
Vermintide is an epic co-operative action combat adventure set in the End Times of the iconic Warhammer Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 0.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.5Kreviews | 80% | — | $15.3M |
| $39.99 | 2Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buena trama, buenos escenarios.. muy parecido a L4D las mecánicas , Hud y los poderes de los enemigos.. 9/10
22:00 - еще пару ходов и надо идти спать 04:00 - ля, опять?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3M | 53.6K | 96% | $14.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15.3M | 38K | 95% | $19.99 | |
| $15.4M | 27.1K | 80% | $29.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $15.1M | 38.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.2M | 147.7K | 85% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $702.1K | 4.4K | 71% | $4.99 | |
| — | 9.6K | 81% | — | |
| — | 5.8K | 55% | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
неплохая кооп игра
It gets boring fast, basically a Left 4 Dead, so maybe it's good if you like those kind of games
while the second game improves on this one, it is still a good amount of fun, having friends probably makes it a lot more fun since you would be able to get more, better rewards, and do higher difficulties to unlock fun things. this is definitly one of those games that are designed to be played for a long time since you slowly get new weapons and trinkets to make the game easier or more interesting. gameplay is kind of cool, it is similar to darktide, it is a little more slow where you focus more on blocking and attacking instead of flying through groups making meat tornados or whatever. it really is just a.... squad based... i don't know how to really explain what a game similar to L4D is like. you just go through an area and complete objectives relative to the story as you fight off occasional hordes and special enemies to keep you on your toes. each of the characters has a melee weapon, which might be your main weapon, as well as a ranged weapon for backup assisting or just deleting things you don't want to exist anymore. depending on who you are using changes which types of weapons and functions they can or will have. if you ARE playing alone, your companions will use whatever weapons you have equipped for that class. which will end up road blocking you at some missions or in some areas because they are using underpowered or weak weapons. luckly once you start getting better gear for the other classes, then you will see some improvement on their performance. nothing huge, but enough to make progress more reasonable. my biggest problem is the npc teammates. they are decent for what they are. they are good and dealing with basic enemies and can come very handy when it comes to most special enemies. but they don't really make use of anything outside of healing when it comes to themselves, and their pathfinding is kind of.... retarded, specially in some areas like the grey wizard mission. i have had so many times where they get stuck somewhere and i don't notice until a special pins you and kills you while they stand around doing nothing, even though they have the ability to rubber band/ teleport to you if you get too far away. and potions or grenades are just held to reload your stock of items when you use them. the story is... uh, it's kind of that an entire city comes under siege from the skaven menace, and group of ratmen who have all sorts of insane steampunk/radioactive technology or some ♥♥♥♥. and your goal is to not only fend off the waves and help the city defend itself, but to also hunt down their leader and destroy their warp stone, which lets them attack as powerfully as they are. while i am not huge on warhammer lore, it is always really fun to see the world and its designs as well as fighting the unique and diverse group of skaven in this game. grim dark is a fun setting to experience things in. wether it is the fantasy vermintide games, or the scifi 40K series. graphically, it is fun. it isn't ALWAYS and as intensely gigantic and obscene in deisgn. it is more fantasy in this series of games, so while most things are a bit more on the normal sized ends, it does make the huge warhammer design stand out and gives a bit more sense of scale about just how crazy this universe is. music is good, most warhammer games do really well with the music they put into their games, so i never have any complaints with them.
I heard the game was good, Its an online only left for dead trying to use visceral visuals to cover its faults. Played one level, decent design, many enemies. but a lack of item drops, a leveling system and required online to play killed this game at under 9.99. Your allies are AI idiots, caster and archer going to melee while your melee goes ranged. played the imperial, decent all rounder but all i did was hold and swing, 0 thought, 0 tactics, 0 fun for a thinking player. Online only auto kills this game into refund territory as i dont want to be, nor should it be required to be online 24/7 to play at all for a prettier left for dead clone. Games workshop dropped the ball on this, could have been great, but im noping right out.
Es muy monótono, corto los dlc lo extienden pero meh
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L4D1 fare modu
Sadece fare kesiyoruz. Silahların ve canavarların çeşitliliğini oyunun uzunluğuna göre yeterli bulmadım. Mekaniklerinde eğlenceli olduğu söylenemez. Arkadaşımla oynadım ama o da sevmedi. Sonra tek başıma tüm bölümleri bitirip rafa kaldırdım. Zamanına göre de kötü bir oyun olduğunu düşünüyorum. (We only kill mice. I didn't find the variety of weapons and monsters sufficient for the length of the game. The mechanics can't be said to be fun. I played it with my friend but he didn't like it either. Then I finished all the levels on my own and put it on the shelf. I think it was a bad game for its time.)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.