
War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
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Languages: English*, Russian*, German*, Spanish - Spain*, French*, Simplified Chinese*, Danish*, Polish*, Italian*, Czech*, Korean*, Portuguese - Brazil* +9 more
Engagement
Reviews
Themes across 375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tuff, simply tuff
just played thru the tutorial and looking for a skirmish like every other RTS has to play a game against AI. No such thing? I'd have instantly refunded it if it wasn't Free To Play, Early Access game.
bien
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.4K | 461 | 91% | $4.96 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $33.1M | 55K | 86% | $34.99 | |
| $189.6K | 374 | 82% | $17.99 |
Hours played at review time, across 377 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥ А НЕ ИГРА
111 222 333 if i fall u fall dear team mate
ded game
Ja
Буквально дешёвая пародия на age of empire, только баланс говна
szokolatku mr beasta
Its peak
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.