
Welcome to Elderfield, a cozy horror RPG with hand-drawn art and dark lofi music. Manage your farm, befriend or romance the locals, investigate mysteries, decorate your home, fight terrifying creatures, fish, cook, seek the Old Gods, die in your sleep, and more... There's lots to do in Elderfield!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best BR #67, worst DE #98 · 12 markets collected
US · last 30 days
About
Welcome to Elderfield is a cozy horror RPG where the abnormal is normal, the townsfolk are odd, the eldritch beings watch over you and the local news reports seem stranger by the day.

Everything in Elderfield is unsettling, from the haunting, horror manga-inspired, hand-drawn visuals to the dark, lofi soundscapes composed by Dated. Despite the strange creatures lurking just outside your home, those who wander into Elderfield rarely find a reason… or option, to leave.

Customize your home and character, unravel daily mysteries, befriend the odd townsfolk (or even marry one!), go fishing, spend your afternoons mining and forage through the surrounding wilds… There's lots to do in Elderfield!

Cultivate your land, harvest your crops, and stop the growth of unruly tentacles. Manage a variety of strange, otherworldly livestock, grow useful crops like corn, pumpkins, teeth or eyeballs and hope that beings from the woods don’t wander onto your farm.

Choose your difficulty, how much suffering can you endure? For players seeking a peaceful life of harvest and discovery, cozy difficulty offers a more laid-back experience. For those who crave a challenge, the Old Gods are waiting.
Elderfield features a deep, turn-based combat system where you must utilize gathered resources, strategic buffs and diverse equipment to survive encounters with ancient, Lovecraftian horrors.
Die, learn, farm, and forage… Then die again.
Full RPG life sim with relationships, customization, fishing and more
Hand drawn horror manga inspired artwork
Dark lofi soundtrack by Dated
Build your farm, manage animals, mine and forage to build resources
Play on cozy mode or test your skills and resource building with in depth turn based combat
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 419 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unique enough to stand on its own as a farming lifesim thing. A single QOL change is that it automates the change of farming equipment. You have your hoe and watering can in the inventory? The game knows to hoe the ground, plant the chosen seed, water it with just three clicks. No need to scroll between tools. Love that. Turn based combat, a lot more RPG then the 'spam a' of others also makes things interesting. I didn't realize how much more I'd like this style in this kind of game. But I really do. Its weird and creepy and I love it where as I kind of bounced off games like Stardew Valley before. Hopefully this will help someone make the choice to get the game. I'm glad I decided to give it a shot.
Dude i absolutely adore the artwork and music in this game and it's actually quite difficult but in fun way i for sure recommend pickin this up if you like horror and are lookin for a cool relaxing game kind of like stardew
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 419 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень вкусно Много раз пробовал stardew, но быстро бросал, не цепляло надолго. Здесь же какая-то отличная химия из визуала, музыки, сеттинга, подачи, боевки. Да, это все те же рельсы городка-фермы-прогрессии, но будто именно эта обертка (игра в целом невероятно стилевая) заставляет меня играть дальше. И это при том, что терпеть в игре приходиться - дай боже.
I really like the game so far, especially the fighting. I loved Pokémon as a kid and meeting different enemies and leveling up when beating them makes me feel nostalgic :) The reviewers sometimes mention that the fights are too hard. I don't it is too hard, but I do think that the combat system is more complex than in other farming sims and you have to plan ahead. The game is breath of fresh air and I really recommend it.
This is just a super fun adventure, thanks much!.! I don't do long reviews or I'd put out quite a few paragraphs. Go play this, good times
This is a turn-based Combat JRPG, with farm-sim mechanics. I think that the dungeon-delving part is the most important aspect to progression in this game, and the farming side exists to give you the fuel you need to go dungeon delving, as opposed to the other Harvest Moon/Stardew Valley-likes where tycooning and planning your farm is at the core of the gameplay. I normally dislike turn-based games that amount to just hitting each other with numbers until someone drops, but I don't mind it here due to the resource-management and preparation aspect to the game. If I die in a combat encounter, it's because I gambled too hard by delving to deep into the mines with a lack of food, or that I didn't build my character according to the challenges ahead, and only sometimes is it because I zigged when I should have zagged in combat. But the combat is nothing phenomenal, a lot of the monster designs and atmosphere however, are, and do indeed make me timbers shiver when I get an encounter and I go "wtf is that". Planning for the farm is much more forgiving than other SDV-likes, a lot of the crops (at least that I know of) are growable in most or all the seasons, so I'm rarely trying to calculate how much of X crop I can grow in Y amount of time. What crops I need for certain foods or crafting materials for gear is the main question for most of my decision-making for the farming aspect. Day-time management also takes more of a back seat due to how early you unlock fast travel options, nor do you have to be back home by 2am every night. A new day starts when the clock hits 00:00 no matter where in the map you stand, and it seems like you can choose to just pull all-nighters, with your character just getting more tired the more nights you stay up (at least that seems to be what the mechanics are getting at, I go to sleep every night like a good boy so I wouldn't know 100% what happens if you actually do an all-nighter). Not to mention, days just feel much longer than other SDV-likes. The game also initially triggered my Fear&Hunger-induced PTSD, with the toilet, and the dice rolls when you loot and go to sleep. It was a pleasant surprise that - at least so far - bad outcomes only really amount to temporary debuffs, as opposed to the ♥♥♥♥ that happens in Funger iykyk. Overall, 8/10 potentially addictive game. The taxman will be paid, one way or another.
купила в первый же день и не жалею. очень классная игра, плюс стиль приятный. отдельно рекомендую режим "кошмар", сама начала играть именно на нем еще с демо версии и на мой вкус именно в этом режиме игра прям раскрывается!
Good game. Some people seem to think its too hard but I think its just a slow progression of getting gear in the beginning, you will probably die a few times at the start before you learn to bring more food. There are occasional bugs when you sprint and stop on/near objects and get stuck (this happened 2 times in 12 hours).
im haveing alot of fun so far maybe increase the drop rate for the basic picaxe but other then that perfect game
siento que son muchas ideas sin concretarse, no hay ninguna mecánica satisfactoria en este juego. arte bonito pero hasta hay. Además tiene muchos bugs.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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