
A psychological first-person horror game where you enter a memory-erasing protocol and relive a trauma. Uncover dark secrets, and experience fear through immersive atmosphere.
Modeled estimate, not a reported figure. How we estimate →
About
What is White Room Protocol?
In White Room Protocol, you step into the mind of Jesse, who participates in an experimental memory-erasure program. Starting from a sterile white room, you follow him into his deepest and most disturbing memory. But will Jesse be able to erase that terrifying moment from his past by simulating it again in the protocol?
ATMOSPHERE-FOCUSED HORROR
White Room Protocol not only scares you; it constantly keeps your mind under pressure. The growing tension with every step gradually destroys your sense of safety. Details hidden in dark corners and unexpected sounds carve the story piece by piece into your mind.
ENVIRONMENTAL STORYTELLING
Instead of long dialogues, discover the story through the objects around you, the arrangement of the environment, and the atmosphere. Hair-raising sounds, distorted television images, and environmental changes let you complete the story in your own mind.
HIDDEN PUZZLES
Puzzles are solved with objects hidden in different corners of the house. Notes, old items, or small, inconspicuous signs reveal the key to progress when pieced together correctly. Careful observation and logical connections uncover the dark secrets of the past.
UNENDING THREAT
The danger is not only in the dark… it’s behind you. Silent corridors echo with sudden footsteps. Sometimes you see only a shadow; other times you feel a presence close enough to hear your own breath.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ни при каких обстоятельствах не покупайте это дерьмо ни за какие деньги. В игре буквально 0 плюсов, но минусов дай боже. Поперли: 1. Технические минусы - плохая оптимизация. Странные фризы буквально на ровном месте, даже если ничего не спавнится, не двигается и вообще не происходит. 2. Звук. Местами слишком тихий, местами пытается сжечь нахрен твои наушники. 3. Механики геймплея - "батя" в конце бежит чууууть чуть быстрее тебя, и если ты хотя бы пикселем заденешь стенку, начинай по новой, практически дойдя до конца. 4. Сюжет - сраное убожество, настолько уже клише, что чтобы выпускать подобные игры, разраб должен либо быть конченным дегенератом, либо максимально не уважать потенциальных игроков. 5. Атмосфера. Единственная атмосфера, витающая в игре - атмосфера говны. 6. Дизайн - стандартные ассеты, ноль чего-то нового, так еще и максимально всратые арты, нарисованные нейронкой через кривой промт, и несколько картин (ага, убийство Иваном Грозным сыны, пардоньте, не помню название картины правильно, шиииикарно смотрится в американском доме, агада). Короче, не тратьте время, чисто час жизни в пустую выкинул. Этой херни даже в стиме быть не должно.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
White Room Protocol had a story concept that felt genuinely refreshing. You play as someone undergoing a form of experimental therapy, where a machine helps erase traumatic memories—but only by forcing you to relive them first. Which… yeah. That already tells you how this is going to go. What actually happened in the character’s past is never fully explained, and I’ll be honest—it was a bit confusing at times. There’s a house, a man with an axe, blood everywhere… so it’s pretty clear that someone close to him was killed in a very brutal way. The game leaves a lot up to interpretation, which might work for some players, but for me it felt a little too vague. Overall, I’d say the game was okay—and more importantly, it has a lot of potential. The concept alone could easily support multiple chapters, each following a different person going through the White Room Protocol to erase their own painful memories. Different characters, different locations, different stories every time? That would’ve been fantastic. If this is meant to be a first installment with more to come, then honestly? Hell yeah—I’m interested. But if this is the complete, fully finished experience and it’s going to stay exactly as it is… then it feels like it could’ve been so much more. Did I like it? Yes. Am I glad I played it? Also yes. Would I recommend it if someone asked me for a really good horror game to play? …Probably not. That said, it’s not bad for what it is. It just feels like the foundation of something bigger that hasn’t quite been built yet.
A short (under one hour), little horror experience for pennies (on sale). Got me good about four times with it's jump scares.
Saying no, but really it's more of a mix. For $4, sure. I got what I paid for. Story's predictable and underwhelming. The twist is kinda lame and you can see it coming a mile away. Honestly the game gives me mad Tungulus vibes. But again, if you need a cheap and short horror game, this may be the one for you.
6.5/10
its not that good
é curto mas é muito bom, a ideia de reviver os trauma é bem interessante espero ver mais desse dev, ele manda bem demais!
такая душнина...чуваку в н/ф мире хотели очистить память, но умные роботы ошиблись и теперь мы и играем в эту игру
QUENTE
If you're looking for a game to rapidly increase your heart rate and make your palms sweaty af, this is the game. The sound effects to the jumpscares and the 1st person views is what makes this game so scary. I almost didn't make it tbh LOL.
Players by region
Where this game's players are, estimated from review languages.
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