
The Ultimate Gladiator Simulator. Fight & strategize through spectacles and arenas. Rise from slave to Champion and earn your freedom or... die trying. This Gladiator RPG Roguelite features in-depth career management and unique physics simulated combat. Those who are about to die, I salute you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready to re-learn how to fight. This game features a physics based combat system with directional attacks. It'll take time to master! Don't worry, gladiators exist to be sacrificed. You control your character fully, at all times, based on complex inputs - you will never sit there while an animation plays.
This game's combat will take practice: at first you will find it hard to even hit anything properly. To win and master combat you will have to slow down and pay attention, pressing random buttons in a panic will only send your gladiator to an even earlier grave. You will learn how to move, how to use momentum to hit HARD, how to hit targeted weak spots and eventually, you will make up your own moves and fight in your own style.
Take control of a gladiator with a single life, that you lead to an inevitable dea- I mean, to victory and glory! Fight from the Pits to the Arena into the Stadium, pleasing larger and larger crowds until you finally become a legend of the Grand Stadium.
There are many roads to becoming champion. Try different approaches and improvise through the randomisation to survive in the long run.
Deal with random events, choose your next matches, please the rich patrons, please the crowds, expand your school, setup your training regime, bribe for information, hire professional help... and much more!
Progress and purchase/loot weapons and armor. Master 8 weapon classes that all play differently. Spend hard earned gold and influence and outfit your character piece-by-piece.
Step into over a dozen arenas of different sizes and styles, each with random variations.
Fight in group battles or take on tense one-on-one duels that test your skills. How long can you last before your inevitable glorious death?
Starting backstories with different traits and goals
Permanent bonuses for each backstory's victory
Dynamic audiences that respond to your actions. Don't just win: entertain!
A ranking system with rewards (levelling up)
Character skills that grow as you perform the relevant actions
And much, much more!
Now into the arena, Aspirant!
Jordy
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Edit: My main concern, gamepad issues, have been resolved during the recent updates. I smashed some heads and got my head smashed in. Was fun. Would be alot more fun if it didn't have the worst controller interface I've ever seen. Pulling up 3 menus at once and your controller is always controlling the menu behind all the mess. Whatever recent update they did made it so that the combat has been seeing issues with taking on the mouse and keyboard display while using a controller. The auto-hide does not auto-hide whatever is broken with the weapon movement display showing mouse movement. The menus themselves are also just funky. The middle equipment screen has the worst time moving stuff from inventory to equipped. If you can somehow manage the controller cursor to go down to the extra inventory and switch. There's a lot of stuff in the left menu that should be rearranged to make it more clear to new players what the hell is happening over there. The bet interface in the right menu is another place that does not enjoy the touch of a controller. Smaller issue. The game does not take advantage of the opportunity bets provide to really distinct-ify fights. Bets can be straight up impossible or close as. 8 pairs of 2 pit fight including my team and the bet is to kill 16 people. Or do 280 damage to your teammates 300 health pool mid-fight. Others can feel out of your control. While the pool of bets is also limited. Would otherwise be fun. I enjoy the physics of "beefy" ragdoll style combat. Controller combat was about the same as Kingdom Come and kind of like Mordhau. I felt like in most cases it felt like the character was responding to my movement and it felt great to get a charging whirlwind slice off on someone. It felt like you could play about any style you wanted but it would go better if you matched your character's story. The balance between managing your stamina and fending off the horde is great With more character backgrounds or other ways to create unique characters (unique mid-life events) it would have more replay-ability. It is only the patron events that you can find at the end of a long run and while cool, it's not much. Branching the different types of fights even further into their own Champion Lines like for Pit Fighter and going for speed or style could help this. Altogether this game could go a lot further but as it stands... No, I wouldn't bother messing with this game if you are a controller player. Otherwise fun, the game lacks the infinite replay-ability you'd want with this type of funny and heavy, smack em physics game. If you don't mind or care about controller problems a playthrough can net you a few hours of bloody gladiator fun.
Media

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| $101.7K | 285 | 74% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Твой враг в пыли жалок и слаб, Загнанный зверь, раненый раб И выбил искры из серых камней Меч гладиатора
i just lost all my stuff i had went really far with one character and everything i had is gone love this game but like WTF
W
heh. nice.
Great game, super fun and the combat system though goofy is really unique and super satisfying once you get good at it. Since I first picked it up it's been such a comfort game for me as weird as that sounds I can pretty much be in any mood or state of mind and start this up and instantly forget it all and cut a few heads off, it's just great.
Very fun!
Jak grałem w Mount & Blade bardzo długo to właśnie mi się spodobało. Prosta rozgrywka, unikatowe animacje, lubię takie proste hack & slash ale gra ma klimat. Gdyby do takiej gry wprowadzić jakiś zarys fabuły to nie konieczne. Oglądałem Serial Spartacus, grałem w Mount & Blade, często Madness Project Nexus na który czekałem i to mogę powiedzieć właśnie na coś takiego czekałem. Warto też poczekać na pełną wersję, nowe DLC które pewnie wypróbuję. Podoba mi się to tak jak dobre gry sprzed lat taki symulator gladiatora zawsze mi się marzył.
❤️
Fun game good dev has a lot of promise but janky as hell. The stamina system is also really annoying bc in group fights you are almost always out of stamina getting gang-*****
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.