
We Could Be Heroes is a retro style, action packed beat ‘em up in the style of classic 90s brawler arcade titles. Featuring 40 unique stages, destructible environments and brutal deaths. Become a hero and fight bad guys while stopping crimes and rescuing innocent civilians along the way.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience a classic arcade style beat ‘em up, brought into the 21st century. Knock enemies into the background, or foreground. Protect innocent civilians, enter background shops and buildings and interact with the environment. Use an array of weapons and scenery to stop the city gangs.
We Could Be Heroes is a brutally graphic arcade style beat ‘em up and vast amounts of destruction.
Simon lives in Ultra City, the first privately owned city sold off by the government to benefit it’s citizens. The whole city has become one long crime scene with the elderly being robbed in broad daylight and drug dealers selling ‘Rev up’ on every corner. Enough is enough, if the police won’t stop the criminals, someone has to, someone has to be a hero.
There are 4 Chapters that can be played individually or as a continuous story featuring 40 different stages and 10 playable characters.
Simon works in the mailroom of a large corporation, in his spare time Simon studies Jeet Kune Do.
Mina has a 4th degree black belt in ITF Taekwondo and works as a full-time nurse.
Byron a hulk of a man who works as a labourer at a building site. He has trained in BJJ, Shuai Jiao and Sambo wrestling.
Penelope works as a waitress at Ultrabucks Coffee, she has studied Karate from the age of 5 and has recently started learning Wing Chun.
Each character has a unique feel and move set for the player to master.
Evolving story line with multiple paths to explore.
Stunning pixel art style mixed with 3D elements to create a unique style.
1 to 4 player co-op.
4 playable characters with varying fighting styles, many more to unlock.
Multiple areas to battle your way through.
Find weapons everywhere, from shop shelfs to dustbins and severed limbs, everything is a weapon.
Classic arcade beat-‘em-up gameplay with so many new mechanics.
Play as a hero, anti-hero or villain, you’re in game actions will determine you path.
Difficulty adjusts depending on player actions.
Mix moves and combos to create variations and keep your enemies on their toes.
Over 1000 unique enemies to beat each with their own personality.
Interact with innocents, save them from crimes, or leave them to their own fate, you decide.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 44reviews | 86% | — | $15.8K |
| $6.44−57% | 70ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sexcellent, two problems tho, on the last fight in chapter 3 when you walk into the building to fight wraith the camera just pans to the roof and you cant see what your doing, and the difficulty isnt working i pressed normal on a new game twice and the game was still set to hard. Other than that tho, this game is a must play for beat em up fans
Tremenda joyita, buena dificultad, buenas opciones de combos y bastante entretenido
Super great, casual, beatemup, split screen fun, and the combat feels great. This game has ragdoll physics, and blood from fighting. This game is a fun gem of sidescrolling action combat. This is way more fun with split screen if you got a couch coop gamer to play with.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game doesn't look like much - if you can get past that, it is an absolute blast. The environment is near fully destructible. The physics makes for some ridiculously fun beat-em up action. I'm a fan of the genre and have been for years - if you enjoy old school beat-em ups, you'll likely enjoy this game. Lots of levels, enemies, and unlockable characters.
beat'em up au gameplay très à l'ancienne, ce qui est une très bonne chose, excellent défouloir avec mass interactions avec les éléments du décor. Perso j'suis très fan, un super boulot pour un jeu fait par 1 mec en solo!!
You might think that you have seen evrything the side-scrolling beat-em-up-genre has to offer, but when you encounter "We could be heroes", you know that there will always be a new idea keeping that genre fresh and innovative. + a fight in which you can take everything as a weapon: grab a TV, a shovel or even a car's door and throw and smash them against your enemies - the environment is completely destroyable + nice aesthetics that are somewhere between retro and modern, fluent ragdoll animations that are always a pleasure to see (and fun!) + a long playtime, including four chapters with approximately 10 stages each, with plenty of locations you can visit, like a DIY store or a subway station (which has to be in a game since "Renegade", one of the first beat-em-ups I played in the last century But what is better than all of this is the incredible fun you have when getting fully interactive with the environment and game. Grab a partner to play together, and simply have fun together, including WOW-moments, laugh-moments (not only when a character flies round about the screen), and rewarding moments (lots of), when finding the hidden health pack, a special weapon or one of the unlockable characters. Truely: "We could be heroes" has much to offer! Love it!
