
Take on the elements in Wildfrost, a tactical roguelike deckbuilder! Journey across a frozen tundra, collecting cards strong enough to banish the eternal winter…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 95.14/day in the week to Jul 18 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


The world has succumbed to the Wildfrost. Now only Snowdwell and its survivors stand as the last bastion against an eternal winter... Build up a deck of powerful card companions and elemental items, as you battle to banish the frost once and for all!
Perfect your card battling and deck-building skills, and set out on a quest to bring an end to The Wildfrost! Begin each journey with your chosen tribe Leader, each gifted with different randomised skills and stats, before mapping out your chosen path into the unforgiving frosty landscape.
Rescue and recruit frozen companions you find along the way, unearth lost treasures, and spend your hard-earned blings with travelling merchants. The decisions you make and routes you take during each run will help craft a powerful deck, unique to you each time you play.
Collect a huge array of cute, but mighty card companions, as well as handy items and clunker cards to aid you in battle. Experiment with different elemental card combinations to find your winning formula.
Your companion cards aren’t just disposable minions for dealing out damage; upgrade and customise your favourites by adding wobbly charms to enhance their powers, making your deck a powerful (and adorable) force to be reckoned with!
Plan ahead with the help of a dynamic counter system to map out your next move and fend off frosty foes. While Wildfrost battles are turn-based, cards don’t attack every turn. Instead they have a ‘counter’ which counts down the amount of turns until they’re ready to automatically make their move!
By keeping an eye on enemy monsters’ counters, you can plot ahead your perfect play. Buff your companions? Stall an enemy attack? Or maybe count down your own timer to wreak havoc fast! It’s up to you to strategically turn the tide in your favour.
Need a rest? Take shelter in the cosy town of Snowdwell. Here survivors have gathered to keep warm using the power of the Luminice, a giant shard of hot ice.
As you progress after each run you’ll be able to return and gradually help expand the hub town itself, constructing buildings such as a Pet Shop, Inventors Hut and more! These new areas will unlock fun and useful new things to use during your adventures, with new cards, tribes, cosmetics, challenges to complete, and events to encounter.
Think you’ve defeated the Frost Guardian? Even after you’ve beaten back the frost, Wildfrost offers endless replayability, with daily runs and challenges! Test your skills and improve your score!


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 83% | — | $4.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
デイリーランとかいう神ゲー、一生味する。 ゲームのイラストやUIなどのデザインのかわいらしさや直感的なシステム。 コンボ次第で強くも弱くもなる戦闘とデッキの奥深さ。 最強だと思って胡坐をかいていたら、ミスって反射食らって即死したり、逆にもう無理だと思ったらなぜかうまいこと回って生き残ったり。 爽快感と難易度のバランスが非常に素晴らしい。
Переписываю после закрытия на 100% Игра часто ставит вас в безвыходные положения, не смотря на милую графику, сама игра до жути бескомпромиссна, внезапные ваншоты здесь - норма. Но допустим вы не такой слепошарый как я, отсекаем фактор невнимательности игрока, что же у нас остаётся? Очень мало карт строго привязаны к отдельным кланам (местным "персонажам" в рамках жанра), от чего ваша колода в каждом забеге напоминает солянку одних и тех же механик и карт. Чармы же создают реальную реиграбельность и мотивацию пробовать новые связки юнитов, но когда вы перепробуете каждый архетип, наступает всё то же однообразие. В целом это проходняк, брать по скидке.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 4.8K | 94% | $39.99 | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $4.9M | 2.5K | 80% | $44.99 |
Related
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最高
お守りシステムが楽しすぎる 曲もめちゃめちゃ良い
This game is difficult, and I mean REALLY difficult. Even though I have had to walk away a few times and still have not been able to make a successful run, I simply love playing it. The cards and specific tribes (which serve as the deck of cards you use for your run) are well animated and fun. The art style is appealing and the theme of the game just works. When it comes to gameplay I think this game has aced the formula that games like "Slay the Spire" are known for. Even though the game is difficult, I don't think it is unfair. Mistakes are punished, so don't make them. Every game over is a lesson learned. If you like strategic deck building games, I don't think you can go wrong. Especially if you aren't turned off by a challenge.
Really enjoyed it. Lots of viable ways to build the deck, challenging encounters, good progression system. Wish there was some more cards or stuff to do, but if you go for all achievements you will spent around 20-25hrs.
Genuinely one of the most fun and unique roguelikes out there. Wildfrost to me, seems inspired from, yet interestingly innovates upon the unit focused deck builder Monster Train. If you enjoyed monster train, you'll almost certainly enjoy this game. This game departs from its contemporaries in how it constructs a dynamic battlefield, with which you can move around your units freely to create the most ideal scenario using both the units and the cards in your hand to clinch the advantage. The game incorporates a turn based feature which determines when any individual unit acts creating a game where you have to constantly thinking about how to solve your next problem. With regards to difficulty, it isn't the most difficult thing out there, but expect to be challenged. Overall its one of my favorite rogue-likes and is definitely worth playing for fans of the genre.
Um jogo roguelike com uma dificuldade muito boa e que pode ser aumentada com cada vitória sua, muita variedade de builds, estratégias, personagens e cartas, de longe um dos melhores que já joguei, simplesmente maravilhoso Recomendo baixar tradução Pt br Gnomo Pelado é a criatura mais forte do jogo, se você encontrar ele, não mate, ele dá instakill em vc 😭
yes
見た目が好みなら買って大丈夫です。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.