
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−70% | 21.1Kreviews | 91% | — | $1.8M |
| $4.79−70% | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
man the combat in this game is so good, i'm surprised it doesn't have more reviews
güzel
addictive game loop, well worth cost.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 91% | $19.99 | |
| $1.8M | 2.3K | 94% | $39.99 | |
| $1.8M | 2.8K | 79% | $19.99 | |
| $1.8M | 4.8K | 80% | $19.99 | |
| $1.8M | 2.1K | 95% | $19.99 | |
| $1.8M | 877 | 68% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58K | 232 | 71% | $14.99 | |
| $3M | 7K | 94% | $19.99 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $432.4K | 1.6K | 73% | $9.99 | |
| $6.7K | 48 | 85% | $6.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Russian, Spanish - Latin America
| $15.99 |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $15.99 | 153ratings | 82% | — | not modelled |
| $15.99 | — | 92% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然好玩,但是小怪0帧起手真的很份 ,比boss更容易让人亏资源。配招玩来都是用脱手的起手控制和后续输出,新手期很折磨。
总体还是爽的,玩了106个小时,一开始确实难度极大,依旧死战,通关之后,集齐24混沌奥术,打快速先生,别有风味,我之前打字极慢,自从通关这游戏,这打字速度,还要什么金山打字通,不过每次上手先一通wasd,依旧困惑(好玩,真正的肉鸽,就是有点短,玩不够)
陪伴我一个童年的神作
To put it most simply, if you enjoy rogue-lites you are bound to enjoy this game. Double that if you ever wanted a cool ATLA bending game, because the spells in this game are about as close as I've found to a good one of those. Love the pixel art and ADORE the music, for me this game is an easy 10/10.
The steepest learning curve I've ever seen in any Roguelike. This game is punishing because it throws everything at you at once, but it doesn't overstay its welcome. It is not a long game, but it'll definitely requires some patience, as you're going to be banging yourself against a wall for 15 hours straight before your first victory. But once you finally get it, BOY you're going to savor it cause those are few and far between. Still the difficulty of the game eventually gets understandable and you don't get too stressed out doing it. It's just VERY hard to learn, but the game gives you a reasonable amount of content to keep you busy for a good bit. Definitely recommend!
Really challenging, great to play with a significant other :)
永远成型不了的bd,第一关出现的吸血鬼跟金币商人,想试个暴击回血流打了百多把,蓝色药丸和吸血鬼眼镜有内置cd,第一关出现的吸血鬼跟金币商人,纯是折磨没有爽感,有回血没伤害,有伤害是脆皮。不脆皮没暴击。付出回报不成正比。设计其实做的不错。我纯菜,打不过苏拉。新手没有逃课机会。实在闲可以试试。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.