
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有攻略真的很肝
It' fun... like a Witcher first person but with guns!
stark
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.2M | 40.4K | 93% | $14.99 | |
| $16.4M | 21.4K | 69% | $29.99 | |
| $16.2M | 22.4K | 94% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 51 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom e viciante recomendo fortimente.
Jeu vraiment bien, dur et exigeant mais bien.
Very fun looter-shooter type experience. Hard to describe, really. But great value.
Witchfire. Genuinely don't know where to start, it is a unique and genuinely fun/fresh experience. Interesting and diverse enemy types, super clean combat system where all parts of combat are important. The preyer quest system to learn their stories was a very enjoyable and welcome addition as well to the game, and very excited for Marshland finishing touches and the witch encounter with full release! you know by the number of hours i have played that it is 100% worth your time if you enjoy literally any aspect of what this game offers. My only complaint(which is hardly a complaint) is simply how long 1.0 has taken to get around to, but with a small studio making a game with love and not dollar signs in their eyes, its something i can tolerate and hold additional patience for. Stop waiting and support this studio and the genuinely GREAT game they have created.
it uuuuhhhh stopped wanting launch
♥♥♥♥♥♥♥ love this game. I ussualy dont leave reviews, but this game deserves it. Its an underrated gem that more people need to try. The gunplay feels fantastic, the spells are really cool, the interraction between elements adds depth to the builds, the balancing makes almost every item almost equaly viable so if you have a favourite you dont have to worry about shooting yourself in the foot! Highly reccomend for people to try it!
时长加上约20小时才是实际游玩时长,目前灵知5等级70,所有地图基本都收集得差不多,正在搬潜伏宝珠 总体而言是个很不错的FPS游戏,内核是个刷子,但是不是靠随机掉落词条的方式,而是通过飞升这种类似魂游升级加点的方式优化基础性能,并通过装备上的秘艺任务这种仅需一两局就能完成并获取明显提升的方式消解了刷子可能存在的、刷完一把几乎没有提升的问题,这点对我个人而言是极大的加分项 在此基础上它还拥有十分优秀的枪械手感和动画,丰富的构筑体系,大量不同的用于避免重复刷图枯燥感的随机内容和事件,作为构筑的一部分能给出相当明显的增益、且可做到相当程度上可控的局内肉鸽机制,设计优秀且充满秘密使得探索起来趣味十足的地图,精美且氛围感十足的画面和美术设计,总体而言在它应当做好的地方都相当地令人满意 问题当然也是有的,首先是维镇这张图作为萌新第三张图难度过于抽象了,难度曲线在这张图基本断崖式上涨导致萌新初见在这张图卡半天是常有的事,后续的铁堡女巫山沼泽都没有那么剧烈的难度提升,虽然目前感受下来维镇大概是最优秀的一张图但是确实作为第三关有些难了;其次是堆怪问题,这其实是在鼓励使用完整构筑,一套完整的构筑只会嫌弃怪太少不够打,但在萌新期尚未获取成型构筑之前堆怪始终是个问题,几个萌新友好武器基本都是不依赖完整构筑就能有不错击杀效率的 但是这游戏还在EA,而且目前的问题基本都是小问题,但该优秀的地方是真的很优秀,总体而言确实很不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.