
The truly ultimate "WARRIORS OROCHI 3" is now available on Steam! With all the content of "WARRIORS OROCHI 3", new characters and episodes that deepen the story, new modes, and DLC that has been released for other platforms, enjoy the world of Orochi to your heart's content!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错
个人觉得不如三国无双7帝国,剧情还没有1代和z的好,6,7代武器的性能好多都能超越大蛇了,关卡也是毫无自由度,割草的不爽快,也就是无双游戏荒时玩玩还可以
I recommend it to players who like to unlock and test his skills on hard
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a slow and bumpy start but as you unlock more story and stuff there's a lot more choices to enjoy the game overall, honestly a good game to spend time on free time especially if you are a long time Samurai/Dynasty fan.
Xbox360買過日文無印版,PS4買過繁中Ultimate(不含 DLC),如今在Steam又買了一次。 【先說自身體感上的缺點】 Steam 版的優化並不完全,基本上就是把 PS4 版本直接暴力移植過來。我的筆電螢幕支援 144Hz 刷新率,但第一關就能看到馬超的無影螺旋腳分身都變成了黑影,必須手動將螢幕改至 60Hz 才會恢復正常。再者,長時間遊玩會有明顯的慢動作型掉幀,武器揮動與特效會明顯變慢、延遲。當初PS4只有 8GB RAM 會這樣,原以為電腦 16GB RAM 夠用,但優化問題依舊避不開,這問題在無限模式中瘴氣等級高時尤為明顯。此外,遊戲成就中不少部分過於冗長。每個角色的仙武其實還好,至少對應特定關卡與該戰場的擊破要素,還有些許代入感,且能靠 DLC 關卡快速刷取。但我真的想再臭一次無限模式那作業感滿滿的任務!尤其在隨機要素極高的狀況下,要刷滿特定的麻煩兵種真的太花時間。最後小小抱怨一下地形,這款遊戲從 2011 年初版到 2022 年 Steam 版出了這麼多版本,有階梯的地形永遠無法從樓梯側邊往上跳,老吃空氣牆。 【再來講優點】 把第一段的文字帶回來這裡,看我跨了三個平台重複購買,相信大家能理解我有多喜歡這款遊戲。我想最吸引人的核心,還是劇情與角色之間的互動。"改變未來"是本作主打的精髓,遊戲中有不少能翻轉死亡命運的武將,透過通關支線,原本死去的同伴就能存活並加入成為可用角色。雖然地圖都是重複利用,但改變戰局的當下非常具有沉浸感。原先前作的人物關係也接續到了這代,玩過初代無印、魔王再臨或 Z 的老玩家都能看到人物關係的後續。更別提這次陣容擴充到戰國 3 代、三國 6 代甚至光榮其他 IP 的角色群。雖然前面說過農是缺點,但刷高角色好感度、聆聽陣地對話時常能讓人會心一笑,尤其是豐臣三馬鹿中加藤清正與福島正則的互動。稍感可惜的是,很喜歡的趙雲與真田幸村,在本作中只有在片頭動畫有類似共鬥的場面。其次是角色的設計與動作。永遠忘不了在姊川之戰得到龍隼後,我從一星無屬性的 C2 飯綱落,一路用到第八章結束,依然是滿屬性的 C2 飯綱落(也是我唯一刻意不附冰屬性、以免影響抓摔的角色)。特別喜歡戰國武將紅血時可以放的無雙秘奧義,除了人人必塞的吸活吸生,最後的清場跟特寫,會讓人想把每個戰國角色都補上天活屬性。 【總結】 本作缺點固然不少,畢竟是好多年前的老遊戲,但瑕不掩瑜。如果你本身就享受歷代無雙、喜歡其中的角色,幾乎都會愛上這作。有時簡單開兩局來聽聽金屬樂、割割草,真的蠻開心的。 最後如果不玩遊戲,也一定要聽聽它這代的BGM:《決戦3/Desire To Fight》《戦国と三國の融合/EASTERN WIND》《ブリーフィング/VERTICAL NODE》《真・遠呂智のテーマ THEME OF OROCHI X -FATAL MIX-》
老無雙玩家了,psp時代也玩,貂蟬永遠的老婆
好
经典!
なんといいますか・・・大多数の味方と敵の兵士たちがが入り乱れてる状態で みんなで同じ方向にマラソンしている状態が多くて結構滑稽なシーンとして笑ってたりします。 なんと平和な光景・・・・なのもつかの間!敵武将と出くわすと戦いになります!! ただし敵武将もなぜか攻撃してこずどこかの目的地へまっしぐらな時があり 後ろから追いかけてごっつんごっつん攻撃して倒したりします(こっちは無傷 シナリオもキャラも多く楽しく遊べます。音楽も素晴らしいものばかりです。 曲によっては(おちゃらけた感じのやつ)踊りながらプレイしてます。 足が速いキャラが超有利な感じがしないでもなかったり・・・ 孫悟空とか孫悟空とか孫悟空など(ぉぃ めちゃくちゃ楽しいです。二人プレイが出来るようになったらもっといいかも。
48456548656
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.3M | 14.1K | 84% | $49.99 | |
| $6.4M | 9K | 84% | $29.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $5.7M | 10.7K | 89% | $19.99 | |
| — | 0 | — | — | |
| $37.1M | 90.8K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.1K | 65% | $12.49 | |
| $2.1M | 3.8K | 75% | $19.99 | |
| $2.1M | 1.9K | 87% | $24.99 | |
| $2.1M | 2.5K | 93% | $19.99 | |
| $2.1M | 1.7K | 91% | $29.99 | |
| $2.1M | 5.7K | 96% | $19.99 |