
Click, upgrade, explode, and repeat. This is your job in an absurd incremental simulation where you stress test lightbulbs. Pull levers and push buttons to find their breaking point, then use profits to buy powerful upgrades, unlock new machinery, and automate the glorious chaos.
Modeled estimate, not a reported figure. How we estimate →
About

Every great scientific breakthrough begins with a simple interaction. Experience the visceral satisfaction of your first stress test. It’s just you, a basic switch, and a lightbulb destined for oblivion. Rotate the dial, watch the filament glow, and enjoy physics-based destruction that has never felt this personal.

Reinvest your hard-earned profits into a sprawling tech tree. Enhance your control board, improve voltage stability, or unlock complex memory modules. Whether you want to boost your passive income or maximize the output of your tools, there’s an upgrade path for every type of mad scientist.

Why stick to a single button? Attack the bulbs with a growing collection of tactile gadgets. Crank up the heat with Rotational Switches, slide the power to the max with DJ Sliders, master the rhythm of Wave Buttons, and test your brain with Memory Buttons. It’s you and your console against the glass—make sure you win.

Think all bulbs just sit there and take it? Think again. Boss Bulbs fight back! They regenerate health, launch direct attacks on your cursor, and even sabotage your dashboard by breaking your tools. You must repair your gear and dodge attacks while solving intricate Circular Bank Case Locks and Cable Puzzles to deliver the final blow.
[incrementaldb_verification: tobogames]
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AI Vibe-coded slop - the AI Disclosure is also a lie, the introduction to the game has a very clearly AI gif of a military-looking man playing (despite claiming no AI assets). You can tell because the lighting on his face goes nuts over the course of the gif. Looks awful. Edit: While it is a little embarrassing that my previous comment replies were deleted, I will give some credit to the team behind the game, they've removed the offending gif. I maintain my stance that use of AI beyond aid (not replacement) for coding is unacceptable. If you're convinced that "AI is the future of gaming" I think you're just accepting the slop fed to you. You do not have to accept or play any game using AI if you don't want to and you're not obligated to support any game using it. Telling anyone to 'get with the times' or 'give up gaming if you don't want AI' are taking the coward's way out to ask nothing more of the companies that will always endeavor to take more from us while spending as little as possible.
The game's pace is nice, and it's fun to damage the light bulbs with different buttons. I think the game will speed up even more once automation is enabled.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Turkish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was the first incremental clicking game I'd ever played and it was a great ride. Would definitely recommend it.
Idle & Incremental Lovers recommends Watt's The Limit? [i] So much fun, never knew exploding a light bulb would be so satisfying. All devices are like little minigames, but you you have to play all at once and that's freaking mind-bending! Good pacing too <3 [/i] + You explode bulbs with strange devices. Is it absurd? Yes! Is it enjoyable! Absolutely! + In a world where most incremental games focus on just one mechanism, this is a breeze of fresh air. + Too intense or stressful? Buy some upgrades or prestige! Last boss still a challenge even at full power, but that's the way it's meant to be, right? + The power creep is a blast, especially after prestige. + Never get bored, perfect pacing, perfect length, the game doesn't overstay its welcome. *How many psychiatrists does it take to change a light bulb? Just one, but the light has to really want to change.* Found this review helpful? Give it a thumb up and follow my curator page for more Idle & Incremental games recommendations : [url=https://store.steampowered.com/curator/46077092-Idle-Incremental-Lovers/]Idle & Incremental Lovers Curator page[/url]
A pretty fun little incremental. A bit like "Keep Talking and Nobody Explodes" crossed with the incremental genre. Couple of really dumb achievements I can't be assed to chase but overall not a bad way to spend a few bucks and a few hours.
It's a very enjoyable clicker game, great job! It keeps you engaged. You keep clicking, constantly wanting to see what's next. I had wishlisted it at your GG Convention booth and I'm glad it's here. I wish best for you.
круто
I have played the demo and it was nice for a little clicker game. Now i see that sme features are changed in the full release and i support these changes. I have not played much of the full version yet but i look forward to play it when i can.
Finally, an incremental game where you actually have to play! It starts off as a simple clicker but quickly escalates into a frantic multitasking puzzle. The progression loop is incredibly satisfying—once you hit that first Promotion and start linking mechanical synergies together, the dopamine hits hard. The different tools you unlock keep the gameplay fresh. Trying to manage the wave generator while keeping the memory modules in check is pure chaos in the best way possible. It’s deeply satisfying to watch your complex setup run perfectly to overload those bulbs... right until a boss shows up to disable your switches and throws you into panic mode! The balance between active multitasking and automation is spot on. Fixing broken modules while under attack adds a fun layer of tension you rarely see in idle games. Super addictive and highly recommended!
This game caught my eye during the demo phase, and I’ve been waiting for the full release ever since. The moment I heard the news that it had been released today, I threw myself into it, and judging by my progress, I’m now at around 40% of the game. I’ve received two promotions, and I’ve really felt how much stronger the game’s automation and promotion systems are compared to the demo – and I’ve really enjoyed it. Especially after developing the automation aspect to a certain level, playing it feels much more comfortable and fun; you can really feel your dopamine levels being maxed out.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 10.1K | 97% | $5.59 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.7K | 103 | 72% | $1.99 | |
| $1.6K | 31 | 61% | $2.99 | |
| $275 | 3 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5K | 58 | 95% | $5.99 | |
| $5.5K | 61 | 80% | $3.99 | |
| $5.5K | 130 | 88% | $1.99 | |
| $5.5K | 185 | 73% | $1.39 | |
| $5.5K | 77 | 53% | $2.99 | |
| $5.5K | 57 | 79% | $6.99 |