
Dive into a 2-player co-op driving adventure with RC cars. Explore the professor’s home laboratory, solve puzzles, find hidden paths, and uncover what happened inside. With Friend’s Pass, your friend joins for free.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #69, worst MX #95 · 11 markets collected
US · last 30 days
About
You and a friend answer a call for help from a professor who has mysteriously disappeared. Take control of two tiny RC cars, drive through his maze-like home laboratory, overcome oversized obstacles, and uncover the strange experiments he left behind.
Every room turns the house into a playground for two tiny RC cars. Race across shelves, drift through cluttered desks, explore every location and piece together what really happened inside.
In this co-op journey your progress depends on working together. Solve puzzles and overcome challenges that require communication, timing, and both players doing their part.
Upgrade your RC cars with rope-swings, magnetic wheels, magnet grabs and other power-ups. Each new gadget opens up fresh way to exploration of the professor’s home.
The house keeps opening up as you progress. Unlock hidden rooms and move through familiar places in new ways.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 519 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game—I really liked it. The graphics and art are nice, and the quests are pretty interesting. I hope the story continues.
J'avoue être déçu... Il y a un vrai manque d'objectifs clairs, l'histoire ne se met pas en place donc on ne sait pas ce que l'on fait ni pourquoi, on suit les marqueurs d'objectifs sans réfléchir, en récupérant les collectibles sur le chemin dont on ne connait pas l'utilité à part un "récupérez ces orbes !" du narrateur... (1500 orbes à collecter, ça fait beaucoup et très superficiel, comme si il fallait donner un truc à faire au joueur). à part ça le feeling est plutôt bon, c'est réactif, mais il faut s'habituer à certaines mécaniques. On sent énormément que l'envie est de surfer sur la popularité de It Takes Two et des jeux similaires en duo, mais comme il n'y a aucune interaction entre les deux joueurs, on ne ressent malheureusement rien...
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $324.3K | 820 | 75% | $9.99 | |
| $324.4K | 907 | 87% | $19.99 | |
| $324.2K | 2.3K | 94% | $11.99 | |
| $324.5K | 1.4K | 90% | $6.99 | |
| $324.6K | 983 | 88% | $12.99 | |
| $324.6K | 1.1K | 75% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275 | 8 | 100% | $0.99 | |
| $21.5K | 109 | 75% | $12.99 | |
| $11.6K | 35 | 74% | $16.99 | |
| $1.4K | 16 | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Italian, Portuguese - Portugal, Spanish - Latin America, Turkish +2 more
Hours played at review time, across 520 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun with a friend! Well made game!!
It Takes Two Hours pour trouver le chemin.
小车操控手感极差,不推荐。
I liked the puzzles
[h1]当双人成行变成两辆玩具小车,体验会如何? [/h1] [h2]前言 [/h2] 这个游戏的中文名字可以说是一上来就明确对标了同样是双人合作类型游戏的前辈标杆《双人成行》,那么这个游戏的实际表现如何,是否能够配上这个名字呢? 那我就从实际游玩体验的角度讲讲这个游戏的表现。 [h2]游戏的剧情部分 [/h2] 剧情的设定比较简单,也很经典,一位神秘教授做实验出了问题,意识被困在网络之中并且对外发出了求救信号。 我和伙伴两人收到了这个消息,准备前去营救,至于方法则是——使用神经感应头盔分别把意识投入两辆玩具小车里,潜入教授迷宫一样的宅子里寻找他。 剧情设定有些类似,同样是因为一些缘由,变成玩具体型,也拥有了玩具的低视野,房子里的各种东西看起来都像是巨人使用的。 游戏从设定上就已经巧妙地利用把视角变小这个手法,让一切司空见惯的日常用品都变得那么陌生。通风管道跑起来就像是弯曲隧道,房间里的桌子则是悬崖峭壁,不管是厨房、客厅还是车库,在小车视角看来都是充满了障碍物的赛道。 [h2]游戏的操作部分 [/h2] 至于操作手感上,刚开始拿到其实挺不习惯的。因为这不是那种正经的赛车游戏,这里有的只是两辆玩具小车,它们很轻,轻到随便一碰就可以飞起来,而惯性和过高的灵敏度也让玩的时候稍有不慎就会撞到墙上。尤其是一些需要大转弯的地方,如果不够熟练就需要直接减速到停止再小心翼翼地转弯掉头。 当然,里面也有小车擅长的领域,那就是直线的加速和跳跃,没错这里的小车是会跳跃的,在遇到那些平台关卡的时候,就需要在恰当时候腾空一跃抵达对岸。 小车的性能会随着游戏的进度而变强,里面有可以更换轮胎的机制,通过换上更好的轮胎之后提升抓地,可以让驾驶体验得到不错的提升。 不过更主要的变强还是体现在各种能力上,就像是双人成行里面在不同关卡可以获得一些能力,这里面的小车也可以拿到各种能力来帮助闯关。 像是磁力车轮,有了这个小车可以行驶的地方就不只有地面了,所有的面都会变成道路的延伸,让你可以变换不同的视角来看待地图。 还有抓钩吊索,这个功能倒是在双人成行里比较常见,就是通过中间的吊钩抓着飞过去。 [h2]游玩感想 [/h2] 接下来说下我对游戏的感受,作为一款双人合作类的游戏,而且还拥有从一开始就想要对标双人成行的野心,它把赛车和双人解谜闯关结合这个点无疑是很有创意的。但是实际手感和体验上确差点意思。 很多解谜关卡或者是平台跳跃部分都需要那种不容差错的精细操作,但是作为一辆有惯性需要加速和转向操作的小车,面对这些精细操作时就会显得心有余而力不足,多数情况我都是知道怎么才能过去但是最终因为惯性导致的刹车不够及时而掉落。 另外赛车部分的融合在带来创意的同时也带来了一个弊端,那就是进一步筛选了受众群体。 因为这游戏强制需要两个人,很多地方还需要默契配合。喜欢玩双人解谜闯关且愿意陪你玩的朋友本就难找,如果还要在此基础上筛选出喜欢赛车玩法的,那就更少了。 综合下来我对它的感受是,游戏有创意,但你需要一个愿意陪你翻车受苦的朋友。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
Ну скорее да чем нет, очень короткая, если заметить мы наиграли почти четыре с половиной часа, при учете что собрали более 80% всего что можно собирать. Но столкнулись в конце с неприятным софт локом, мы не можем дальше пройти уровень т.к. он просто забагался и закрыт проход, отписали в дискорде, но такая проблема оказывается далеко не у нескольких человек. В идеале я бы подождал или фикса багов или расширения контента. Игра буквально на один вечер.
Good idea but bad
Challenging and fun co-op, little buggy but that's expected with a release this new. Genuinely enjoyed it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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