
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 18.3Kreviews | 95% | — | $12M |
| $16.25−35% | 112ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有潜力的游戏,喜欢CRPG的玩家应该尝试一下这款游戏
So lax with my reviews, this game is a classic and so much better than half the generic stuff that's come out more recently.
Its a simple game with a bit of a difficulty curve the further you delve into it. I love how at the end of each campaign all your hero's can get immortalized and have the ability to come up in later campaigns recruitment missions. Some of the traveling stories repeat themselves and it sometimes gets a bit bland but you stumble across a new one every once in awhile and it keeps the game's storytelling moments fresh. Give it a shot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 82.6K | 82% | $7.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 38.7K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $606K | 925 | 77% | $12.49 | |
| $123.7K | 603 | 79% | $9.99 | |
| $73.2K | 155 | 40% | $19.99 | |
| — | 0 | — | — | |
| $77.4K | 172 | 76% | $15.00 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, German, Spanish - Latin America, French, Russian
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍 **Recommandé** Wildermyth est une très belle surprise et un jeu que je recommande sans hésiter. Dès les premières minutes, le jeu nous plonge dans son univers grâce à une **superbe bande-son**, qui accompagne parfaitement l'aventure et les différents moments de notre histoire. Mais ce qui fait vraiment la force de Wildermyth, selon moi, c'est sa manière de raconter l'aventure. Les différentes **mini-scènes**, les choix et les événements donnent une vraie profondeur à la partie. On ne se contente pas d'enchaîner les combats : on suit réellement l'histoire de nos personnages, leurs rencontres et leur évolution. Et petit à petit… **on finit par s'attacher à eux.** Le gameplay au tour par tour est accessible, mais suffisamment intéressant pour demander de réfléchir à ses déplacements, ses compétences et à la manière d'aborder les combats. J'apprécie également le système de progression : nos personnages deviennent plus puissants et développent leurs compétences, mais les monstres évoluent eux aussi. Cela permet de garder une progression constante et évite de simplement rouler sur tous les ennemis. ⚔️ Des personnages attachants 📖 Une aventure racontée à travers de nombreuses mini-scènes 🎵 Une excellente musique 🧠 Des combats tactiques au tour par tour 📈 Une progression constante pour les héros… comme pour les monstres ✨ Une histoire qui évolue avec nos personnages Chaque campagne donne vraiment l'impression de raconter **sa propre aventure**, avec des héros qui commencent comme de simples apprentis et qui peuvent progressivement devenir de véritables légendes. Pour le moment, je ne suis qu'au début de mon aventure, mais **Wildermyth m'a déjà complètement convaincu**. **Je recommande !** ⚔️ https://youtu.be/L2YGt3ony_M?si=Y2uk1eOR_zGQyBLo
非常推荐,我男朋友带我入坑的。可以塑造自己的故事,比较有可玩性
有趣
Absolute Banger. BIG DND fan so I'm always looking for games that feel like real campaigns. This is by far the closest thing to it. Events only gets a bit repetitive after you have many many hours into it (I've only had a few repeated events), but there's always new snippets that make every campaign feel unique. Combat has an easy learning curve. World management is fun. Character development gets you attached and the aging and family mechanic makes the game feel fresh. Also fu**ing around is fun. You want Charlie Kirk to do spells then turn into an eagle halfway through your run. This is the one.
love it so enjoy!!
Хотите почувствовать атмосферу ролевки на заре зарождения дынды?) У нас и только для вас- налетай, выбирай, весело играй: - Упоротые враги! - Шизанутые квесты! - Трансформация в НЕХов персонажей (причем- навсегда! Хотите живой огнемет или самоходную электростанцию? Парня с моднявыми крылышками? Медвоборотня? Их тут таки есть!:) ) - Мозголомная (но простая в освоении) магия! - Случайно получающиеся безумнейшие Пун-Пуны (как вам выжигающий все живое огнемет, еще и огрызающийся потоками огня на вражеские дальнобойные атаки? НА ВСЕ дальнобойные атаки.) - Инфернальные питомцы! И все это за цену поездки на такси.:)
戰鬥視覺有時無法調整,非常遺憾 但其他真的非常不錯。建議大家下載減少老化MOD 畢竟過於真實 感謝製作出這麼棒的遊戲。期待更多細緻更新 希望有治療師角色
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.