
BUILD YOUR VIRTUAL WEED EMPIRE: Grow the hottest strains & crossbreed new ones, roll your own Blunts, sell Bongs, hire Growers, make Solventless Concentrates, handle Rival Dealers, befriend Influencers, smoke Dabs, ride a Dolphin, and More! WELCOME TO WEED SHOP 3!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.1Kreviews | 94% | — | $3.5M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Legitimately a well made game.
Super fun game. I've been addicted to this game various times since I've bought it. Growing, delivery, Lab, etc are really fun. Only complaints are the alien update because it's annoying to go up and down the roof all the time, and the absolute worst part of the game is the performance. It's so laggy sometimes and always takes forever to load the save file. Amazing game though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thought it would be a tongue and cheek shop sim. It was but it was painfully boring as missions to level up are tedious and either require money or you to sell product that you had to upgrade or store for missions. The gameplay loop is constantly interrupted in the early game by either running around for free items and matching customer levels or waiting for you to get product. Control over when a shop is open is practically non-existent. The obtuse information that you get about the quality of your products leads to you either having a surplus of items you thought would be satisfactory but are not or having to constantly test, one by one, the marginal changes your quality has had. If you wanna spend this money for a joke sure but that's all it is and ever will be.
Unironically some of the most fun I've had in a management game. W(eed)
The controls are mellow and intuitive—no rage quits in sight. It’s like when you're baked and everything just… clicks. Sure, there’s a spike around the mid-game boss, but that just made me puff, pass, and then power through it. Chill but engaging.
You must be under 18 years of age to even enjoy this game. The gimmick of growing weed and running a weed store is not enough to save this game for me. The grind is real in this game. The game itself jokes about the grind, but that does not excuse it what so ever. I played the game for nearly 12 hours and barley progressed. Actually I am a very high level in game, having unlocked a bunch of stuff. But you can't buy any of it because the grind is so slow. I have 0 clue how this game has so many good reviews. I feel like I got cabin fever from the twelve hours I was in that sh*tty dirty *ss weed store. It is by far one of the most boring simulator games I have ever played. All you do is grow weed, sell it, grow weed, sell it, etc. All the "cool" stuff like better grow rooms, dabs, concentrate, etc, is impossible to get as you make money VEEEERRRYY slowly. 3/10. Please don't buy this game. I truly could not bring myself to play it anymore. Maybe when i was 15 I would ignorantly overlook how bad this game is because I was obsessed with weed.
greatest game ever made, no doubt in my mind.
life changing
Its ♥♥♥♥♥♥♥ stupid but that's why its good it doesn't take itself serous and that's awesome and makes it so ♥♥♥♥♥♥♥ good i hate how much a love this game and idk if i will want to play another farming game because i think i have been spoiled too badly
If you suddenly can't click on anyone, just right click. I ran out of joints and couldn't buy more. For some reason I couldn't click on the sit-up-sales-bro. I restarted. I then realized if I had just right clicked, it would have cleared whatever menu I was on, this allowed me to purchase more joints from sit-up-sales-bro. 10/10 Great game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 15.2K | 98% | $9.99 | |
| $3.5M | 7K | 90% | $19.99 | |
| $3.5M | 4.9K | 88% | $22.00 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 3.7K | 92% | $29.99 | |
| $3.5M | 7.2K | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $331.8K | 798 | 59% | $11.99 | |
| $286.4K | 905 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.2M | 13.3K | 96% | $12.99 |