
Weaves of Fate is a unique and epic blend of isometric role playing and tactical strategy. In the far future, a demonic invasion throughout all of time has been triggered as a result of humanity’s actions.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра, но баланс не очень.
Turn-based RPG games, how can you not love these? Well, while there's a considerable number of titles available in the market, this one called my attention for two basic reasons: The graphics looked interesting and it also had a really affordable price. Now, what can I tell about my experience related to it? So, the game offers this story that in the future, some scientists have found this ancient crystal, and while they were studying it as a new source of energy, yep, something bad happened (as you could easily guess), and now the demons came to this realm, spreading throughout time and etc. That said, the immortals decide to take action, and send Thanatos (a.k.a. Grim Reaper) against the fiends. Being a turn-based sort of game, you can control your character(s) through the map, attack enemies and use spells against them. After you win a battle, you get experience points, which you can use to develop your party. Now, if you want to buy yourself some spells, you need to play the random battles, which comes in three different levels of difficulty; depending on the path you take, you can get more gold in the end. As mentioned previously, the graphics look really nice, with some animations and everything. The music and sound effects aren't bad either; the gameplay is simple, and the levels are divided into different chapters. Now, I really don't want to spoil anything, but I feel that I really have to say it: That game had much more potential than what it was presented, especially when it comes to character development. The whole experience is way too short and it makes you feel like you're actually missing something when it's over. Overall, if you're looking for an easy-going TBS run, where you can unlock all the achievements without the risk of gritting your teeth, give this one a try.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Resulta un soplo de aire fresco estando siempre rodeados de battle royale de todo tipo, y juegos casi fotocopiados. El juego isométrico permite combates de movimiento por casillas cómo los clásicos del estilo de Realms os arkania. (Era una autentica joya en su momento y aún merece la pena jugarlo, de mis favoritos). El uso de hechizos y la mecánica de juego en Weaves of fate, son simples, animando a probar las diferentes opciones, sin por ello perder encanto. Permite ajustar el nivel de dificultad, abriendo así nuevas posibilidades una vez desentrañada la historia, cosa que se agradece. -Quieres una breve novela, pasa la historia en fácil y disfruta de la trama fantástica. -Quieres un juego de estrategia clásico disfruta de las distintas opciones de combate en los tres niveles de dificultad disponibles. Elijas lo que elijas merece la pena con su bajo precio, solo falta que los desarrolladores se animen a crear mas entregas y con nuevas tramas
Short but cheap and decently fun; a basic combat system of attack or magic, grid based movement and a stat upgrade system. Nothing amazing but I enjoyed it for what it was and the story was interesting. I'd say grab it on sale, easy to beat in less than 3 hours.
Decent game. I really wished I could have had bigger fights. I would have a team of 4 and then 2 of the characters would become NPCs through dialog and then it is a 2v6 fight. A few times you control more. The game is extremely quick. I probably beat it in 2.5 hrs.
There's potential here, but I can't get into it... The screen jerking is the biggest part, the way it just snaps from one grid location to the next just really bothered me. If you like old school turn based tactical combat similar to xcom with a medieval theme, this might be your kinda game but bare in mind it's rough around the edges.
Decent for what it's worth. Easy to grind yourself to unbalanced levels though. There are two missions that are impossible to 3-star in my playthrough: The tavern (Because it takes the post-fight scene for the stats so you'll end up with turn 1, 0 damage dished, 0 damage taken) The mountain (Demons were too spread apart to kill within 3 moves. Perhaps if I could lower my speed it would have worked out. I liked it.
Really good game. Wish it was longer, it took around 2hours to complete. The combat could be a bit more challenging. The story was really good. Some bugs with assets not loading sometimes. Cannot get 3 stars on 2 of the levels... they are: THE TAVERN - it won't correctly detect the damage / turns taken. THE MOUNTANTS - The game registers the civilian AI move as a move taken... if that is how it's supposed to be, then it's impossible to complete unless im missing something. Anyways, well worth the money. Would recommend
I want my money back
6/10, not my cup of tea but, for this price its worth it.
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