
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.9Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was nothing like what I expected. In the best way possible. I'm still reeling from the game's end, from the storyline, from how much this game impacted me. Particularly the first sequence of the story, the one scene where (SPOILER) it has the concept of Alta feeling like a failure as more and more swords appear in her back, and the voices are overlapping that she's a failure and doesn't deserve this. Just phew. I was expecting to run a cute little tea shop, y'know, taking orders from customers, filling them, and then gardening and such in between. What I didn't expect was such beautiful visuals, an amazing soundtrack, such a heartwrenching storyline and to get so attached to the characters. I also didn't expect to get sound life advice! I also really loved the mechanics of this game; the devs really put a lot of thought into making it as smooth a gameplay as possible, and by that I mean things such as having a notebook that tells you everything, from how to grow which plants, which plants you've grown, what the customers' orders were, and even a book that tells you the answer if you're really stuck. Play this game. Do it. I do not regret spending money or time on it; it was amazing.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 10.1K | 96% | $19.99 | |
| $3M | 4.8K | 84% | $19.99 | |
| $3M | 2.9K | 88% | $29.99 | |
| $3M | 4.1K | 78% | $19.99 | |
| $3M | 9.7K | 84% | $12.24 | |
| $3M | 9.1K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 3.8K | 82% | $20.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.2M | 2.3K | 96% | $24.99 | |
| $102.7K | 161 | 59% | $14.99 | |
| $84.2K | 144 | 68% | $19.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 100ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
頑張りすぎたり辛くなって身動きが取れなくなった時も、無理せずに休んでもいい。そんなことを教えてくれた作品でした。 お店を訪ねてくるクセが強い客達との対話を通して、主人公の心情の変化を辿れます。同時に、自分も「こうしなきゃいけない、できなければダメだ」というような考え方を頻繁にしてしまうことを自省しました。人生に疲れちゃった方におすすめ。 音楽もキャラクターも飲み物作りシステムも良かったので、エンドレスモード?フリーモード?みたいなものも欲しかったです。
Loved this game so much <.<
DIrk warhard is the goat
JOGASSO! Recomendo super, nunca fui tão zen
A beautiful game that hit me way harder than I thought it would. During the end credits I cried and when the main menu screen showed up after the credits I just wanted to sit with it. I rarely finish a game without feeling "okay, what can I hop onto next?". I just wanted to sit with this, make a cup of tea and cry.
A very forgiving game, in all aspects
If you're looking purely for a gameplay experience, you could absolutely say this game is shallow. As far as farming sims/cozy games go, there isn't a whole lot that you can't get out of other games. What sets this game apart from every other game it takes inspiration from, is that with those simple gameplay elements it lets you be yourself in how you work your way through its fantastic story. Wanderstop asks very little of you besides some occasional tasks. In fact, the biggest thing it does ask of you is to not overthink and just have fun with what it does provide. What you do in the time you spend with this game is ultimately up to you. Sprint to the ending if that's really what you're looking for. Alternatively, you can whack some weeds, plant extra trees and bushes, sweep the ground, heck, you don't even have to make tea all the time if you want to soak in the games absolute beauty. No matter how you go about it, eventually you'll find yourself at the end, and whenever you're ready, you can let go. That's where the games depth truly lies. I'll be honest, I feel like that one meme of that ogre reading Ulysses, feeling like there's something more I could get out of this game. I genuinely feel there is so much more in this game I couldn't pick up on, a whole other layer of thematic elements I didn't pick up on this playthough. In time I'll probably return to this game, and maybe I'll find what I might have missed along the way. I think that's the whole point of the game. It gives you a lot of concepts and ideas to chew on, and whatever you're able to grasp in the moment, that's all you need to focus on. Beautiful visually, beautiful musically, and beautiful emotionally. Well done to everyone involved in making this game something special.
Touchant, poétique, profond, cathartique, doux, beaux. Beaucoup d'adjectifs pour qualifier le ressentit que ce jeu m'a transmis. Une belle oeuvre.
A beutiful game that is a perfect example of what a relaxing game should be. Definitely pick this up if you want to just turn off and enjoy something lovely for a while.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.