
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 14.8Kreviews | 77% | — | $15.8M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a good mashup of XCOM mechanics within the 40k setting
Boooooring. Played 5 missions and they are so repetitive, that I can't force myself to play the rest of campaign.
Great game. Enjoying this more than xcom.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took a little google search to understand stuff and piece it together but once i did i found myself looking forwards to the next time i load out my little team and go in to purge the enemys of the true emperor! Fantastic game. Do it and give it the time and space it deserves. Its a fun one :)
Не зміг (( декілька разів пробував почати грати і не зміг пограти далі місії. двух. Я розумію що таке умовність, але супер елітні Сірі Лицарі не здатні одним ударом зарубати звичайнісінького культиста зі стабером який зі свого боку цілком собі здатен нанести шкоду двуногому ходячому танку псионіку ??? може гра й чудова тактика але для мене цей ньюас наглухо вбиває занурення і сприйняття того що відбувається. як то кажеться "не вірю"
X-COM with enormous pauldrons? Yes. Immaculate artwork (if a touch cartoony for 40k)? Yes. Inquisitor Boobsuit? Sigh....yeah, that too. I guess you had to expect they'd do that. Even her scars are absurdly arranged so as to preserve her sex appeal to people who have developed an unfortunate sexual attraction to animated women. Aside from that one point, I can't fault much about Chaos Gate. The gameplay can be a bit overwhelming if you aren't used to turn based tactics/managerial kind of games, but any fan of the genre will figure it out fast. The storyline is typically hammy and forgettable, but that's to be expected. You fight a "plauge" with squads of Space Marines equipped with everything but medicine. I found the excessive focus on ship repair a little distracting, it leads one to wonder why they didn't deploy a ship with an intact set of engines to deal with a Nurgle plague that's wiping out systems by the handful. You have to be carerful how you direct your tiny bed of resources so as to avoid deploying exterminatus too frequently. The objective is to stop the spread, not wipe out the entire sector. I wouldn't have minded larger squad sizes as well, but it makes missions challenging to avoid losing the use of key troops you've cultivated at a time when new threats emerge. I'd advise focusing on repairing your engines and warp capability so as to speed your movement around the star map and facilitate the preservation of more systems. Things like boarding weapons can wait a bit. The class variance is nice, although I have found some classes are WAY more useful in all situations. I'm yet to get the hang of some, and the assassins you eventually pull on board are perhaps too easy to ignore entirely. Try to spread character development across your entire crew so you don't find yourself short an apothecary during a sudden burst of new infections. The medi servo skull can spare you a lot of pain and suffering in healing time later.
bon jeu
it's great, just try it
Fajna gra
Very addictive, if you like 40k and/or xcom, you will 95% sure like this
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $117 | 2 | 100% | $2.99 | |
| $2.8M | 2.3K | 54% | $39.99 | |
| $1.3K | 5 | 80% | $7.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.8M | 17.5K | 93% | $23.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 69.5K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.9M | 32.2K | 94% | $19.99 |