
Take on the elements in Wildfrost, a tactical roguelike deckbuilder! Journey across a frozen tundra, collecting cards strong enough to banish the eternal winter…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 95.14/day in the week to Jul 18 → 1.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


The world has succumbed to the Wildfrost. Now only Snowdwell and its survivors stand as the last bastion against an eternal winter... Build up a deck of powerful card companions and elemental items, as you battle to banish the frost once and for all!
Perfect your card battling and deck-building skills, and set out on a quest to bring an end to The Wildfrost! Begin each journey with your chosen tribe Leader, each gifted with different randomised skills and stats, before mapping out your chosen path into the unforgiving frosty landscape.
Rescue and recruit frozen companions you find along the way, unearth lost treasures, and spend your hard-earned blings with travelling merchants. The decisions you make and routes you take during each run will help craft a powerful deck, unique to you each time you play.
Collect a huge array of cute, but mighty card companions, as well as handy items and clunker cards to aid you in battle. Experiment with different elemental card combinations to find your winning formula.
Your companion cards aren’t just disposable minions for dealing out damage; upgrade and customise your favourites by adding wobbly charms to enhance their powers, making your deck a powerful (and adorable) force to be reckoned with!
Plan ahead with the help of a dynamic counter system to map out your next move and fend off frosty foes. While Wildfrost battles are turn-based, cards don’t attack every turn. Instead they have a ‘counter’ which counts down the amount of turns until they’re ready to automatically make their move!
By keeping an eye on enemy monsters’ counters, you can plot ahead your perfect play. Buff your companions? Stall an enemy attack? Or maybe count down your own timer to wreak havoc fast! It’s up to you to strategically turn the tide in your favour.
Need a rest? Take shelter in the cosy town of Snowdwell. Here survivors have gathered to keep warm using the power of the Luminice, a giant shard of hot ice.
As you progress after each run you’ll be able to return and gradually help expand the hub town itself, constructing buildings such as a Pet Shop, Inventors Hut and more! These new areas will unlock fun and useful new things to use during your adventures, with new cards, tribes, cosmetics, challenges to complete, and events to encounter.
Think you’ve defeated the Frost Guardian? Even after you’ve beaten back the frost, Wildfrost offers endless replayability, with daily runs and challenges! Test your skills and improve your score!


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.2Kreviews | 83% | — | $4.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's ok I guess
一坨,别买 再次更新评价,除了美术交互,其他一坨。 数值的设计就好像制作组没玩过游戏一样,每一把的开局主角差距过大,举个例,会出现10血4伤打一排的、和6血3伤只打后排的,这俩能出现在同一个选择题里吗,你这里远射是什么高贵属性吗。开局就在赌运气,运营半天一个失误就暴毙,出个超模东西就保送了,这种问题在这游戏里到处都是,那我在玩什么,我在玩摇骰子吗。整个游戏流程实际上短的离谱,这也是造成运营不舒服的原因之一,根本没有给玩家运营空间啊,地图一共就两条路,你个肉鸽游戏地图只做一个分叉吗?通关之后局外成长呢?哦解锁后续东西还要打专门的流派,教我玩游戏,那我刷不出某一流派开局怎么办?生怕玩家2小时打完退款的感觉。精致的美术外包装,里面是又少又臭的一坨卡牌游戏。 ------- 塔2更新了,回来看看,哈哈去年的我是对的,游戏性一坨。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, even at base there is so much nuance to trying to complete a run, especially with the late game options of adding challenge bells to your runs. Try it and see how fun it is.
yes. just yes
Charming visuals, great feel of the cards and very satsifying. But it doesn't take more than a few runs to see almost all the encounters and enemies. There are things to unlock, but to get the actual ending you need to grind out 5 "challenge" runs with modifiers of your choice. It gets old and the novelty wears off. Overall good game and I highly recommend it!
melhor jogo de carta melhor que balatro
really good deck builder tbh, also sick artstyle, also sick ost, also sick attributes, also sick amount of polish put in. yeah, pretty sick
The charms mechanic in this game allows for so many great synergies. I much prefer it over other basic card upgrades in roguelikes as it allows for possible builds for cards I never even thought possible. Not to mention that the artwork and sound in this game is phenomenal.
Bardzo przyjemna gierka, co jakiś czas wracam zrobić 1-3 runy.
Nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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