
A challenging adventure game with RPG-elements. Be a bug, fight other critters with swords and magic, collect powerful items such as pencils and teaspoons, meet cool characters, and up your fashion game on a journey to brew a special tea!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Здесь столько же холлоу найта, сколько и в силксонге
Cute and fun game, but very short (just like this review is).
I won't let that pathetic excuse of a final boss prevent me from giving me this a HIGH recommend. This game has such a simple yet charming aesthetic that I knew I'd be sad once the game was over. You should already know what to expect from a soulslike game, so it doesnt give you anything new in that category lol. If you're looking for a short game to play inbetween long games, I think you should give this a shot. BTW gamer tip: attacking with your fists is surprisingly OP for a long time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and fun
the game is fun, better than featherfall imo, but i was really disappointed by how undercooked it is. bugs, balancing and weird game design like the parry system and one thing thats probably just not described in the game but i did something that made enemies start to give me like 2x-2.5x the amount of xp just tipped the scale towards giving the game a negative review here :((
[h1] White Lavender: Bugs in More Ways Than One [/h1] I REALLY wanted to like this game but at the end of the day there are a number of bugs (haha) that stifled my overall enjoyment of the game that otherwise had wonderful potential but otherwise fell flat and felt unfinished in many different areas. If you wanted to play as a Mage, you can abandon those dreams here in White Lavender. ALL of the offensive spells literally do nothing to any of the enemies by the time you get to 1/4th of the game and I don't mean they're low damage. They do nothing in the sense that they will literally phase through every enemy in the game effectively making a magic build completely useless. The only spell you're going to need is the "Swift Hands" spell. You can lose items that bosses drop if you either get killed by an add or trade hits after the boss dies, forcing you to completely restart the game and hope it doesn't happen again if you want to collect missables. Stats don't do SQUAT for a majority of items and are just there to add to the illusion that you're playing an RPG in the same vein as Dark Souls. Roll timing felt WILDLY inconsistent no matter what my stamina was, no matter what weapon I was using or what my equipment load was. Sometimes it would take my guy 2 seconds to decide weather or not he was going to roll out of the way of an attack or have me wait for some unseen cooldown. Sometimes he would do it instantly and when the controls actually felt responsive the game felt good to play! When you get to the final section of the game. The game suddenly decides that you can't lock onto any of the enemies anymore aside from the maggots in that section. You can't even lock onto the boss. Honestly the biggest bug (haha) in the game for me is the fact that none of the offensive spells actually do anything. It rips an entire build option out of the game in a game full of poking weapons. You're going to get funneled into poking everything with a spear weather you like it or not. Overall. There is something here to enjoy and it took me a total of 1 hour and 30 minutes to complete in one sitting but I can't recommend a game that feel unfinished with bugs that haven't been squashed AT ALL since release. The game has great potential but falls flat overall.
2時間30でクリアまで行きました。 セール中だったので260円。 敵の動きを見て避ける・接近する・殴るのゲーム性は遊んでいてそこそこ楽しかったのですが、 雑魚に一撃で粉砕されたり、同じ攻撃前の動作から違う攻撃が飛んできたり、 あるいは盾を一撃でクラッシュさせられそのまま数発殴られて死ぬ、みたいな 理不尽な展開が多々続きました。 ボスの動きもかなり単調で、やってくることは雑魚敵と殆ど変わりません。 正直手放しで絶賛できるかと言えば厳しいですが、 この値段なら納得できる楽しさはあったかなと。 休みの日「な~んか暇だな~」と思った時にでも買ってみてください。 日本語対応はしていませんが、中学英語レベルが分かれば大丈夫だと思います。
great game, love the progression
Small, fun, and very cute :3
Fun soulslike. It's larger than I expected it to be.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30K | 148 | 86% | $9.99 | |
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| $30K | 75 | 81% | $11.99 | |
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| $30K | 469 | 81% | $2.99 | |
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