
2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good RTS for his time, it puts you in the "IF Cold War wasn't cold"
Great ! it's like a modern chess game. It's not so difficult to manage the gameplay, you need to read carefully the guide and it is ok. You can watch over and over again each battle to improve the way to act and react. The whole stuff implies to know with accuracy qualities and defaults of each kind of weapon. The IA is not so hard to slaughter. Sadly soldiers can't dig trenches and can only seek shelter in houses or forests. There are no towns - and maps are not so different, no mountains, no beaches, it's flat landscape with few hills always, some forests and plains and a village sometime. No mods available.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 13K | 90% | $11.99 | |
| $2.8M | 10.1K | 97% | $9.99 | |
| $2.8M | 2.5K | 94% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.4K | 78% | $9.99 | |
| $15.8M | 15.8K | 88% | $29.99 | |
| $21.1M | 16.1K | 80% | $39.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $33.3M | 35.7K | 92% | $29.99 | |
| $1.9M | 5.6K | 87% | $13.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Russian, Polish, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了某些纯粹兵棋推演的游戏外。这部跟红龙算是很直白地展示了什么叫超视距战争。空地一体与战术纵深是关键。比起正面操作走位,更看重物流线跟侦察索敌。因为没有与全战的类似暂停时间的系统,对新手并不是很友好。尤其是在面对敌军空军与自行火炮的情况下,刚上手时会手忙脚乱。多打多练就好,学会建立一个稳固的阵地,是入门这款游戏最关键的一步。
"Пизди Фашистов!" - Жак Фреско
5/10 Coop 2p/PvP Неплохая тактическая стратегия в реальном времени, еще и с коопом. Однако спустя десяток боев начинает здорово так утомлять неспешностью, рандомностью противостояния некоторых видов войск и выстрелов арты, а также слабо отличающимися друг от друга картами и отсутствием появления новых видов войск.
很擬真的,神作
Tres bons jeu de stratégie.
buy the sequel
不错~~~
fun.
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Players by region
Where this game's players are, estimated from review languages.
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