
Lead troops in tense tactical battles, just you and your brain against the dying world. Can you save it? Manage a mercenary company, scavenge supplies, build an army. Go on a quest! Burn down a village or two... Explore the rich medieval fantasy world in a mix of LOTR, Warhammer, FTL and Total War.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

COMMAND your army in medieval battles: Battles play out in real time, but you can play at your own speed, just pause and ponder.
Plan your STRATEGY outside battles: Manage your army on the world map. Will your troops be well-fed? Will you loot cities to fill your chest?
BRANCHING STORY campaign to complete: Defeat evil in your own way in a mythologized Slavic world of Middle Ages.
Craft YOUR BATTLES: Use the in-game map editor to create your own battles, share them easily with a copy-paste!
MODDING Support: Create your own units, your own weapons, your own races!
Inspired by the CLASSICS: Warhammer: Shadow of the Horned Rat, FTL, Total War.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−25% | 484reviews | 90% | — | $252K |
| $6.19−38% | 14ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played the heck out of the free browser prototypes years ago, but then when this first became available on Steam, I only played it for an hour, it just didn't have the same feel as the prototypes. BUT, after revisiting now, a whileeeee later, I'm once again addicted.
👍
Absolutely amazing. This game has only gotten easier to understand and more intuitive as development has continued and I will stand by every decision of the dev.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun
Add specialists or commanders for things like food savings or morale etc
a very fun and good concept rts made by what I believe is a solo dev? its not that long if I remember correctly (take that with a grain of salt its been a minute) but it is good quality and pretty fun and there's a solid amount of replability in there from different armies and what I believe is a daily challenge system (again its been a minute) solid game, praise the dev.
This is a mixed review. The concept is really cool, and the story not badly written. However, not being able reposition your troops in any meaningful way during battle is unfortunately what takes the fun out of it for me as an armchair general. Fix that, and I'll come back for more light fantasy battles for sure.
Sinceramente, não entendo o porque de fazer tantos comandos, seria melhor ser só um auto battle. Infelizmente não é um jogo que me faz querer jogar, na verdade dropei no tutorial de tão chato que me pareceu.
This game sucks
玩法简洁有趣,尤其是冲锋和反冲机制,还有利用鲜食、消耗资源道具的布阵规划、阶段性生效的士气机制。本作有基于“信鸽/信鸟”的传令机制,但丝毫不影响体验流畅性,上手之后反而能通过特殊传令带来显著的优势加成。 目前内容不多,但光战役和竞技场就足以玩家体验到许多乐趣。也能看出这套框架的潜能,虽说简单也不错,但它显然不乏短板,可以和很多机制完美嵌合以进一步提高可玩性。 要说缺陷,就是任务和采买模式相对单调,通过食物消耗来限制玩家活动这点有利有弊,反正和战斗比算不得享受。另一方便,部队构建也说不上自由,比如补员限制和升级随机难以特化这两点,辅助单位的升级竟然和战兵差不多,实在欠完善。 如果未来能实装兵种变更/晋阶、武器替换、升级链,深化单位订制功能,那么体验会更上一层楼。 补:此外还有单位词条陈列的问题,现在的单位,包括工事词条需要一个个光标放上去看,不够直观,应有一个默认以文本一次性列举的面板选项。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $252K | 355 | 79% | $17.49 | |
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| $252.1K | 445 | 78% | $14.99 | |
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