
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 14.8Kreviews | 77% | — | $15.8M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
must play. masterpiece of fast-paced x-com.
神人游戏,灰骑士被几个异教徒砍翻在地,除了模型比较还原外,找不到其他优点,低价都不建议,除非很喜欢灰骑士可以买来玩玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Warhammer 40KのXCOMです。それ以上でもそれ以下でもない。 翻訳は本当に素晴らしい。キレイにキャラクターの口調や専門用語まで訳してます。 原作のキャラクターも多々でてきており、Warhammer 40Kへの愛が十分に感じられます。 ただ難しい、とても難しい。XCOMだからそうじゃんと言われればそうなんですが、難しい。 オートセーブのみでやっていると、タイムリミットを迎えたら、戻せずにまた最初からです。 定期的にセーブデータを分けましょう。 とはいえ、タイムリミットになって心が折れそう。 となったら、NEXUSにセーブエディタがありますので、それをやればタイムリミット無くせますし、 キャラクターもチート級の性能にできますので、いざとなったら何とでもなります。カスタムしましょう。 惑星がケイオスだらけになっても、一切住民に興味がなくケイオスだけを狙うグレイナイトを忠実に再現している素敵なゲームです。
One of my faves as of late. We ARE the Hammer!
"We... are... the HAMMER!!!"
Проходняк. Не кидайтесь камнями, сейчас обосную: 1. Мультяшная картинка портит погружение. ((Когда же эти бездари поймут, что нужен лютый гримдарк. Понимаю, что с такой картинкой охват аудитории больше (наверное), но по мне погружение во вселенную идёт по одному месту)) 2. ДЛС с ассасинами, дредом и чемпионом 20лвл'а - лишнее. Оно прикольное, но имбалансное. 3. Затянутая компания : на первых этапах строительство и изучение, уверен, что умышленно растянуто Итог : Покупать, только по скидке в 90%. И будем посмотреть Детвотч. По трейлерам вроде те же яйца, только в профиль. Поживём увидим.
Um ótimo jogo eu comecei a me aventurar no universo de Warhammer 40k por esse game e revisitando ele depois de ter mais informações do universo torna a experiencia ainda melhor, se você curte um XCOM da vida deveria dar uma chance
Достойная игрулька, на нормальной сложности могут неплохо надрать зад, даже хилый культист с пищалью, спрятавшись в укромном месте может доставить проблем. Отдельное спасибо за миссию где надо защитить трёх сервиторов от врагов которые спавнятся каждый ход, там я и понял что запорол первое прохождение и надо начинать через броню с бараками ибо отправлять туда раненых калек бесполезно. Кто играет с дополнением с убивцами те что полностью в ласинах, они не сильно читерские? Что не понравилось: 1) 5 слотов под сохранение маловато 2) Для фанатов это не проблема но мне не хватает понимания какое оружие для какого класса 3) Нельзя планировать последовательно, например ткнуть куда идти, и посмотреть куда достанет граната, сначала надо прийти на место и потом проверить Что понравилось: 1) Достойная сложность, не наклоняют раком но и бежать на пролом не позволят 2) Затягивает, понравилась прокачка 3) Не затянутые диалоги 4) Интересные механики 5) Нравится что нет ограничения по ходам, но надо быть готовы что при затягивании дедушка наградит всякими короновирусами до конца миссии В общем это уже вторая игра благодаря которой я понемногу начинаю понимать что там происходит в этих ваших варпах.
Hurry the bloom! Hurry enemy reinforcements! Hurry before this hurry before that!... annoying game, shame because its fun.
It's gud!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28 | 2 | 100% | $0.71 | |
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| $1.8K | 7 | 86% | $7.99 | |
| $156 | 8 | 62% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 15.8K | 88% | $29.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 136.1K | 93% | $4.99 | |
| $15.9M | 32.2K | 94% | $19.99 |