
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 17 → 1/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−70% | 21.1Kreviews | 91% | — | $1.8M |
| $4.79−70% | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just beat the chaos trials for the first time and I've gotta say it was both painful and extremely fun. The fact that each run can be relatively long (I'd say between 30 and 40 minutes for the average player) makes it dissapointing having to start over or not being able to try again because of time constrictions in your daily life. Totally worth it though, and it feels amazing being a master of elements and the fast-paced combat
One of the games that really made the rougelike formula click for me. It's fast paced, varied combat is accented by a really fun kit customisation system. It's visuals are simple but effective.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Russian, Spanish - Latin America
| $15.99 |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $15.99 | 153ratings | 82% | — | not modelled |
| $15.99 | — | 92% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dashingly addictive
Amazing rogue-like where you demolish everything (except the bosses) once you get a loadout you like. The game is only held back by the need to discover and buy relics/spells indiscriminately to even experiment with them, leading to the first few hours being pain since you have no build variety at your disposal. Otherwise, creativity is the only roadblock you'll ever face, aside from the light RNG sprinkled here and there. One thing to note is that the sequel was develloped by a different team, which is why your opinion on the dollar store Hades rip-off shouldn't affect your opinion on this product, the original game.
La carta de amor mas genuina a los juegos roguelike y pixelart, ojala le den mas cariño al WoL 2 y valga tanto la pena como este más adelante.
Nice
On adore !
宝藏小众游戏,BGM不对味,应该激情一点
pretty solid
Good game, lots of spells.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58K | 232 | 71% | $14.99 | |
| $3M | 7K | 94% | $19.99 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $432.4K | 1.6K | 73% | $9.99 | |
| $6.7K | 48 | 85% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 91% | $19.99 | |
| $1.8M | 2.3K | 94% | $39.99 | |
| $1.8M | 2.8K | 79% | $19.99 | |
| $1.8M | 4.8K | 80% | $19.99 | |
| $1.8M | 2K | 95% | $19.99 | |
| $1.8M | 877 | 68% | $49.99 |