
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.

Fight the enemies of Mankind as Lieutenant Demetrian Titus in this sequel to 2011’s Space Marine, and prove your loyalty once again as you are reinstated to the Ultramarines. Hold at bay the horrors of the galaxy in epic battles on far-flung planets and uncover dark secrets to drive back the everlasting night.

Dive into a war of galactic proportions! Enjoy intense, gory and fast-paced third-person action with hundreds of enemies on screen, and purge the relentless Tyranid swarms made possible by Saber’s trademark Swarm Engine.

Jump in endlessly brutal and replayable PvE and PvP modes as your own Space Marines, unlocking new skills and cosmetics the more you play! Fight as one of seven unique classes, unlock up to 25 perks for each class, add perks to each of your weapons, and customise your appearance with a huge array of armour and weapon cosmetics!


Tear through unending waves of Tyranid and Chaos assaults and fight to survive as long as you can in the unforgiving 3-player Siege mode. Accumulate points with each wave you defeat to spend on ammunition, equipment charges, Medicae Stimms and more… or use them to summon reinforcements like Cadians, Space Marines or the mighty Dreadnought.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 226.1Kreviews | 84% | — | $221.5M |
| $129.99 | 38Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3418 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
describes 2026
The best part of this game is definitely the story, but with the campaign being only about 8 hours long, there needs to be more to the game afterwards to keep players around. For me, I do not like the endgame loop. No loot, or skill complexity, shallow progression, and a very repetitive grind. As someone who primarily plays looters and RPGs, this game does not appeal to me for anything more than the story, so that's all I recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #14, worst JP #84 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 69/day in the week to Sep 4 → 161.71/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11255.6/day in the week to Jul 16 → 121.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Russian*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese* +5 more
| $20.99−70% |
| 14.9Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 95% | #46 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
can't skip intro videos without goin out of your way. they also don't play "while loading", after using a mod that will skip the videos the game strated faster HOWEVER using mods will lock you out of public online play... really bad design choice
Warhammer 40,000: Space Marine 2 es toda una odisea. Desde el primer momento es capaz de sumergirte en una atmósfera de guerra, sangre, peligro y, por supuesto, hermandad. El universo de Warhammer 40,000 es vasto hasta niveles absurdos; probablemente sea una de las definiciones más puras de lo que significa la palabra LORE. Sin embargo, me adentré en este juego sabiendo prácticamente nada sobre él y, aun así, pude disfrutarlo por completo. Y creo que eso se debe a que el ambiente quiere que formes parte de él. El juego quiere que te metas en el papel. No eres un jugador. No eres simplemente un soldado. Eres el pináculo de la humanidad convertido en una máquina de guerra. Un guerrero creado para proteger, destruir, servir y obedecer. Tu deber es poner en alto el nombre del Emperador. La atmósfera es brutal. A diferencia de otros juegos sangrientos como DOOM, donde la experiencia tiene una vibra mucho más solitaria y terminas sintiéndote prácticamente invencible, aquí perteneces a algo. A una hermandad. Y no a cualquier comunidad, sino a un Imperio cuya gloria se sostiene mediante la fuerza, la resistencia y el sacrificio compartido. Es sorprendente la facilidad con la que el juego consigue transmitirte esa energía. De pronto puedes odiar genuinamente a alguien que se niega a cumplir con su deber hacia el Emperador y hacia la humanidad. Puedes gritar: ¡HEREJE! Antes de acabar con su miserable existencia. O lanzarte al combate gritando: ¡POR EL EMPERADOR! Y recibir el mayor buff de todo el juego: la fe. Porque tus disparos serán guiados por el Emperador... y si alguno falla, claramente es porque no creíste lo suficiente. Pero lo realmente grandioso de Space Marine 2 está en su dualidad. Por un lado, te hace sentir gigantesco. Aplastas hordas de enemigos. Llegas como refuerzo y los demás soldados sienten alivio al verte. Para ellos eres una figura casi divina: un ángel descendiendo al campo de batalla. Algunos se arrodillan ante ti, otros recuperan la esperanza simplemente porque un Space Marine ha llegado. Y entonces el juego te recuerda que tú también puedes morir. Te muestra hermanos caídos en batalla. Algunos corrompidos. Otros desaparecidos. Te deja claro que allá afuera existen amenazas que requieren escuadrones enteros de hombres. Bestias capaces de acabar con un Space Marine sin demasiados problemas. Por muy poderoso que seas, nunca estás completamente a salvo. Y quizá ahí es donde la fantasía de poder se transforma en algo mucho más oscuro. Porque servir a tu propósito puede parecer glorioso desde afuera, pero para cualquiera que no haya nacido para ello probablemente sería un castigo. Sobrevivir duele. Heridas. Cicatrices. Sangre. Huesos. Piel. Extremidades. Tantas partes de ti que has perdido que, en algún momento, ya ni siquiera sabes cuánto de ti sigue siendo realmente tuyo pues ya nada te pertenece. Tu cuerpo pertenece a tu deber. Tu fuerza pertenece a tus hermanos. Tu propósito pertenece al Imperio. Y tu vida... Le pertenece al Emperador. No solo hoy. No solo mañana. Por la eternidad. Incluso después de tu muerte.
Una especie de Gears of War sin coberturas, con campaña y misiones cooperativas, lo cual lo hace muy divertido. Tiene un sistema de progresión con mejoras para el personaje y las armas. Pocas pegas le veo. Quizá, que puede ser exigente gráficamente, pero la calidad visual, a cambio, es bastante buena.
入坑3个月, 450小时,数据就是事实,喜欢战锤世界的,那这是必玩的游戏,除了刷刷刷有点枯燥,但是解锁的外观,对于锤粉就是值得。450小时现在,全成就,全职业满级满转,全英雄武器解锁,解锁剩下的蓝饺子外观中
This was my first time playing a warhammer 40k game after becoming addicted to listening to lore videos on youtube. I was hoping to get an immersive experience of the Grim Dark universe, but everything feels really washed down and sterile. This game should be a dystopian horror game, like Quake 4 was, showing unimaginable human suffering and despair. Instead you just kill tyrannids over and over again and don't get to see much about life and culture within the Imperium or Xenos. The gameplay feels braindead, with a clunky Hack and Slash mechanic where you are constantly fishing for animations that restore your shields. In other words, it feels like you are playing mostly for quick-time events. Normal difficulty was laughably easy so I swapped to Veteran and the only real skill check is how much you spam those quick time event animations to heal yourself. There is no skill tree and hardly any gear customization options. There is no exploration aside from finding a bit of ammo or health packs on the side of the path. You are just constantly walking through a very narrow main path. Gameplay wise, it is appropriate for kids, but probably understimulating even to the average teenager these days. For a game rated 18+ I would expect more complexity and tactical depth.
Chad Game, No female playable characters or any DEI ♥♥♥♥, For the Emperor, Games Workshop stance against Abominable Intelligence. What more could a man wish from a game.
Game is great however its optimized like trash. Each new "hot fix" just makes the game crash more. My pc has a 3090ti and an intel i9 core. It's hard to enjoy an amazing game when it keeps crashing. At times like this it makes me wish the dev team was replaced by ai.
泔水游戏,石山代码,脚填数值,垃圾优化,构式加载,除了画面和ip一无是处的垃圾货
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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