
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gud game
Great shooter tight controls love every aspect of it.
Menuda barbaridad de juego. Sinceramente, y lo he jugado en la 0.9. El 'Gunfeel' (cómo se siente disparar) es totalmente comparable a Destiny, el mejor que ha existido, da mucho "gustito" disparar las armas. Sientes el peso, el retroceso, el sonido. El juego al principio es tosco, pero a medida que avanzas, desbloqueas cosas y aprendes, el juego se abre ante ti y pasas de esconderte por cada esquina a ser una máquina de guerra y termina siendo un hack'n'slash muy satisfactorio. Si tienes dudas pruebalo, de verdad, eso si... tarda más de 5h en empezar a abrirse ante ti y ver cómo funcionan las mecánicas. ¿Cosas malas? Si, algunas tiene. - Moverte por la base es un dolor, por que las cosas están muy separadas entre sí. - Algún bug menor he tenido, nada que rompa la experiencia. Pero un jefe que no ha aparecido, o un enemigo que a spawneado bajo el suelo y no poder terminar un campamento por esto. Pero seguro que los arreglan en la 1.0. - A fecha de la 0.9 no tiene gestor de equipamiento para poder guardar tus builds. Pero bueno, existe un mod. Esperemos que lo añadan con la 1.0. Pero las cosas buenas son muchas, el juego es MUY divertido, desafiante y sorprendentemente bueno.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
进游戏玩一会就会时不时闪黑屏,眼睛要瞎了,请问是我的配置有问题还是游戏bug啊,试了各种方法都没用,目前这种情况完全没法玩,每次只能打半小时,调设置还是关dlss都没用啊
Alright this game has slowly grown on me. At first I didn't super like it, but with the constant updates to help it run smoothly and feeling super powerful with your abilities, it is now a easy recommend for me and I still have not finished it!
I like games, this is definitely a game. Runs good on my specs, revolver does paw-paw, rifles goes brrrra, nice. Damn it's got vibe ya know, that witch stuff n shi, dark fantasy n all like that, you know like in that movie Van Helsing or something, good stuff. Recommended.
Ну это прям хорошо, кто хотел аналог игры Hunt, но пве это прям стойкое ощущение этого(Ну, у меня) необычная перемешка точек респа всего на карте, заходя на ту же что и до этого, на ней всё иначе, как и с ростом "генезиса хD" добавляются новые мобы, плюшки, пухи и причины горящей 5й точки, тоесть зайдя на начальную локу, можно отлететь уже подкаченным, т.к. сила противников растет вместе с силой персонажа. Из минусов бы отметил типичную для подобного жанра игр - живучесть, а именно НЕживучесть, немного завтыкал, подошёл кто-то сзади и ты голый на респе.. По началу прям пригорало от этого, но потом подкачал бонусы оружия, живучку, заимел снаперскую гром палку на дальку и дробовик для ближних и стало поприятнее жить. Ну ещё нет кастомизации оружия, каких то обвесов, обликов, изменений.. не критично, но мне, как внешкoдpoчеру чучуть обидно :(
I'd give this a mixed in its current state if I could. It has a tendency to crash at the worst possible time, destroying your current run, among other annoying technical issues like flickering and getting stuck in walls, but they will probably fix those. You run around killing enemies on a selection of maps. The maps are unique in visuals and theme, but they're all pretty much the same thing with the same objectives. Once you've played the second map, you've seen the gameplay loop. You go back to a hub area where you can upgrade your character, now there's a new objective in the map you just finished, so you go back a few times to do it all again until you gain access to a new map or new item. Then you do it again in the next map. Fortunately it can get really intense at times and part of the game is deciding if you want to escape with your resources or proceed to attempt beating the objective. Weapons sound and look great. Most of the enemies require different types of approach, and their design is cool. Creating varied builds is not a strong suit of this game and the system needs an overhaul. The maps themselves are just big arenas with little to no exploration. Story is very simple and there isn't much lore or world building. At the end of the day it's a shooter first and foremost, and the gunplay is good, so if you like shooting stuff for the sake of it, not bad on a sale, though I would advise waiting for the full release.
This game kinda surprised me honestly. I went in not really expecting a ton but turned out to be a pretty cool roguelite style fps game that seemed to keep pulling me back in. Cool progression style and the game really makes you feel like a powerful witch hunter. It can certainly become quite challenging at times and it does a good job of humbling you and reminding you not to become too overconfident in your spell slinging and shooting antics.
Bottom line: It's a souls-like extraction shooter set in a eldritch fantasy world. Get you gear loaded up, choose a map, dive in! Kill the witches thralls and receive boons for your current run. Collect treasures and volatile witchfire, try not to die, extract! And if you fall, get ready and dive in again to retreive your goodies or lose them for good. Level up, unlock the powers of your weapons and combine them in the field to escalate your damage. Choose a new map, face new challanges, die or extract, upgrade your gear, repeat! Increase the difficulty, unlock even more gear, dive in again! The story will be implemented with 1.0 (according to the devs). So you can stay tuned for that!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $16.3M | 41.3K | 94% | $14.99 | |
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