As someone who played a lot of beat them ups. We could be heroes has a straightforward gameplay loop centered around popular 90s beat them up like final fight, double Dragon and more modern ones like Like a Dragon and midnight fight express in terms of exploiting the environment to your advantage. Made by an indie UK developer, this is a Eurojank beat them up in its purest form. There is no flashy combos or breathtaking environments drawn by famous artists and mocaped but it's an "ugly" beat them up that is well worth your time I will not mince words, it's janky as hell, with the physics systems of the environment being as much as a threat to you as to the enemy. Debris from destroyed objects can be used as weapons and they do not discriminate. Enemies will exploit cheap combos on you if you are not careful and as stages progress so does weapons available to enact vigilante justice upon Speaking of vigilantism, We could be Heroes is my dream of a beat them that lets you use everything in the fight scene. Pick up the hood of a car and smash in the face of the hoodlums, pick up a saw from the DIY store and watch as your enemy is sliced in half by your reckless choice of weaponry, smash open the case of the gun store and help yourself to firearms as you inflict violence on all that oppose you That said, it is also one of the most violent beat them up in turns of sociopathy as no one is safe if you choose. You can be a good Samaritan and resort to fists only and killing as a last resort. Or choose a path of reckless violence and use whatever at hand and attack anyone who looked at you funny to put an end to crime. With 8 fighters available and 4 to start with. There is plenty of repayability reinforced by coop multiplayer For an indie game, we could be hero is a rare hero in the world of beat them ups as a throwback to simpler times of violenc
This game is so slept on. An absolute blast to play, the rag doll physics and destructible environments are hilarious and chaotic. I was surprised by the complexity of the combat; tight controls, unique retro graphics. I’m loving my time with We Could Be Heroes. This solo dev deserves more eyes on this great beat em up. (Runs flawlessly on steam deck)
This game is awesome! Ninja on the Commodore 64 was the first beat-em up I ever played. I was always a fan of beat-em ups and We Could Be Heroes is really special. I love how nearly everything can be destroyed and used as a weapon. I can destroy a door and use pieces of the door frame as a weapon. I can throw tomatoes at people. I can throw people into the environment, with the environment reacting to the body flying into it. If you grew up with beat-em ups, you would sometimes find a new game where you could do something new, like grabbing two guys and bashing their heads together. Back in the day, finding things like that in a new game was the coolest thing ever. This game gives that feeling. Being able to grab people and bash their heads against the environment is insanely cool. Having destructible environments in a beat-em up is rad. Not to mention the neutral characters around the game. Not everyone you see is a bad guy, there are lots of normal neutral people around doing their own thing that don't try to fight you when they first see you. You can become a lunatic and go ballistic on everyone and fight the neutrals too, or you can just fight the bad guys and save the good people from them. Neutrals in a beat-em up is a great addition. A lot of people say this game is humorous, and this game is indeed funny at times, but it's an insanely good beat-em up that's much more than just a comedy game. Did I mention that that you can push a shopping cart around? You know how in beat-em ups you might see a shopping cart around that you can hit and it goes flying and knocks the bad guys over? In this game I can actually push a shopping cart around, literally! My mind is blown with how awesome that is. I can literally grab a shopping cart and move it around like a real shopping cart, in a beat-em up? That's insane in the membrane! My mind is blown. I need DLC for this.
Вот таким должен быть настоящий beat 'em up! Не то что всякие тухлые черепахи и прочие даблдрагоны, где кроме названия, нет ровным счётом ни х@я. Откопал его совершенно случайно и очень этому рад. Разработчику желаю хороших продаж и не забрасывать проект! 💪💪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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