
A challenging adventure game with RPG-elements. Be a bug, fight other critters with swords and magic, collect powerful items such as pencils and teaspoons, meet cool characters, and up your fashion game on a journey to brew a special tea!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game, love the progression
2時間30でクリアまで行きました。 セール中だったので260円。 敵の動きを見て避ける・接近する・殴るのゲーム性は遊んでいてそこそこ楽しかったのですが、 雑魚に一撃で粉砕されたり、同じ攻撃前の動作から違う攻撃が飛んできたり、 あるいは盾を一撃でクラッシュさせられそのまま数発殴られて死ぬ、みたいな 理不尽な展開が多々続きました。 ボスの動きもかなり単調で、やってくることは雑魚敵と殆ど変わりません。 正直手放しで絶賛できるかと言えば厳しいですが、 この値段なら納得できる楽しさはあったかなと。 休みの日「な~んか暇だな~」と思った時にでも買ってみてください。 日本語対応はしていませんが、中学英語レベルが分かれば大丈夫だと思います。
Impossibly hard, but leaves you wanting more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute little soulslike. There's some serious balance issues with lategame enemies randomly able to one-shot you even with the best armor, many item passives seemingly not working, and a UI that makes it difficult to tell you can equip multiple weapons/spells. However, it's $5, it's charming, and it has a spark to it that a lot of more polished games lack. You get what you pay for here, certainly, but it's far from a bad way to spend an afternoon.
dark souls but make it bug
Souls games don’t all have to be grim dark fantasy melancholic guilt-trips. White Lavender is a short, surprising challenging trip through a critter infested garden with simple graphics and an absolute beast of a soundtrack that is so good I’ve been listening to it ever since. Don’t expect to be saving the realm or banishing gods here. Your only goal is to find three ingredients to brew a tea that can cure your sick sister. To accomplish this you’ll be exploring old tin cans, a frog pond, a watering can and more all while helping out the inhabitants of the aptly-named pot village along the way. Much like in Another Crab’s Treasure, a similar whimsical soulslike, you’ll be wielding spoons, twigs, and pins, and clothing yourself with leaves, a split pistachio, or, my personal favourite, an entire mug so enormous it covers up most of you little bug’s body. Combat is simple but satisfying, with familiar dodging, blocking, and stamina management, although I found that the dodge roll was the way to go, with its generous i-frames and long distance that allowed me to dodge an attack, retaliate, then roll away without fear of repercussions. Speaking of combat, despite its cutesy setting and characters, White Lavender is by no means and easy game. Even normal enemies can kill you in a couple of hits, and while as far as I can tell you don’t lose any pollen (souls) or progression, you still have to approach each encounter methodically to avoid getting splattered. Bosses are equally challenging, with a good variety of both larger animals like birds or snails, mixed in with some more bug-sized opponents, including King Louis and his royal subjects. The hardest by far was a bouncing frog with a whopping three thousand health points – three times more than the final boss - something that I found out later was … a bug (pun intended). I found levelling to be fairly generous, although I’m not sure all the stats are really useful. There are only a handful of spells in the game which, along with the plethora of strength-based weapons, is obviously trying to steer players towards melee builds, for better or worse. White Lavender is a short, fun soulslike that’s actually quite a bit harder than its lets on, and one that I would recommend to souls fans looking for a change of pace between longer, gloomier games that are suffocating the genre.
Goofy fun and short
Like Elden Ring but 8x harder and with a lil bug :) 10/10
It was pretty good
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30K | 148 | 86% | $9.99 | |
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