
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has an incredible amount of heart built into it. For gamers who are used to min maxing or constantly going and doing something the start of this game can be a bit off-putting as you accept the fact that efficiency is truly not rewarded in this game. But for those who can work past that and try to listen to the message of the game there is a beautiful message and story being told. Is it the greatest game ever? No but it is definitely an experience worth sitting down with headphones and enjoying.
Literally just bought it cuz C418 made ðe music. Amazing game, indeed, but especially amazing album.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 100ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 91% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Deep
okay, wow. Im writing this just after finishing the game. A mostly spoiler free review. Its a short game in general and I did go out of my way to do some extra things for the sake of it, the game really lets you explore and experiment just for fun which I REALLY like, sometimes games give you a super fun mechanic and then never let you use it ever again but in wanderstop the player is given a lot of freedom to just mess around. As an artist/illustrator what geeked me out the most is the CHARACTER DESIGN, everyone is SO CUTE and I genuinely havent had this much fun just looking at the characters from any piece of media in so long. There is not a single character thats poorly/sloppily designed and that makes me so happy. These are some extremely skilled artists that worked on the game. My one issue with the overall design though is that the "map" is a little overwhelming to look at, I got used to it but still the scenery is just a tiny bit too much? Overall beautiful game, with a beautiful story. I 100% recommend this game to anyone and everyone.
Deep, introspective storyline and lovely graphics
(Received this game as a birthday gift) I'm not too familiar with the 'cozy' game genre beyond the few games like Animal Crossing and Stardew Valley. I've mostly appreciated them from a distance, in the sense that I could play them for a short while but are unlikely to keep me hooked. With Wanderstop, I played this game through to the end. Wanderstop intrigued me for a few reasons - the incredible writing of Davey Wreden who created The Stanley Parable and The Beginner's Guide, and the musical talents of C418. This game came to me at a time where I was incredibly burnt out from a big project I was deeply passionate about, which is parallel to the protagonist of this story. Experiencing this game was a gentle reminder of the things we put ourselves through to achieve our goals, and the aftermath that comes from success and failure. The cosy tea-brewing gameplay is enjoyable only to a certain point, but still worth playing through to experience Alta's (the protagonist) personal journey of burnout and uncertainty. If any of those themes interest you, Wanderstop might possibly leave an impression on you.
A game that makes you laugh till you almost throw up and cry... until you almost throw up
A beautiful game, even my dissatisfaction with it feels like a crafted reaction.
感情很细腻的游戏,npc形形色色。没有很困难紧迫的任务,完全是放松享受。最后没能引导monster步入正轨也算一个遗憾吧,剧情不俗套,哪有人那么轻易就被影响。挺推荐的,现在生活节奏太快了,有时候休息一段时间放松一下也不是坏事,又或者不在单位、办公楼工作了,也没有想象中那么严重。做不做决定都不急在一时,不做决定选择逃避也没什么。
adorable cozy game, i like that nothing is rushed and I have time to do the little tasks. I wish there was a way to keep all the trinkets between shops because I like putting the collections up on the shelves. I wish some of the tea flavors had more reactions when different kinds of ingreadients interact.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 10.2K | 96% | $19.99 | |
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| $3M | 6.8K | 69% | $29.99 |