
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everything I wanted it to be. Harder than I thought it would be, but I love it.
My god this game is good
很不错,游戏好玩的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 17.6K | 53% | $24.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.2M | 22.4K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 65 | 80% | $16.99 | |
| $18.7K | 51 | 92% | $13.99 | |
| $14.9K | 38 | 68% | $13.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Атмосферно, дуже складно, затягує з перших хвилин і не відпускає
очень атмосферный шутер, приятная стрельба, приятная прогрессия, оооочень красивая графика, на моей система, на высоких выдает стабильные 60 кадров и очень красивую картинку. Подожду релиза и пойду еще поиграю, всем советую
Great game, atmosphere, gunplay, challenge, permanent progression, great loot, infinitely replayable with many classes, 10/10. A new standard for these kinds of shooters. No fomo or live service garbage, respects your time.
Super consigliato
A unique mix of Soulsbornes, boomer shooters, and rogue-lites which are my three favorite genres rolled into one. I'm genuinely enjoying this game so far and would recommend to fans of any of these genres. The bad news is NVIDIA forced DLSS and DLAA is extremely buggy and causes black flickering artifacts, memory leaks, and crashes, so I have to use the 3D app controlled setting.
Ich bin dankbar für dieses Spiel, es ist auch herausfordernd. Zudem bin ich dankbar dass es endlich nun auf Deutsch ist. Ein Super Spiel, das macht süchtig
這遊戲從新手開始到修道院後開始進行地圖選擇,然後可以開始刷我們說的魂。第一張圖基本就是我們新手地圖,所以沒什麼難度,但我開始玩海島開始,我根本找不到地圖標記說的珍貴寶物。 我不知道有沒有人跟我一樣,跑藏寶圖時,會有閃爍情況。我為了FPS所以全把性能相關的調低,不影響的開著;但影響我視野的我也會關,為了更好的找到敵人。 沒錯!敵人在第二張圖開始,基本上會躲。常玩FPS遊戲跟玩過DBD屠夫的都有個毛病,靜態視力=0 還有雖說是刷為主,搜為輔。然而搜得大多其實就是分散的劇情碎片跟一些增強自己能力的BUFF,至少我玩第二張圖是這樣。 由於我遇過藏寶圖閃爍、敵人卡在地面、撿東西時沒有顯示在我身上等問題,所以只好退款。 但整體是一款好遊戲,基本上我們吵現在遊戲的優化方面做得很好,沒有太大問題,但有些許小BUG需要修復(我沒想到2024遊戲我還要遇到這些小BUG)。 如果喜歡這種第一人稱射擊刷敵人為主可以玩,因為真的沒˙啥好蒐的,或是你對破碎的劇情有興趣也可以玩玩。 不然這類型,我是更推薦遺跡第一代(不要玩二!!!)怪物難度有,不是無腦一堆小怪往你臉上跑,也比較沒有子彈匱乏問題。當然你玩的是法師為主是不用擔心子彈問題,但我本身玩是官方推薦的新手職業,容易因為大概20步開始子彈衰減。我少數玩FPS有這種子彈匱乏,就算是純正的跑打搜也很少,但這款讓我體驗,甚麼叫做你沒火力叫什麼深重之徒,純粹給敵人當魂吃。 整體你只要對FPS有一點基礎來說,這款遊戲難度比較簡單,又比大多無限輪迴刷的遊戲更有一些意思。而且地圖貼心告訴你哪裡可以打跟搜,所以開局可以先看眼地圖決定路線規劃。除非跟我一樣強迫症在那個船隻那到處找到底哪裡有寶藏!我都撞到空氣牆了!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.