
Step into the ultimate open-world witch adventure. Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
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About
Prepare to get lost in the hand-crafted world of Witchspire: a co-op open world witch adventure where you and your friends have been chosen to save corruption from spreading through the world. Grow your powers, explore a vast world and form bonds with the creatures around you.

Survival Made Magical
Call forth forests when you’re short on timber, spirit jump up ledges, blink out of the way of attacks, and send out magical pickaxes to harvest resources. You won’t starve, but resources can help you along the way to replenish and bolster your power.
Befriend Diverse Familiars
The wilderness is filled with fascinating creatures, defeat them in battle and collect their spirits. Build long-term bonds and guide their growth to support your play style and needs.
Conjure a New Home
Use astral projection to untether yourself from gravity, allowing for free movement as you build the perfect home to suit your coven’s needs.
The Ancients & Corruption
The Witchspire calls to you as its chosen one. Keep your wits about you, be wary of falling meteors, the ancient creatures of this world and the vile corruption that spreads beneath the surface.
Find Your Strength in Numbers
Dive into a cosmos of customization where a branching tech tree, player levelling, and varied crafting options give every witch a part to play in uncovering the mystery of the Witchspire. Start on your path with unique outfits and abilities by joining a coven, from the brave Cloudpiercers, to the mystical Foretellers.

Engagement
Reviews
Themes across 426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not that I dont like the game but I feel that the price is a high ask for the current state of the game. Fully exploring all islands, getting most familiars and completing the story will take roughly 20h. And thats not bad per say, but due to "end game" being a drag (farming rng snooze-fest) and no real reason to farm for better gear regardless and building being wonkey Im ready to bet you wont see many players with hundreds of hours in this game. Also if you are looking for a survival crafting game, this isnt really it. Its more of an open world "rpg" with some survival crafting mechanics. You have no bars to manage and there is no durability on anything. I personally dont care, sometimes its nice without those thigns. Im just writing it rather high up in my review in case you like and want these features. The good: + Beautiful open world + Cute design of the familiars + Pleasing setting + It was fun to finish whats currently available + You can put your familiars to work to make crafting faster + Cool astral projection mode for building, letting you hover around and build as you please The bad: - Grindy. Be it gear or familiars, everything can be 0-3 stars and it all comes down to luck - Repitative - More jank than I prefer in combat - Not that many creatures to collect - Your familiars do rather bad damage even against much lower lvl opponents - Short - Very VERY janky build mechanics - Lacks lots of basic functions like a sort button in your inventory, anything to do with items you dont need, no way to respecc "tech tree" points - Character is bound to the world you create Combat is fun but it has it's kinks due to being early access. Many times your companion AI wont adjust for the attack commands you give it and miss its attacks, while other times it feels like they can never ever hit the opponent. Other times your wand will just miss becaue reason. Some attacks that the mobs use have insane tracking and are a bit too hard to avoid. At the same time you can take your lvl 30 familiar and it will barely scratch a mob half the level of it, and that is IF the attacks actually hit. Weird building mechanics, pieces overlap in weird ways, some of the roofs dont have a proper middle piece on top, the roof beams the game provides snap att really weird places where it makes no sense for it to snap. Hard to connect tower building to anything else due to snapping, stairs arnt steep enough so they will take up 3 tiles to get you up to the next floor. Also the UI is a hit or miss. When you are not using snap its very hard to see where you are placing the pieces and it often results in bad placement. Looking forward to future updates to this game, and I can recommend to keep an eye out for a more feature complete state of the game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 427 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасная игра, для взрослых и детей. Да, есть много багов в самой игре - тот же курсор на палочках которые требуют прямого нацеливания на врага - почти не видно, когда кастуешь заклятья, или иногда зависают внутриигровые экраны изготовления и кнопки не работают на закрытие(при этом можно например бить мобов с экраном изготовления камней)). И тем не менее, заглянув на 10 минут по совету друга, я в свои 33 года, зависла нафиг часов на шесть. Утром на работу я конечно вставала на рогах, но не жалею ни о чеееем, как в том меме). Надеюсь что вы допилите игру, а не бросите, я точно буду играть до конца, своими взрослыми выходными.
Fun game. Kept me busy for 30+ hours.
Pour faire court, j'adore ce jeu ! L'univers est féerique, coloré, magique, tout ce que j'aime. Je n'ai pas remarqué de bug particulier pour le moment, le système de combat est vraiment intéressant et les familiers sont adorables ! Je ne suis absolument pas déçue et j'ai hâte de voir toutes les améliorations qui verront le jour sur le jeu. Witchspire a un énorme potentiel !
C'est tres amussant jadore ce jeu il y a du farming de resources on peu avoir des compagnions qui nous aident a combattre on peu construire notre maison . Mais ques ca serais bien d'avoir c'est des skins sur le personnages et le balai ca serait sympa d'en avoir :)
Lo que podría parecer otra aventura de mundo abierto con housing refresca el género con muchísima magia. ¡La vida brujita es la vida mejor! Podéis leer mi opinión y desvaríos al completo en Todas Gamers: https://todasgamers.com/2026/06/30/preview-de-witchspire/
Игра на ранней стадии, тормоза конкретные при такой то графике, нужна оптимизация игры. А пока поиграю в другие хорошие игры!
Fun game it has what i like: magic, building, and monster collection i hope this gets to 1.o soon
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The first game this year in which I was so enthralled, that I finished it rather quickly. The world is so beautiful, with many adorable familiars. I adored that there was so much to learn and do in between quests; for example: building, mining, farming, potion making, wand/sword upgrades, mirellas shop, finding the elemental pillars/chests/side quests/portals, etc. The game is filled with magic, and im so relieved that it was relaxing to play. I'm quite sad that it ended so soon, but I cannot wait for there to be more of the game to play (I personally request a penguin type familiar PLEASE). Bug-wise, I only experienced becoming repeatedly stuck at the hearth when teleporting, but the unstuck button works rather quickly and works every time, so I'm grateful that it exists. Ps, the ability to either find or build a library would be very epic.
Active players
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