
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Become a warlord and lead four unique factions to conquer the wild and savage Realm of Ghur in tense and tactical battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.1Kreviews | 52% | — | $857.8K |
| $59.99 | 955ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+Great visuals & audio +Fantastic VO with solid writing -The gameplay is absolutely terrible and nothing like Dawn of War in fantasy setting NOR interesting; it doesn't feel like an RTS but some sort of deterministic puzzle -There's a "rock-paper-scissors"-approach to everything that only specialists and active skills circumvent -The campaign starts with a completely linear experience (ended refunding in chapter 2) = Disappointment. I wouldn't recommend the game for myself. ............................................________........................ ....................................,.-‘”...................``~.,.................. .............................,.-”...................................“-.,............ .........................,/...............................................”:,........ .....................,?......................................................\,..... .................../...........................................................,}.... ................./......................................................,:`^`..}.... .............../...................................................,:”........./..... ..............?.....__.........................................:`.........../..... ............./__.(.....“~-,_..............................,:`........../........ .........../(_....”~,_........“~,_....................,:`........_/........... ..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}........... ...........((.....*~_.......”=-._......“;,,./`..../”............../............ ...,,,___.\`~,......“~.,....................`.....}............../............. ............(....`=-,,.......`........................(......;_,,-”............... ............/.`~,......`-...............................\....../\................... .............\`~.*-,.....................................|,./.....\,__........... ,,_..........}.>-._\...................................|..............`=~-,.... .....`=~-,_\_......`\,.................................\........................ ...................`=~-,,.\,...............................\....................... ................................`:,,...........................`\..............__.. .....................................`=-,...................,%`>--==``....... ........................................_\..........._,-%.......`\............... ...................................,<`.._|_,-&``................`\..............
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $857.8K | 830 | 71% | $34.99 | |
| $858K | 1.6K | 76% | $24.99 | |
| $858.1K | 951 | 92% | $18.74 | |
| $857.3K | 1.8K | 97% | $29.99 | |
| $857K | 4.6K | 85% | $6.99 | |
| $859K | 762 | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $319.5K | 312 | 41% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $53.99 | |
| $1.1M | 811 | 76% | $49.99 | |
| $105.6K | 160 | 90% | $21.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese* +2 more
| $59.99 |
| 366ratings |
| 74% |
| — |
| not modelled |
| $59.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is a different RTS. and this time it is actually a good thing if you give it a chance. it is slower paced and the micro managment is much more managable and enjoyable. if you are new =or dont usually play RTS games you will probably like this. if you like classic RTS games just beware this is not normal. i like a slower combat aspact i usually dont like fast paced as it keeps me from enjoying the game. this ticks those boxes pretty well to be honest. and the campaign is awesome
Most of my time on this was via the console version (I play it with a Keyboard and Mouse) and my experience has been underwhelming. I'll only give this a recommendation out of pity and only worth picking up. Some say it was the console market that was the reason it failed, which to me comes off disingenuous when we had Halo Wars, matter of fact, if the game has base building like Halo Wars and more varied game modes than just capturing points I think we would've actually had an amazing title—sadly this isn't the case, and we got instead was a watered down DoW II with mechanics that shouldn't even be considered like having no control when your units are locked in combat apart from a retreat button. Lack of modes with only just one, but apart from that there's a lot from a map editor, an army painter and a pretty good campaign. Its a shame that the rest didn't live up to what we hoped for the grand AoS game is fans have long waited for. I do hope Frontier makes a sequel in the future, unlikely but I'm allowed the naive dream. If they can make their money back I'm sure they would learn and adapt what they did wrong.
Bien mieux que ce que dise les critiques
This is actually a very competent RTS with good graphics, I liked its slow pace so you were able to use each units unique skill for maximum effect. Campaign story was diverse enough to keep you wanting to play to the finale.
Completely abandoned, could have been fixed if developers cared
Decided on a whim to spend a weekend playing the Campaign for a friend who didn't have the game but was getting interested in the Tabletop version, and wanted to see what the story was for this title. My god, what an absolute 12-hour slog that was. Started on Veteran because ive had my fair share of RTS experiences, yet the combination of the sub-par unit movements and response to my commands along with the general sluggishness of the game really made everything feel plain ol' *bad*. Dropped it to "Normal" after the first 4 chapters and even still, the game felt challenging due mostly in part to the clunkiness of the general gameplay. I took multiple breaks not out of tiredness or health consciousness- but simply because the game had pissed me off in its inability to perform like a decent Real-Time Strategy game. Campaign missions were often cheesed instead of dealt with in the intended manner. My best example happened to be in one of the final missions, so spoilers ahead. [spoiler] Chapter 17 has you fighting the big bad monster and the game tells you to wrestle control of the building areas in order to weaking the baddie's self-healing. I tried multiple ways, amassing forces, bulking units, even following the god-awful Rock, Paper, Scissors-centric combat I could barely take half of them before the game simply spat out more units than I could produce and ran me over. In the end, I simply took the first point by force, then spawned the heavy ballista unit 5 times along with some minor melee units to keep chaff off and I was able to beatdown the Final Boss within a quarter of the time it took me on multiple previous failed attempts.[/spoiler] Also, the game demands you make an account to play Online- which is an immediate "♥♥♥♥ You" in my book. Overall: Story was enjoyable, the characters and writing were great- [b] ESPECIALLY the Ork faction who were a constant source enjoyment. [/b] Gameplay was atrocious as the units were unresponsive, selecting them often had me mistakenly send full HP units to retreat because of their bizarre system for grouping that never seemed to work as well as it does in other RTSes. I would spend my money elsewhere, pretty sure I got the game from a humble bundle where it wasn't the main draw anyways.
Decent game if you can get it on sale rather than full price. Similar to Dawn of War 2 there is no base building and combat is squad based around control points. Feels more like a lane pusher than a true RTS though Good: - Captures the Warhammer aesthetic really well - Brilliant voice acting and visuals - Decent sized campaign with some intense missions Bad: - Unit AI is pretty bad, especially when pathing for spread out groups - No way to disengage from melee combat aside from retreat to HQ - Above makes kiting with Skirmisher type units hard to use as they love to run into melee - [spoiler]Why isn't there more signposting to the Deepstrike ability on the 2nd to last mission?[/spoiler] Ugly: - Generally clunky UX design - Units feel slow and unresponsive - Opportunity for meaningful micro is limited, mostly ability spam - Slightly abrupt ending - Why can't muster points be hotkeyed? Would make adjusting rally point during combat much easier
naaa... ni completo esta la garcha esta. mas muerto que la mierda
First off I'm old school gamer and I don't understand where all the hate is coming from for the game. This is classic style of a game like StarCraft, C&C & Warcraft. All games I loved playing. However this game has much more to offer in graphics and game style options. Other then crashing after every chapter cut scene. The game play has been enjoyable. For the current price you wont be disappointed if you like this style of game play.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.