
Step into the mystical world of 'Wicked Arcana,' where ancient runes unlock powerful magic and hidden truths in this early access demo.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Fun game. Nobody will read my review so I Will Eat 1 Tablespoon of ketchup For Every Like this gets.
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Looks to be a pretty fun game running on the Unreal engine. It is still Early Access so expect issues with the game in general but the premise and story line so far are good and I'm expecting some good things from the developers on this title!
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this game seems to have heart and spirit, i personally disliked the lack of more customization in graphics settings and feel this game need controller support asap, but otherwise this game looks quite nice so far!
Pretty cool so far, I get a Dungeon Defenders vibe from the music, models and graphics, but this is much more expansive! Looking forward to playing more.
ONCE AGAIN CAW CAW—err, pardon me, that just slipped out. Weird. Shoulder-rolling while defeating alien ore veins with magical fist-bump projectiles? I mean, that's all I do IRL, so... ... Don't mind if I do. 9.9/10 Could be more Wicked.
Bu kadim rünlerin güçlü büyüleri ve gizli gerçekleri açığa çıkardığı 'Wicked Arcana'nın mistik dünyasına adım atın.
Game world is very large, looks like it was made for a mmorpg not a single player game, you have a run a lot to get anything done because of it. Feels kinda cheaply made as in pre made char only. I didn't get to far because it was very choppy and gave me a head ache. So I can't tell you to much about it or if its fun. However it looks like it might be an ok shooter looter but who knows. I can't "not recommend" cause its a free alpha demo so in that case I have to pick yes.
Graphics are nice thats about it. Comabt is buggy and awul. text is hard to read as it goes by so fast. You get a basic sword then get the NPC shipment and then you have to defeat the boss attacking the village. I tried twice and defeated. You have to lightt the goblets to make the boss appear which I did but I wasnt ablet o cast any fire against him, my magic meter was full (blue) still couldnt do anything, no enemies appeared that I could kill to gather crystals to use magic so the boss just kept attacking me until I ran out of the 4 health potions and I died. if you die you have to start from the start again which takes 10-15 minutes to re do the whole thing pto the boss. Apart from the pretty graphics, thats all this game has going for it. BAD COMBAT, JERKY gameplay, stutters like anything, No options except full screen and audio. Audio is quiet and I use sound bars. I played it twice same outcome. Maybe worth a play for 30-45 minutes and thats t. Developers said in the forum they are not updating this game anymore doe to wor k on other projects so dont expect fixes
When I first launched the game it crashed. Black screen and I had to close it from the task manager. Second attempt worked out fine. The game has some performance issues, the GPU is constantly spiked to full use and my CPU was near 70%. I was running at 1440p because 4K was unreasonable for this. I also don't think a bunch of indie devs deserve to be written off for a bad performance at 4K. The game actually looks really good. I dunno if it was mostly unreal assets or not, but the lighting was fine and the characters looked good. The UI was pretty stiff to look at, but it was fine. The biggest issue apart from the performance was the combat. Without a lock-on mechanic you move through enemies when melee attacking. They puff into clouds and that forward momentum takes you into the cloud and clogs up the screen. So you're moving into/past them, and you're getting blinded. It's clearly a student project and probably forgotten about entirely at this point. Also. I use LLM's a lot, and noticing the first two names in the game are Seraphina and then Lyra... I'm not saying they used AI, I have no idea. But that put my hackles up immediately because those two names are EXTREMELY common in generative AI models. As I went I didn't recognize the other names, but it made me narrow my eyes a bit. lol
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