
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

WARDOGS is an All-Out Warfare FPS that combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.
The game mode - Inspired by ‘King of the Hill’ - has three teams fight for control of randomized 2x2km ‘Control Zones’ within larger maps. The team with the most players within the Control Zone earns points - the first team to reach 100 points wins the match. The variables in zone location and individual player tactics mean no match ever plays out the same.

In WARDOGS – Every. Decision. Matters.
Every player starts their journey with $10,000. Each life, you purchase a custom loadout from a wide selection of weapons, gear, utility, and vehicles to help your team win the match.
Every teamplay action you perform rewards cash. From reviving squadmates, transporting friendlies to the zone, or controlling the objective. We don’t just encourage teamplay; we reward it. It’s the player’s choice how they want to play, earn and spend their profits.
Cash persists from match to match, so spending big on better gear, equipment, or a vehicle at the right time has the potential to turn the tide of battle and could yield massive returns.


You Choose How You Want to Play & Profit.
There’s no one way to play, earn and progress. Instead, WARDOGS gives players the freedom to take on the Control Zone in any number of ways. Whether you’re a lone wolf helping out your team or part of a dedicated squad, how you approach the battlefield is entirely up to you.
You could chase the 'Hot Zone' to earn double the cash, purchase a ghillie suit and snipe from a distance, or ferry supplies to teammates by helicopter. Additionally, you could choose to fortify a strategic chokepoint by building your own forward operating base, or if you're feeling destructive... man an artillery tank and rain down destruction on the enemy.
There are no set rules of engagement. It’s ultimately your choice how you want to approach the battlefield.


Bring the Chaos to Tactical Warfare.
Destroy apartment blocks with rocket launchers or tear your way through towns in heavily armoured tanks. The world around you reacts to your presence. Conversely, strategize with your teammates to build upon and fortify key locations within the map for a tactical advantage.

Every Moment in WARDOGS is 100% Player Driven and tied together with local voice chat to either talk tactics with teammates or troll enemy players. This is not another ‘Battle Royale’. This is not another ‘Extraction Shooter’. WARDOGS is a new Tactical take on the All-Out Warfare FPS genre that rewards decision making, communication and teamwork – and allows you to play how you want within a modern militaristic setting.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 68.6Kreviews | 80% | #1 | $145.1M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Clown ass devs consistently caught with their pants down, from the queue and crash issues of this launch, to them turning the anti cheat off in the beta and making a cope vid about it. Yet they are courageously defended by the mouth breathers on their discord. Was pretty excited about this one, but the devs completely killed it for me out of incompetence. Maybe I’ll wait a few years for it to be a flop F2P title like Battalion 1944 and it’s abandoned because Brammer got his bag.
Thumbs Up / RecommendedThe Good:If you queue with a coordinated squad, the combined-arms combat, vehicle play, and FOB building over the Control Zone are an absolute blast. Proximity chat leads to pure chaos and hilarious interactions. The Rough (It's Early Access):DO NOT pick Blue team. The spawn geometry shafts Blue every match—you get pinched from both sides while the other two teams actually get breathing room to flank. Absolutely do not buy this expecting a great solo experience. Without a squad coordinating rides or FOB spawns, you’re playing a 10-minute hiking simulator just to get one-tapped and lose your gear money. Needs optimization, launch-week queue fixes, and spawn reworks. Verdict:It has typical launch-day rough edges, but the core 100-player 3-way warfare formula is genuinely fun if you bring friends. Worth it for groups, wait on it if you're flying solo.
Media

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Same day: best JP #1, worst KR #6 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Literally unplayable rn
Big dog
Once it works its good Still a better launch than Battlefield 4 btw
It's the Battlefield game you actually wanted.
Game made FPS fun for me again. Giant sandbox shooter where proximity chat is just as fun as shooting your weapons. Love the unique cash economy and overall WARDOGS just reminds me that games are meant to be fun.
i pretty much like any combat game with helicopters and/or voip. This has both.
The devs have gone out and said they dont care about their normal customers. one should NEVER tell the customer that they prioritize one type of customer over another. so by whitelisting streamers they are saying that they dont care about the average person
MAG and Battlefield combined into a chaotic merc shooter. I like watching my funny number go up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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