
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Most likely between $10.5M and $29.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 60% | approximately $17.5M |
| PlayStation | $24.99 | 81% | — |
| Xbox | $24.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
aun no estoy muy seguro , espero que el mid game o post game tenga algo mas interesantes
Sutterfest unplayable sleep on it
only nightmare and with friends
sas
joguinho bao pena que o mod de ter mais players nao wsta funcionando.
it's perfect, perfect. down to the last minute detail. um game que me lembrou remnant, elden ring nightreign e warframe, tudo em um só, as mecânicas incluídas nele são boas e tem uma curva de aprendizado mediana, elas podem ser aprendidas com facilidade, utilizadas com facilidade mas podem ser masterizadas se um cara mais viciado quiser. tem 8 personagens, cada um com suas próprias habilidades e roupas para serem desbloqueadas, armas e suas respectivas habilidades não são apenas ferramentas de classe, elas podem ser usadas por qualquer personagem. tem sistema de decoração de apartamento skksksk, 90% inútil pra gameplay, mas tem os 10% que vão te ajudar. esse jogo é uma mescla de mecânicas que deram certo, uma direção de arte de encher os olhos, eles trouxeram essa pegada de efeitos 2d que sempre me surpreende quando vejo. enfim, me diverti muito nessas horas jogadas, parece um jogo bom pra entrar antes de ir pro trampo, ou, depois que chega. recomendo demais, não vai esperar um jogo extremamente complexo com builds iguais as do elden ring, porque esse jogo não foi feito pra ser assim.
very weird game and optimization, but it's works and playable
Hell yeah
gameplay wise, was alright from what my play group and I experienced. however, it is abundantly clear it is a dead game within the first 30 minutes of gameplay. maybe could have been something special with the proper care and passion behind it. it is instead not that and mediocre at best.
I had a much longer review but I guess you need to make sure you pick a thumbs up or down before typing. What I wrote got eaten by gaben. Combat: Awesome, impactful, sounds are great, looks great and is an awesome spectacle to see in coop. Story: Some good notes at times but is really bland to start off. I could tell they put A LOT of work into fleshing out the world. Performance: Great, ran great on my machine on high Quest design is grating. I came across a quest where I was told to "talk to this person" which led me to "talk to this person" and finally I had to "talk to this person" which ultimately led me to "do this dungeon" I figured this wasn't going to be the norm, but as the game went on, it felt like it was beginning to be the norm, and takes the steam out of it for me. Then I came across a quest where I needed to get some items from a mob that has a CHANCE to spawn in a dungeon. The mob spawned once out of every 3 instances, and then to turn it in I had to go into the original instance where I found the quest giver, and guess what, he wasnt there the first run. I guess this is just a remnant from when the game attempted to be a f2p mmo. Anyways this is why I'm giving it a no even with the price to content ratio which is great at $4 sale price.