
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 93% | — | $3M |
| $24.99 | 721ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rather than wearing you down, this game charges you up. It took a minute to adjust to the slower pace and non-time sensitive demands, with a handbook so you didn't have to memorize anything if you didn't want to. But the more I played, the more I understood why games like this are needed. As a working adult, this allows your mind to slow down from the every day chaos, and engages you with a meaningful story. Voice acting and art were superb, intent behind the game and the story also unique in a good way.
Loved this game. A relaxing and extremely charming game that speaks of burnout, passion and much more. Would recommend this game for anyone!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 99ratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The gameplay is fun, the characters are intriguing and Boro is the best! You can take your time and enjoy the game or you can speed through it. I like that you're never punished because you can't make mistakes. I wish there were 256 more seasons.
beautiful artwork and game. lovely little story with an eccentric (yet endearing) ensemble. i laughed, i cried, i brewed. be kinder to yourself and have a cup of tea! though i selfishly wish there was an endless tea brewing mode- it's very relaxing.
Lovely game with a compelling story and beautiful visuals and music.
An elegant and emotional experience. This game tries to teach a lesson, both to the main character Alta, as well as the player. A lot of the mechanics really supplement this purpose quite well. This is mainly a story game. The main mechanic is making tea to fulfil different request, which could be considered a puzzle, though it is far from hard. Otherwise there are multiple decorative and recreational mechanics, all of which are optional and most of them are temporary. But the focus is definitely the story. Alta, a great fighter, is stuck in Wanderstop, a tea shop in the middle of a magical forest. Every time she tries to leave her body gives up and she becomes unconscious. So she has to stay there and take a forced vacation, in hopes of finding out what is wrong with her. The main shtick of Wanderstop is that it forces you to slow down. The tea machine is unnecessarily complex, you get the correct ingredients by browsing through a book and comparing ingredient descriptions to the requests and you have to puzzle the plants together yourself. Tea leaves also need to be collected and dried, which takes time. On the other hand it tries to convey the worth of temporary delights. There are lots of possibilities to decorate Wanderstop. [spoiler]But regularly during the game most of it will vanish, making it completely unnecessary. There are no achievements or rewards locked behind most of these activities. Still, I found myself decorating every pot, cleaning every pile of leaves that I see and happily displaying my trinkets all over the shop. The end of the game also hits in that regard. There is no post-game, nothing. It is just over. But it was nice while it lasted.[/spoiler] I'd consider the central lessons to be [spoiler]anti-Sigma-grindset and in favor the Buddhist teaching that your thoughts are something that exist separate from you.[/spoiler] The story and imagery really tell this quite well. Personally, the tutorial felt a bit long winded and on the nose. I hate being mouth-fed with information in a long dialogue, it breaks the immersion and takes away the possibility to experiment before asking for help. But in hindsight, I'd say it set the tone for the whole game quite well, so it's okay. 4.5/5
My first calm game I ever played it was an amazing game and I loved making tea. Please make another tea game!
Good day, bad day. Burnt out or locked in. Take a minute to go make some tea and spend some time with Boro. Maybe shake a puffin or two. This game helped me through a really ♥♥♥♥♥♥ time in life. Thanks devs.
9/10
Je recommande ce jeu, c'est très chou, très inspiré sur les dialogues et Boro est véritablement attachant, n'hésitez pas à lui offrir beaucoup de thé ! Je suis moi même en épuisement professionnel et j'ai beaucoup ressenti les situations et les dialogues. C'est très fin. Le dernier chapitre est un peu long je trouve, mais j'ai vraiment eu du mal à quitter le jeu une dernière fois. Merci pour ce jeu
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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