
Wheel Riders Online - Survival Racing. You will build your own mode transportation using the parts in your garage and battle other players online! A very entertaining automobile building system is waiting for you, don't let your fantasy limit you; moreover, those constant improvements are adding to your abilities.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
❌❌Multiplayer game no one plays it! ❌❌ Verdict: [b] Terrible [/b], [strike] Bad [/strike], [strike] Mediocre [/strike], [strike] Decent [/strike], [strike] Good [/strike] , [strike] Very Good [/strike] (Rating scale for short games, retro indie simulator games and similar) [quote]If you'd like to see more of my reviews, you can find them on my curator page:[url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking[/url] and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking[/url] If you have any questions about my reviews, feel free to ask.I'm happy to answer them. All reviews are my own!!Best regards, King Viking Bezimienny, Polish Game Reviewer. [/quote]
Store page says this game has cards. It might. But usually card drops per dollar spent is reserved for Free to play games, i paid for this product so i feel scammed.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Russian, English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⠀
i didn't even pay for it and i want a refund
нет
This is waaay beyond trash... The vehicle editor is hideous and annoying. And that's the only part that you can try out since the game is COMPLETELY DEAD. Yeah, you can technically start a server, but who the Hell would want to play with this? https://steamcommunity.com/sharedfiles/filedetails/?id=3547784821 Looking at SteamDB infograph, this game is faded away 3 months after the release. Don't waste your time downloading it.
Good graphics, good build menu. Online is dead, but you can play with friend and have fun.
Dead game.
No servers means the game is dead, and there ain't any A.I to play against, so unless someone makes a serve, it's dead.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] Wheel Riders Online OBT is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. But what about the game itself? This was an attempt at making a ripoff of Crossout vs Robocraft, you build a wacky combat vehicle and fight other players, of which there are none, because most of the game looks asset flipped and it's got cancerous monetization... don't think for a minute this was "free", it's a cash grab from Russia. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. On pricing and value for gamers, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Even after that, the developer has their hand out for $5 USD worth of DLC for this as you're expected to buy some extra DLC packages from Steam to fully unlock everything. This is deliberately deceptive pricing when a single up front free would be more honest. The game should not be considered free due to this shady pricing structure. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 14.6K | 92% | Free | |
| $0 | 0 | — | Free | |
| $0 | 28 | 79% | Free | |
| $0 | 0 | — | Free | |
| $0 | 38 | 79% | Free | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 67 | 84% | $1.99 | |
| $2.5K | 88 | 61% | $0.99 | |
| $2.5K | 57 | 84% | $1.49 | |
| $2.5K | 64 | 94% | $3.99 | |
| $2.5K | 200 | 88% | $0.74 | |
| $2.5K | 52 | 92% | $2.99 |