even have specific objectives that must be completed to unlock new regions. This deeply integrates map exploration with core gameplay, driving the storyline forward step by step.
3. Diverse Enemy Skills and Strategy
Enemies encountered along the way possess special abilities to counter players, testing the player’s judgment of the situation and control of gameplay rhythm.
4. Targeted Enhanced Magic Accessories
Beyond the magic matrixs, the wizard can equip multiple magic accessories. These accessories offer a variety of highly targeted enhancement effects, opening up more possibilities for combat strategies and helping players easily tackle more formidable late-game enemies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
Alrighty, so , the main story is rather short , about 40mins long which you can complete within one sitting , theres two paths of wizardry you can take , sword and bread, both are very much viable, with sword you are focused on burst whereas with the bread path , you are more so focused on giving yourself lots of buffs, both feel good and play nicely, the sound effects for hitting an enemy is pretty nice too and not obnoxious in any way, theres quite a few items and skills (?), to form your strategy and be strong , Ive for an example went the sword path whilst focusing on getting items that improve fire and thunder, to the point i was basically able to one shot any enemy, its short simply put but nice, the main story has a fixated map, meaning it does not really have replay value as it will always be the same, and some text is not yet translated , such as some events and for when you go into endless mode, speaking of which , if you go into the endeless mode via finishing the main story, all your items and even elements simply vanish, meaning, you cant even attack nor do anything, and HAVE to quit to the main menu, so that should get fixed, anyway, regarding endless mode, unlike the main story, you do not walk on a map and instead just pick one out of three options every time you wish to proceed, sometimes its all enemies and sometimes not, either way , i feel like not having generated map is a kinda miss, it would make it feel more alive and give it further playiblity, for those competitive players i would also suggest adding a leaderboard, perhaps online or just personal, giving the player the want to beat their own score or score of others, speaking of which , i do think the endless mode could benefit with a save feature, if its truly endless, then i imagine one would want to save n quit here n there to tackle it from where they had left, but i do understand that making a save feature can be hard, its not needed for the main story but simply for the endless mode so one doesnt need to start all over again every time they decide to turn the game off,, it would also be quite nice if there was another soundtrack rather than for the one to just be looping over and over again , dont get me wrong it fits nicely , but if youre playing for a bit , it can be rather tiring of hearing the same thing , thats kinda all i got to say I do reccommend this game ,i believe the price is good for what it has to offer, short and rather simplistic with some room for improvement, also the tutorial UI could be done a bit more better but its fine and readable the way it is now.
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精品小游戏,流程一个小时,UI做的很漂亮,战斗bgm做的不好听
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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