
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing Game.
Wenn man Spiele wie XCOM mag denn wird man hier auf jeden fall auf seine Kosten kommen.
Meh, They tried to grab the best qualities of some of the best types of this game. There is no new concepts, no added fun, and the building etc. is meh at best. I am just going to redownload X com and play the real thing. Not worth the money even on sale. We should reward creativity, not just cut and paste games... especially since they are not willing to cut and paste what works, nor make it their own by adding anything. KEEP YOUR MONEY....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To nie JA3 ale całkiem przyjemnie się gra.
Manque un peu de contenu au niveau stratégique (bref, ce n'est pas Long War...). Mais les batailles tactiques offrent de vrais enjeux et de vrais choix dans la résolution qui n'ont rien à envier à la star indétronable qu'est X-com.
สนุกดีเข้าถึงง่ายสไตร์x-com แต่ลายละเอียดยังน้อยกว่า JAG3 เยอะ ตัวละครใช้อาวุธไม่ได้หลากหลาย แถมไฟล์ยังใหญ่ขนาด 70-80gb ซึ่งใหญ่เกินไปสำหรับเกมแนวนี้
I genuinely laughed when I saw someone call this “XCOM with nothing new” Have you actually played past the tutorial? The AP economy alone makes the combat feel different. Add directional overwatch, the scratch system and the way cover works and you get a pretty different tactical rhythm. Drones, smoke grenades, scanners, good melee fight - Warhounds gives you a lot of tactical options
I really want more mission variety. That's probably my biggest complaint now. The combat itself works, but once you've played enough missions you start seeing the same patterns. More unusual objectives, more environmental interactions, more weird situations. The foundation is good enough that I'd love to see the developers build on it.
I'm actually glad the developers didn't try to make this look like a AAA game. Not because the graphics are amazing - they aren't. But because I can already imagine the alternative where they spend half their budget making cinematic character faces - just like Zero Company did - while the actual combat stays shallow.
Passt. Wer X-Com, JA3 & Co. mag wird hier gut unterhalten. Keine Überraschungen, weder positiv noch negativ...
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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