
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"SI"
Предварительная оценка: Обучение дольше часа, построенное на диалогах. Управление +-, но не всегда удобное. НЕТ ПРЫЖКА((( Графика симпотная, но можно было лучше. Процесс высаживания кустиков унылый. Я задушился и дропнул, но обязательно подступлюсь к игре снова - до того год думал, покупать ли, один из моих любимый геймдизайнеров все-таки.
Hermoso juego, y algo diferente tanto como juego chill como juego narrativo. Lo mejor de ambos mundos
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 100ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 91% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a beautiful game. I came across the game at a very opportune time, when I had completed a very important stage in my life. I've been blaming myself for taking a break when I could have been moving forward. But this game has shown me that taking breaks is very important. It's the only way to overcome challenges and get back on track without harming yourself. I thought about a lot of things during the game. The atmosphere is the most beautiful. And I decided on the next step in my life, partly thanks to this game. I want to say if you are a person who is confused on your path, blames yourself for any possible rest or actions, play this game. I hope the game will help you if you are experiencing the same emotions as I or the main character. Authors, thank you so much for creating this game. I am very glad and happy I was able to complete it at this stage of my life. Thanks a lot.
I don't normally write reviews for games I play, but this one has a special place in my library. Does it have the most interesting gameplay. No. Is it the best 'cozy' game I've played. Ehh not really. Stardew Valley and other farm sim games have a lot more to do and are more 'cohesive' and replayable game. But what lacked in substance was made up for in the depth of the story. I don't think the narrative will be everyone's cup of tea (hehe) but that's something you'll have to figure out for yourself. If you're not a fan of psychoanalysis and a 'therapy' like narrative, then likely you'll have a bad time with this game. But if you DO actually like (or want) that ♥♥♥♥ then you'll for sure have a good time. For me I really wasn't going into it expecting that, but at the end of the game I was appreciative to what the game was going for there. TL;DR Game makes ya think about life. If you like that, buy it. If not, don't.
If you like emotional catharsis, go play game its very good i promise
I loved this game, very calming, cute, and introspective. Great when you're going through a hard time or if you just want a cute cozy game to play.
Un precioso juego sobre la fatiga, el miedo al cambio y la pregunta de como sanarse ante daños emocionales. O al menos ese es el resumen, estaría subestimando a los temas del juego si solo lo dejara en eso. Fue una experiencia narrativa muy agradable. Los clientes están escritos con un humor muy ligero, a veces hasta absurdo según algunos, y la música acompaña muy bien cada taza servida. Está escrita por el compositor de Minecraft, por si no lo sabían ya, aunque no esperes que su dirección te recuerde mucho al juego de cubos, tiene su propia identidad muy bien marcada. No puedo decir que fue una experiencia perfecta, el juego destaca por su dirección visual, narrativa y musica de ambiente. Pero no es que te de tareas muy estimulantes ni sea como otros juegos relajados donde tienes un sin fin de maneras de personalizar tu experiencia. Hay personalización y quehaceres con los que matar tiempo, pero al final del día, nada es permanente. Es parte del diseño del juego, para bien o para mal. Pero ey, nada es perfecto, y puedes digerir el juego a tu ritmo y simplemente disfrutar de la experiencia. Suena algo que diría hasta el mismísimo Boro, la verdad. ¿Que quién es Boro? No tardarás mucho en conocerlo. Ante la duda, prueba la demo y si te convence, dale un intento. Si tengo algo mas que añadir, es que personalmente el viaje de Alta me conmovió bastante hasta el final, lo bastante para dejarme con una sensación de ligera serenidad frente a la incertidumbre. Seguramente otros sentirán algo distinto, pero eso es todo lo que voy a decir. No hay nota final en este análisis, solo una recomendación positiva. Eso o 6.5 Pluffins / 10 si lo preferís.
Absolutely gorgeous game that deals with burnout and healing from burnout and anger issues. The customers met along the way are zany and sometimes bizarre, but always fun to explore what they would like. I could tell that each chapter was carefully crafted where the lessons learned were evident from how some customer storylines couldn't be finished (while some could), and how the game emphasized there's no easy way out of healing. It takes time, acceptance, and effort. I think the hardest part of the game was acceptance of the impermanence of some actions, how change is inevitable and one must accept and keep moving forward. Also I just ADORED making tea for folks. I made sure to try all the teas I made too since Alta says something different for each fruit and for each complex teas. Very well written and highly recommended.
Chill game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 3.8K | 82% | $20.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.2M | 2.8K | 96% | $24.99 | |
| $102.7K | 190 | 62% | $14.99 | |
| $84.2K | 144 | 68% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 10.2K | 96% | $19.99 | |
| $3M | 7.9K | 81% | $19.99 | |
| $3M | 6K | 62% | $29.99 | |
| $3M | 2.9K | 88% | $29.99 | |
| $3M | 5.2K | 88% | $29.99 | |
| $3M | 4.1K | 78% | $19.99 |